Player Matchup

Fenrir
Fenrir
Silver III
 
Fenrir
Silver III
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver III
 
Sol
Silver III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Abraao7
Guan Yu
Bronze III
Level 125
God Stats
0W - 2L
1,522 SR
Queue Stats
6W - 10L
1,357 MMR
Solo
Khepri
Khepri
Bronze III
KALYMODAFOCABR
Khepri
Bronze III
Level 89
God Stats
0W - 1L
1,734 SR
Queue Stats
1W - 4L
1,447 MMR
Solo
Kukulkan
Kukulkan
Bronze IV
Mrcuja
Kukulkan
Bronze IV
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,402 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 126
1,551 SR
1,441 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 160
1,453 SR
1,392 MMR
Hun Batz
Hun Batz
Gold III
 
Hun Batz
Gold III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Gold I
 
Zeus
Gold I
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Maui
Maui
Silver I
Amaderasu
Maui
Silver I
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 45L
1,271 MMR
Solo
Hou Yi
Hou Yi
Bronze III
NarutoTFD
Hou Yi
Bronze III
Level 159
God Stats
4W - 7L
1,293 SR
Queue Stats
159W - 163L
1,454 MMR
Solo
Camazotz
Camazotz
Gold IV
Nÿves
Camazotz
Gold IV
Level 147
God Stats
4W - 3L
1,473 SR
Queue Stats
285W - 296L
1,235 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 1 / 1
7,026
586
5,833
10,998
4,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
 
Sol
10
1 / 4 / 2
6,335
528
6,395
8,828
2,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Abraao7
Guan Yu
10
0 / 4 / 0
5,645
470
3,503
11,204
6,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 3 / 3
5,341
445
2,038
9,394
6,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Mrcuja
Kukulkan
12
0 / 2 / 3
6,754
563
5,055
5,556
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ThorCu ChulainnThothSurtr

VS

Bans
MercuryGebAo KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
3 / 0 / 7
7,416
618
8,684
7,713
3,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
 
Zeus
12
3 / 3 / 2
7,106
592
5,519
7,164
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
10
0 / 0 / 6
6,396
533
2,275
9,801
6,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
NarutoTFD
Hou Yi
11
3 / 2 / 3
6,806
567
7,674
11,285
4,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Camazotz
Nÿves
Camazotz
13
5 / 0 / 0
8,178
682
7,651
12,041
3,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
5
Kills
14
14
Deaths
5
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
1
1
3.5
L
Sol
 
Sol
1
4
2
0.5
W
Hun Batz
 
Hun Batz
3
0
7
6.5
W
Zeus
 
Zeus
3
3
2
1.33
L
Guan Yu
Abraao7
Guan Yu
0
4
0
0
W
Maui
0
0
6
3
L
1
3
3
0.83
L
Kukulkan
Mrcuja
Kukulkan
0
2
3
0.75
W
Hou Yi
NarutoTFD
Hou Yi
3
2
3
2.25
W
Camazotz
Nÿves
Camazotz
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,824
Damage
31,803
45,980
Taken
48,004
22,863
Mitigated
21,282
12,958
Healing
23,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,833
1,279
0
2,446
10,998
4,728
0
2,040
8,874
0
49,068
L
Sol
 
Sol
6,395
2,610
0
3,829
8,828
2,733
0
1,215
7,607
44,534
0
W
Hun Batz
 
Hun Batz
8,684
3,241
0
3,263
7,713
3,654
0
2,544
5,156
0
56,679
W
Zeus
 
Zeus
5,519
1,723
0
947
7,164
2,424
0
1,793
5,314
58,242
0
L
Guan Yu
Abraao7
Guan Yu
3,503
579
60
3,664
11,204
6,594
0
849
10,313
0
34,587
W
Maui
2,275
699
2,322
3,801
9,801
6,687
0
3,731
6,055
12,641
0
L
2,038
603
219
1,959
9,394
6,217
0
2,514
6,796
11,841
0
L
Kukulkan
Mrcuja
Kukulkan
5,055
404
0
781
5,556
2,591
0
934
4,596
56,636
0
W
Hou Yi
NarutoTFD
Hou Yi
7,674
4,640
0
4,901
11,285
4,820
296
5,711
5,562
0
47,351
W
Camazotz
Nÿves
Camazotz
7,651
3,024
0
8,448
12,041
3,697
0
291
11,421
0
57,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,101
Gold Earned
35,902
330
Minions Killed
381
0
Camps Cleared
0
1,199,392
Distance Traveled
1,256,277
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,026
586
74
6
0
266,307
3
L
Sol
6,335
528
84
7
0
218,951
0
W
Hun Batz
7,416
618
84
7
0
293,952
0
W
Zeus
7,106
592
120
10
0
221,850
1
L
Guan Yu
5,645
470
53
4
0
229,771
0
W
Maui
6,396
533
15
1
0
265,821
1
L
Khepri
5,341
445
11
1
0
249,636
5
L
Kukulkan
6,754
563
108
9
0
234,727
0
W
Hou Yi
6,806
567
72
6
0
209,237
3
W
Camazotz
8,178
682
90
8
0
265,417
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role