Player Matchup

Serqet
Serqet
 
Serqet
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Ajaxias
Cabrakan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Nox
Nox
Darth45789
Nox
Level 125
God Stats
3W - 1L
1,466 SR
Queue Stats
62W - 45L
1,518 Elo+
Party 1
Cerberus
Cerberus
DeadBech
Cerberus
Level 88
God Stats
4W - 1L
1,500 SR
Queue Stats
60W - 57L
1,494 Elo+
Party 1
Freya
Freya
DrakeDragons101
Freya
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 56L
1,429 Elo+
Party 1
Team Averages
Level 95
1,493 SR
1,488 Elo+

VS

Team Averages
Level 124
1,609 SR
1,491 Elo+
Achilles
Achilles
 
Achilles
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Apex Gore
Zhong Kui
Level 80
God Stats
6W - 3L
1,500 SR
Queue Stats
416W - 388L
1,606 Elo+
Solo
Mulan
Mulan
TFL Orphan
Mulan
Level 120
God Stats
1W - 1L
1,720 SR
Queue Stats
154W - 139L
1,473 Elo+
Solo
Ares
Ares
TheWolfThrash
Ares
Level 159
God Stats
4W - 0L
1,824 SR
Queue Stats
70W - 62L
1,505 Elo+
Solo
Nemesis
Nemesis
TraNcEpT10n
Nemesis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
2 / 3 / 9
7,923
720
7,260
9,860
11,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cabrakan
Ajaxias
Cabrakan
11
0 / 7 / 8
7,135
649
3,917
14,763
16,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
11 / 4 / 4
9,825
893
12,477
11,807
7,656
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
DeadBech
Cerberus
16
2 / 2 / 12
8,960
815
8,689
18,066
24,605
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
3 / 6 / 5
8,261
751
9,518
12,451
7,118
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
5 / 3 / 7
8,713
792
8,382
11,868
13,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
Apex Gore
Zhong Kui
16
4 / 3 / 15
9,545
868
18,714
13,693
11,792
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
18
4 / 2 / 14
10,016
911
12,934
15,719
16,194
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 5 / 14
9,310
846
9,257
12,555
16,804
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
TraNcEpT10n
Nemesis
14
3 / 5 / 13
8,352
759
10,080
13,050
14,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
83
18
Kills
20
22
Deaths
18
38
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
3
9
2.17
W
Achilles
 
Achilles
5
3
7
2.83
L
Cabrakan
Ajaxias
Cabrakan
0
7
8
0.57
W
Zhong Kui
Apex Gore
Zhong Kui
4
3
15
3.83
L
11
4
4
3.25
L
Cerberus
DeadBech
Cerberus
2
2
12
4
L
3
6
5
0.92
W
Mulan
4
2
14
5.5
W
4
5
14
2.2
W
Nemesis
TraNcEpT10n
Nemesis
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,861
Damage
59,367
66,947
Taken
66,885
67,610
Mitigated
72,151
21,646
Healing
22,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,260
1,545
1,070
1,953
9,860
11,598
308
4,119
5,234
150
9,569
W
Achilles
 
Achilles
8,382
1,039
442
2,724
11,868
13,073
149
3,581
7,900
708
11,446
L
Cabrakan
Ajaxias
Cabrakan
3,917
592
0
530
14,763
16,633
0
7,943
6,656
6,361
0
W
Zhong Kui
Apex Gore
Zhong Kui
18,714
3,770
872
4,780
13,693
11,792
2,467
8,222
4,547
34,400
0
L
12,477
669
1,373
2,534
11,807
7,656
332
3,972
7,505
29,335
0
L
Cerberus
DeadBech
Cerberus
8,689
451
1,310
7,574
18,066
24,605
102
7,698
9,801
18,152
656
L
9,518
2,748
3,202
2,100
12,451
7,118
501
4,426
7,782
17,104
0
W
Mulan
12,934
1,466
2,201
7,184
15,719
16,194
1,196
7,447
8,017
0
31,310
W
9,257
411
881
1,333
12,555
16,804
240
7,474
4,801
13,009
0
W
Nemesis
TraNcEpT10n
Nemesis
10,080
4,469
408
2,164
13,050
14,288
899
6,732
6,030
0
14,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,104
Gold Earned
45,936
110
Minions Killed
110
0
Camps Cleared
0
797,787
Distance Traveled
956,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,923
720
9
1
0
159,256
0
W
Achilles
8,713
792
7
1
0
175,169
0
L
Cabrakan
7,135
649
7
1
0
135,102
0
W
Zhong Kui
9,545
868
48
4
0
175,229
0
L
Nox
9,825
893
37
3
0
152,113
0
L
Cerberus
8,960
815
38
3
0
193,665
0
L
Freya
8,261
751
19
2
0
157,651
0
W
Mulan
10,016
911
36
3
0
218,793
0
W
Ares
9,310
846
8
1
0
206,242
0
W
Nemesis
8,352
759
11
1
0
180,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role