Player Matchup

Discordia
Discordia
ArianLin
Discordia
Level 146
God Stats
7W - 12L
1,403 SR
Queue Stats
42W - 63L
1,327 Elo+
Party 1
Chaac
Chaac
JCollier-1
Chaac
Level 22
God Stats
2W - 1L
1,749 SR
Queue Stats
19W - 19L
1,480 Elo+
Solo
Khepri
Khepri
Mythchief
Khepri
Level 125
God Stats
10W - 6L
1,500 SR
Queue Stats
58W - 73L
1,185 Elo+
Party 1
Anubis
Anubis
omimialuna
Anubis
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 23L
1,735 Elo+
Party 1
Izanami
Izanami
slayphil
Izanami
Level 187
God Stats
100W - 97L
1,463 SR
Queue Stats
455W - 499L
1,378 Elo+
Solo
Team Averages
Level 105
1,523 SR
1,421 Elo+

VS

Team Averages
Level 52
1,438 SR
1,414 Elo+
Chiron
Chiron
Bandulu5582
Chiron
Level 15
God Stats
2W - 6L
1,405 SR
Queue Stats
2W - 11L
1,176 Elo+
Solo
Khepri
Khepri
FeedingSupp
Khepri
Level 28
God Stats
1W - 6L
1,481 SR
Queue Stats
25W - 31L
1,387 Elo+
Solo
Freya
Freya
m1382r
Freya
Level 63
God Stats
0W - 1L
1,571 SR
Queue Stats
6W - 3L
1,717 Elo+
Solo
Horus
Horus
mutebott
Horus
Level 10
God Stats
2W - 4L
1,231 SR
Queue Stats
36W - 44L
1,431 Elo+
Solo
Nemesis
Nemesis
x-Eedot-
Nemesis
Level 143
God Stats
4W - 1L
1,500 SR
Queue Stats
27W - 29L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ArianLin
Discordia
18
4 / 1 / 6
10,940
729
26,208
12,598
6,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Chaac
17
2 / 4 / 5
10,307
687
9,399
19,955
19,013
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Khepri
Mythchief
Khepri
16
1 / 1 / 6
10,772
718
5,008
10,687
14,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
omimialuna
Anubis
18
4 / 1 / 3
11,181
745
10,248
6,254
3,810
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
slayphil
Izanami
19
1 / 0 / 5
11,212
747
15,059
7,254
4,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
0 / 1 / 4
9,250
617
8,971
11,451
6,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
16
0 / 0 / 3
9,917
661
5,930
10,955
17,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Freya
m1382r
Freya
16
2 / 5 / 2
9,546
636
11,095
19,362
9,644
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Horus
mutebott
Horus
17
3 / 1 / 2
10,054
670
5,257
14,241
16,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Nemesis
x-Eedot-
Nemesis
16
2 / 5 / 4
9,976
665
9,405
21,201
10,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
12
Kills
7
7
Deaths
12
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
ArianLin
Discordia
4
1
6
7
L
Chiron
0
1
4
2
L
Khepri
0
0
3
1.5
W
Chaac
2
4
5
1.13
W
Khepri
Mythchief
Khepri
1
1
6
4
L
Freya
m1382r
Freya
2
5
2
0.6
L
Horus
mutebott
Horus
3
1
2
4
W
Anubis
omimialuna
Anubis
4
1
3
5.5
W
Izanami
slayphil
Izanami
1
0
5
3.5
L
Nemesis
x-Eedot-
Nemesis
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,922
Damage
40,658
56,748
Taken
77,210
48,479
Mitigated
60,700
16,245
Healing
24,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ArianLin
Discordia
26,208
961
0
3,107
12,598
6,377
904
4,364
8,141
57,263
0
L
Chiron
8,971
2,074
887
2,108
11,451
6,543
0
6,202
5,249
0
31,799
L
Khepri
5,930
52
313
1,941
10,955
17,012
0
6,191
4,764
22,613
0
W
Chaac
9,399
1,625
0
3,922
19,955
19,013
1,994
5,404
13,954
0
27,466
W
Khepri
Mythchief
Khepri
5,008
31
0
2,596
10,687
14,327
33
4,570
5,794
11,047
0
L
Freya
m1382r
Freya
11,095
2,760
412
5,585
19,362
9,644
0
12,085
7,277
44,592
0
L
Horus
mutebott
Horus
5,257
1,915
4,085
5,946
14,241
16,806
0
8,496
5,745
597
18,490
W
Anubis
omimialuna
Anubis
10,248
712
0
3,390
6,254
3,810
0
1,781
4,334
49,247
0
W
Izanami
slayphil
Izanami
15,059
6,713
0
3,230
7,254
4,952
2,744
1,383
5,871
0
75,274
L
Nemesis
x-Eedot-
Nemesis
9,405
3,325
0
3,543
21,201
10,695
0
8,490
12,711
0
42,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,412
Gold Earned
48,743
318
Minions Killed
229
0
Camps Cleared
0
1,429,386
Distance Traveled
1,468,708
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,940
729
66
4
0
291,071
1
L
Chiron
9,250
617
61
4
0
303,123
0
L
Khepri
9,917
661
34
2
0
292,768
0
W
Chaac
10,307
687
44
3
0
300,307
0
W
Khepri
10,772
718
13
1
0
303,324
0
L
Freya
9,546
636
53
4
0
261,645
0
L
Horus
10,054
670
23
2
0
323,769
0
W
Anubis
11,181
745
77
5
0
287,824
0
W
Izanami
11,212
747
118
8
0
246,860
0
L
Nemesis
9,976
665
58
4
0
287,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role