Player Matchup

Zeus
Zeus
DIgasus
Zeus
Level 122
God Stats
1W - 1L
1,696 SR
Queue Stats
79W - 85L
1,451 Elo+
Party 2
Skadi
Skadi
Drexinka
Skadi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 52L
1,272 Elo+
Party 2
Anubis
Anubis
GreedyCZ
Anubis
Level 40
God Stats
23W - 27L
1,381 SR
Queue Stats
42W - 58L
1,339 Elo+
Party 2
Hun Batz
Hun Batz
Jankel0077
Hun Batz
Level 75
God Stats
1W - 1L
1,745 SR
Queue Stats
57W - 49L
1,490 Elo+
Solo
Kukulkan
Kukulkan
r26j
Kukulkan
Level 89
God Stats
37W - 32L
1,413 SR
Queue Stats
73W - 60L
1,426 Elo+
Party 2
Team Averages
Level 70
1,547 SR
1,395 Elo+

VS

Team Averages
Level 76
1,370 SR
1,458 Elo+
Hera
Hera
Bicubik
Hera
Level 98
God Stats
4W - 3L
1,849 SR
Queue Stats
30W - 27L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
DaniiZ
Cthulhu
Level 36
God Stats
5W - 6L
1,420 SR
Queue Stats
103W - 119L
1,457 Elo+
Solo
Danzaburou
Danzaburou
SPdr
Danzaburou
Level 90
God Stats
6W - 11L
1,288 SR
Queue Stats
31W - 31L
1,467 Elo+
Party 1
Skadi
Skadi
SouljjaBoyTellEm
Skadi
Level 95
God Stats
3W - 4L
1,166 SR
Queue Stats
58W - 70L
1,523 Elo+
Solo
Mercury
Mercury
vett228
Mercury
Level 59
God Stats
4W - 11L
1,126 SR
Queue Stats
221W - 228L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DIgasus
Zeus
19
5 / 5 / 1
12,524
522
25,364
15,286
6,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Drexinka
Skadi
16
0 / 7 / 2
9,925
414
2,907
13,500
5,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
GreedyCZ
Anubis
19
4 / 8 / 5
12,743
531
16,419
26,138
15,130
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
Jankel0077
Hun Batz
19
3 / 3 / 7
11,878
495
9,400
23,137
10,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
r26j
Kukulkan
19
5 / 2 / 3
13,005
542
16,818
10,880
5,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Bicubik
Hera
19
5 / 5 / 9
12,425
518
17,610
17,683
8,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
DaniiZ
Cthulhu
17
2 / 4 / 17
11,973
499
9,077
32,553
38,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
SPdr
Danzaburou
20
17 / 4 / 3
15,167
632
24,675
21,702
11,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 4 / 2
10,965
457
8,123
20,396
11,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
vett228
Mercury
4
0 / 0 / 0
6,849
285
224
1,898
405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
56
17
Kills
25
25
Deaths
17
18
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hera
Bicubik
Hera
5
5
9
1.9
W
Zeus
DIgasus
Zeus
5
5
1
1.1
L
Cthulhu
DaniiZ
Cthulhu
2
4
17
2.63
W
Skadi
Drexinka
Skadi
0
7
2
0.14
W
Anubis
GreedyCZ
Anubis
4
8
5
0.81
W
Hun Batz
Jankel0077
Hun Batz
3
3
7
2.17
L
Danzaburou
SPdr
Danzaburou
17
4
3
4.63
L
1
4
2
0.5
W
Kukulkan
r26j
Kukulkan
5
2
3
3.25
L
Mercury
vett228
Mercury
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,908
Damage
59,709
88,941
Taken
94,232
42,676
Mitigated
69,513
24,478
Healing
26,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Bicubik
Hera
17,610
4,530
769
2,803
17,683
8,242
0
13,029
4,654
105,855
0
W
Zeus
DIgasus
Zeus
25,364
364
499
1,855
15,286
6,142
50
8,023
7,263
99,528
0
L
Cthulhu
DaniiZ
Cthulhu
9,077
372
5,611
8,332
32,553
38,447
25
19,841
12,712
28,970
1,177
W
Skadi
Drexinka
Skadi
2,907
1,222
0
217
13,500
5,799
3,389
2,949
10,551
0
54,028
W
Anubis
GreedyCZ
Anubis
16,419
985
0
14,045
26,138
15,130
1,615
6,229
19,909
110,312
0
W
Hun Batz
Jankel0077
Hun Batz
9,400
1,672
0
7,289
23,137
10,423
548
7,398
15,739
0
87,743
L
Danzaburou
SPdr
Danzaburou
24,675
14,345
0
5,117
21,702
11,156
3,618
12,216
9,486
0
149,461
L
8,123
2,554
162
3,671
20,396
11,263
250
13,325
7,071
0
78,311
W
Kukulkan
r26j
Kukulkan
16,818
93
0
573
10,880
5,182
1,436
1,019
9,861
102,441
0
L
Mercury
vett228
Mercury
224
79
0
390
1,898
405
0
190
1,708
0
4,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,075
Gold Earned
57,379
627
Minions Killed
508
0
Camps Cleared
0
2,081,066
Distance Traveled
1,910,795
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,425
518
156
7
0
461,449
0
W
Zeus
12,524
522
129
5
0
379,092
1
L
Cthulhu
11,973
499
26
1
0
503,460
3
W
Skadi
9,925
414
79
3
0
393,819
0
W
Anubis
12,743
531
152
6
0
394,599
0
W
Hun Batz
11,878
495
108
5
0
491,788
0
L
Danzaburou
15,167
632
198
8
0
455,137
1
L
Skadi
10,965
457
115
5
0
429,685
3
W
Kukulkan
13,005
542
159
7
0
421,768
2
L
Mercury
6,849
285
13
1
0
61,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role