Player Matchup

Nike
Nike
 
Nike
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Meowstermeowgi
Cabrakan
Level 68
God Stats
1W - 2L
1,356 SR
Queue Stats
325W - 314L
1,598 Elo+
Solo
Izanami
Izanami
Wacoflaco
Izanami
Level 23
God Stats
22W - 24L
1,466 SR
Queue Stats
54W - 59L
1,453 Elo+
Party 2
Baron Samedi
Baron Samedi
Zroozlie
Baron Samedi
Level 54
God Stats
29W - 16L
1,714 SR
Queue Stats
114W - 88L
1,578 Elo+
Party 1
Chang'e
Chang'e
x Steezy NuGz
Chang'e
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
492W - 498L
1,497 Elo+
Party 2
Team Averages
Level 58
1,507 SR
1,525 Elo+

VS

Team Averages
Level 92
1,438 SR
1,564 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Jhett
Tiamat
Level 150
God Stats
13W - 2L
1,325 SR
Queue Stats
217W - 197L
1,522 Elo+
Solo
Serqet
Serqet
NoOneInSpecific
Serqet
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 14L
1,709 Elo+
Solo
Rama
Rama
OPanito
Rama
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
308W - 308L
1,589 Elo+
Solo
Mulan
Mulan
Tyler0988
Mulan
Level 44
God Stats
5W - 7L
1,365 SR
Queue Stats
93W - 97L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
3 / 0 / 6
7,287
1,215
8,069
6,555
4,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
12
2 / 0 / 8
7,612
1,269
3,713
5,783
6,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
Wacoflaco
Izanami
12
2 / 0 / 8
7,269
1,212
6,485
4,356
2,016
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baron Samedi
Zroozlie
Baron Samedi
12
3 / 0 / 6
7,329
1,222
7,123
4,062
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
12
1 / 0 / 8
6,797
1,133
3,962
5,364
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

377

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
6
0 / 1 / 0
5,902
984
782
1,393
521
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tiamat
Jhett
Tiamat
12
0 / 0 / 0
6,588
1,098
6,147
4,709
2,642
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 3 / 0
6,289
1,048
4,595
6,715
3,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
OPanito
Rama
11
0 / 3 / 0
6,558
1,093
3,211
8,407
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Tyler0988
Mulan
11
0 / 4 / 0
6,235
1,039
7,604
11,824
9,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
11
Kills
0
0
Deaths
11
36
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
0
6
6
L
Kukulkan
 
Kukulkan
0
1
0
0
L
Tiamat
Jhett
Tiamat
0
0
0
0
W
Cabrakan
2
0
8
6
L
0
3
0
0
L
Rama
OPanito
Rama
0
3
0
0
L
Mulan
Tyler0988
Mulan
0
4
0
0
W
Izanami
Wacoflaco
Izanami
2
0
8
6
W
Baron Samedi
Zroozlie
Baron Samedi
3
0
6
6
W
Chang'e
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,352
Damage
22,339
26,120
Taken
33,048
16,987
Mitigated
19,060
12,207
Healing
3,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
8,069
561
0
958
6,555
4,180
0
1,300
5,020
0
16,788
L
Kukulkan
 
Kukulkan
782
0
0
0
1,393
521
0
779
566
6,979
0
L
Tiamat
Jhett
Tiamat
6,147
440
0
562
4,709
2,642
0
1,305
3,314
25,336
0
W
Cabrakan
3,713
649
1,547
2,366
5,783
6,433
0
1,742
3,868
5,878
0
L
4,595
657
0
375
6,715
3,479
0
3,401
3,070
0
8,597
L
Rama
OPanito
Rama
3,211
2,091
0
1,601
8,407
3,206
0
3,827
4,450
0
17,707
L
Mulan
Tyler0988
Mulan
7,604
1,124
0
814
11,824
9,212
0
5,486
6,125
517
15,095
W
Izanami
Wacoflaco
Izanami
6,485
3,218
0
480
4,356
2,016
0
1,193
2,956
0
25,491
W
Baron Samedi
Zroozlie
Baron Samedi
7,123
442
2,614
2,104
4,062
2,155
0
1,206
2,801
21,513
0
W
Chang'e
3,962
240
965
1,173
5,364
2,203
0
1,591
3,591
13,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,294
Gold Earned
31,572
144
Minions Killed
126
3
Camps Cleared
6
634,574
Distance Traveled
512,893
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,287
1,215
31
5
0
142,773
0
L
Kukulkan
5,902
984
11
2
0
34,206
0
L
Tiamat
6,588
1,098
52
9
2
121,832
0
W
Cabrakan
7,612
1,269
6
1
1
122,874
0
L
Serqet
6,289
1,048
10
2
1
126,750
0
L
Rama
6,558
1,093
37
6
3
116,051
0
L
Mulan
6,235
1,039
16
3
0
114,054
0
W
Izanami
7,269
1,212
59
10
0
107,373
0
W
Baron Samedi
7,329
1,222
35
6
2
129,395
0
W
Chang'e
6,797
1,133
13
2
0
132,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role