Player Matchup

Hercules
Hercules
Silver III
 
Hercules
Silver III
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Gold V
DMan1007
Freya
Gold V
Level 128
God Stats
1W - 4L
1,347 SR
Queue Stats
100W - 110L
1,157 MMR
Party 1
Loki
Loki
Silver III
Frozen Angel450
Loki
Silver III
Level 124
God Stats
0W - 5L
1,104 SR
Queue Stats
60W - 81L
703 MMR
Party 1
Horus
Horus
Silver IV
TheAIexx
Horus
Silver IV
Level 154
God Stats
2W - 4L
1,500 SR
Queue Stats
87W - 94L
965 MMR
Solo
Nu Wa
Nu Wa
Silver III
Xx YUGY xX
Nu Wa
Silver III
Level 124
God Stats
40W - 47L
1,494 SR
Queue Stats
136W - 176L
888 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,389 SR
1,043 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,457 SR
942 MMR
Agni
Agni
Silver II
Dangero14
Agni
Silver II
Level 66
God Stats
4W - 3L
1,430 SR
Queue Stats
52W - 72L
730 MMR
Solo
Surtr
Surtr
Silver II
Ferraldino95
Surtr
Silver II
Level 128
God Stats
93W - 65L
1,550 SR
Queue Stats
413W - 435L
1,027 MMR
Solo
Izanami
Izanami
Silver II
PriD3 GamerZz
Izanami
Silver II
Level 149
God Stats
2W - 1L
1,243 SR
Queue Stats
147W - 151L
1,018 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
duffmanrules88
Tsukuyomi
Silver III
Level 98
God Stats
2W - 1L
1,494 SR
Queue Stats
180W - 194L
950 MMR
Solo
Bacchus
Bacchus
Silver II
sunwudadi
Bacchus
Silver II
Level 88
God Stats
32W - 35L
1,568 SR
Queue Stats
156W - 171L
988 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
1 / 0 / 0
3,865
773
2,880
4,098
2,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Freya
DMan1007
Freya
6
1 / 1 / 0
3,480
696
3,088
3,663
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

1
0 / 1 / 0
2,561
512
0
703
124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Horus
TheAIexx
Horus
6
1 / 0 / 1
3,759
752
1,749
4,566
2,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
7
1 / 0 / 0
3,721
744
846
2,132
505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
ThanatosHeraAthenaAo Kuang

VS

Bans
ArachneThorAwilixFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
7
0 / 0 / 0
4,041
808
704
1,415
384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 2 / 0
3,662
732
1,144
4,566
1,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Izanami
6
1 / 1 / 0
3,784
757
2,453
3,141
1,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
duffmanrules88
Tsukuyomi
6
0 / 0 / 0
3,522
704
1,216
3,643
1,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
sunwudadi
Bacchus
5
0 / 1 / 1
3,735
747
1,631
3,881
2,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
4
Kills
1
2
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
0
0
1
L
Freya
DMan1007
Freya
1
1
0
1
W
Agni
0
0
0
0
W
0
2
0
0
L
0
1
0
0
W
Izanami
1
1
0
1
L
Horus
TheAIexx
Horus
1
0
1
1.5
L
Nu Wa
1
0
0
1
W
Tsukuyomi
duffmanrules88
Tsukuyomi
0
0
0
0
W
Bacchus
sunwudadi
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,563
Damage
7,148
15,162
Taken
16,646
6,016
Mitigated
6,488
6,236
Healing
5,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,880
1,396
0
1,433
4,098
2,145
0
20
4,078
0
22,515
L
Freya
DMan1007
Freya
3,088
1,443
0
1,351
3,663
1,096
0
545
3,118
16,624
0
W
Agni
704
78
0
500
1,415
384
0
485
930
25,771
0
W
1,144
397
0
1,389
4,566
1,895
0
81
4,485
46
19,911
L
0
0
0
0
703
124
0
0
703
0
63
W
Izanami
2,453
1,777
0
669
3,141
1,029
0
1,016
2,009
0
25,357
L
Horus
TheAIexx
Horus
1,749
890
489
2,463
4,566
2,146
0
1,086
3,480
0
10,209
L
Nu Wa
846
202
0
500
2,132
505
0
582
1,428
18,730
0
W
Tsukuyomi
duffmanrules88
Tsukuyomi
1,216
256
0
952
3,643
1,046
0
304
3,329
0
17,428
W
Bacchus
sunwudadi
Bacchus
1,631
399
708
1,102
3,881
2,134
0
1,693
1,959
7,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,386
Gold Earned
18,744
137
Minions Killed
167
0
Camps Cleared
0
432,222
Distance Traveled
571,342
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,865
773
48
10
0
117,070
1
L
Freya
3,480
696
35
7
0
91,174
0
W
Agni
4,041
808
53
11
0
105,344
0
W
Surtr
3,662
732
33
7
0
121,741
0
L
Loki
2,561
512
0
0
0
18,008
0
W
Izanami
3,784
757
38
8
0
95,878
0
L
Horus
3,759
752
17
3
0
113,117
0
L
Nu Wa
3,721
744
37
7
0
92,853
0
W
Tsukuyomi
3,522
704
34
7
0
127,882
0
W
Bacchus
3,735
747
9
2
0
120,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role