Player Matchup

Tsukuyomi
Tsukuyomi
KiBo1992
Tsukuyomi
Level 142
God Stats
6W - 3L
1,285 SR
Queue Stats
141W - 155L
1,542 Elo+
Solo
Hercules
Hercules
WHY U C0ME FAST
Hercules
Level 16
God Stats
2W - 7L
1,819 SR
Queue Stats
212W - 227L
1,443 Elo+
Solo
Ymir
Ymir
amarxo21
Ymir
Level 147
God Stats
4W - 8L
1,261 SR
Queue Stats
354W - 371L
1,518 Elo+
Solo
Discordia
Discordia
bonfact
Discordia
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,749 Elo+
Solo
Medusa
Medusa
tjaytom2
Medusa
Level 110
God Stats
3W - 3L
1,530 SR
Queue Stats
251W - 247L
1,561 Elo+
Solo
Team Averages
Level 88
1,479 SR
1,563 Elo+

VS

Team Averages
Level 132
1,619 SR
1,545 Elo+
Tsukuyomi
Tsukuyomi
BD9a
Tsukuyomi
Level 150
God Stats
6W - 5L
1,364 SR
Queue Stats
266W - 251L
1,549 Elo+
Solo
Ymir
Ymir
ColdDayInHELL
Ymir
Level 145
God Stats
3W - 3L
1,747 SR
Queue Stats
135W - 129L
1,599 Elo+
Solo
Baba Yaga
Baba Yaga
GwynbleiddXIV
Baba Yaga
Level 123
God Stats
5W - 4L
1,597 SR
Queue Stats
520W - 495L
1,535 Elo+
Solo
Hera
Hera
Loskyter
Hera
Level 118
God Stats
11W - 3L
1,888 SR
Queue Stats
238W - 220L
1,575 Elo+
Solo
Bellona
Bellona
aMeowthNamedWoof
Bellona
Level 126
God Stats
5W - 3L
1,501 SR
Queue Stats
293W - 270L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KiBo1992
Tsukuyomi
15
3 / 5 / 8
8,156
741
17,393
13,427
7,061
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
14
3 / 4 / 5
8,333
758
7,705
16,213
16,186
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
13
1 / 3 / 6
7,960
724
5,320
13,067
11,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
bonfact
Discordia
12
1 / 7 / 3
7,518
683
5,853
12,226
6,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
tjaytom2
Medusa
15
3 / 5 / 5
8,402
764
9,421
9,988
4,793
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BD9a
Tsukuyomi
15
4 / 4 / 13
8,842
804
12,730
11,575
6,085
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 16
9,274
843
4,961
16,777
12,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
GwynbleiddXIV
Baba Yaga
16
4 / 1 / 12
9,306
846
13,140
8,095
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
17
11 / 2 / 9
10,527
957
18,349
8,178
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

15
3 / 2 / 13
8,817
802
10,939
14,060
18,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
87
11
Kills
24
24
Deaths
11
27
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BD9a
Tsukuyomi
4
4
13
2.63
W
2
2
16
5
W
Baba Yaga
GwynbleiddXIV
Baba Yaga
4
1
12
10
L
Tsukuyomi
KiBo1992
Tsukuyomi
3
5
8
1.4
W
Hera
11
2
9
7.75
L
Hercules
3
4
5
1.38
W
3
2
13
4.75
L
Ymir
1
3
6
1.33
L
Discordia
bonfact
Discordia
1
7
3
0.36
L
Medusa
tjaytom2
Medusa
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,692
Damage
60,119
64,921
Taken
58,685
45,656
Mitigated
44,468
20,442
Healing
25,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BD9a
Tsukuyomi
12,730
4,097
1,706
1,363
11,575
6,085
542
1,647
9,928
0
25,715
W
4,961
1,336
2,929
6,511
16,777
12,018
841
3,767
13,010
6,674
0
W
Baba Yaga
GwynbleiddXIV
Baba Yaga
13,140
873
324
2,586
8,095
3,928
1,085
1,494
6,601
27,133
0
L
Tsukuyomi
KiBo1992
Tsukuyomi
17,393
2,250
291
3,238
13,427
7,061
0
8,298
4,955
0
32,527
W
Hera
18,349
4,312
3,258
2,673
8,178
3,840
926
1,678
6,500
33,224
0
L
Hercules
7,705
1,794
618
4,061
16,213
16,186
0
6,944
8,871
0
14,188
W
10,939
1,191
1,534
2,669
14,060
18,597
426
2,587
11,473
1,091
12,498
L
Ymir
5,320
143
3,373
3,596
13,067
11,185
26
8,267
4,575
9,068
0
L
Discordia
bonfact
Discordia
5,853
752
997
2,420
12,226
6,431
226
8,717
3,347
10,461
0
L
Medusa
tjaytom2
Medusa
9,421
2,114
925
923
9,988
4,793
111
5,177
4,682
0
25,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,369
Gold Earned
46,766
92
Minions Killed
101
0
Camps Cleared
0
968,726
Distance Traveled
978,328
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,842
804
8
1
0
215,074
0
W
Ymir
9,274
843
5
0
0
163,488
0
W
Baba Yaga
9,306
846
34
3
0
207,295
0
L
Tsukuyomi
8,156
741
23
2
0
209,131
0
W
Hera
10,527
957
43
4
0
195,360
0
L
Hercules
8,333
758
12
1
0
185,803
0
W
Bellona
8,817
802
11
1
0
197,111
0
L
Ymir
7,960
724
7
1
0
190,301
0
L
Discordia
7,518
683
13
1
0
170,827
0
L
Medusa
8,402
764
37
3
0
212,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role