Player Matchup

Rama
Rama
Lean Dutch
Rama
Level 128
God Stats
36W - 28L
1,559 SR
Queue Stats
290W - 294L
1,405 Elo+
Solo
Vulcan
Vulcan
Sinkarious
Vulcan
Level 158
God Stats
15W - 13L
1,496 SR
Queue Stats
388W - 383L
1,475 Elo+
Solo
Guan Yu
Guan Yu
WrightHandMane
Guan Yu
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,347 Elo+
Solo
Team Averages
Level 119
1,518 SR
1,409 Elo+

VS

Team Averages
Level 137
1,387 SR
1,427 Elo+
Cupid
Cupid
MexTzilcatzin05
Cupid
Level 141
God Stats
2W - 7L
1,212 SR
Queue Stats
107W - 136L
1,343 Elo+
Solo
Baron Samedi
Baron Samedi
TigerShark77460
Baron Samedi
Level 128
God Stats
25W - 26L
1,476 SR
Queue Stats
216W - 232L
1,440 Elo+
Party 1
Lancelot
Lancelot
Wollfs77
Lancelot
Level 143
God Stats
5W - 5L
1,472 SR
Queue Stats
190W - 205L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 5
10,656
666
6,289
11,017
4,410
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Sinkarious
Vulcan
20
6 / 0 / 3
13,440
840
16,752
8,401
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 5 / 3
11,312
707
2,980
12,511
6,107
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 2
7,805
488
43
1,915
583
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
TigerShark77460
Baron Samedi
16
5 / 5 / 1
10,872
680
8,551
12,664
6,325
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
Wollfs77
Lancelot
17
4 / 4 / 5
11,023
689
11,265
16,639
7,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
10
Kills
9
9
Deaths
10
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
4
5
1.13
L
0
1
2
1
W
Vulcan
Sinkarious
Vulcan
6
0
3
7.5
L
Baron Samedi
TigerShark77460
Baron Samedi
5
5
1
1.1
L
Lancelot
Wollfs77
Lancelot
4
4
5
1.63
W
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,021
Damage
19,859
31,929
Taken
31,218
14,462
Mitigated
13,960
5,938
Healing
6,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,289
4,945
0
2,060
11,017
4,410
946
4,354
6,663
0
40,233
L
43
43
0
129
1,915
583
0
1,150
765
0
1,285
W
Vulcan
Sinkarious
Vulcan
16,752
6,500
0
1,152
8,401
3,945
892
2,723
5,678
90,814
0
L
Baron Samedi
TigerShark77460
Baron Samedi
8,551
325
546
2,093
12,664
6,325
72
6,286
6,378
40,242
0
L
Lancelot
Wollfs77
Lancelot
11,265
1,694
0
3,396
16,639
7,052
0
9,404
7,235
0
46,251
W
2,980
1,338
636
2,090
12,511
6,107
567
2,106
10,405
0
37,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,408
Gold Earned
29,700
247
Minions Killed
130
0
Camps Cleared
0
887,226
Distance Traveled
552,683
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,656
666
56
4
0
300,286
0
L
Cupid
7,805
488
2
0
0
38,307
0
W
Vulcan
13,440
840
132
8
0
318,195
2
L
Baron Samedi
10,872
680
80
5
0
226,731
1
L
Lancelot
11,023
689
48
3
0
287,645
0
W
Guan Yu
11,312
707
59
4
0
268,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role