Player Matchup

Ratatoskr
Ratatoskr
LordSchmeaty
Ratatoskr
Level 53
God Stats
1W - 0L
1,772 SR
Queue Stats
71W - 47L
1,778 Elo+
Party 1
Bacchus
Bacchus
Mariodr70
Bacchus
Level 137
God Stats
9W - 3L
1,890 SR
Queue Stats
339W - 302L
1,618 Elo+
Solo
Ra
Ra
STIX66
Ra
Level 157
God Stats
2W - 4L
1,541 SR
Queue Stats
125W - 106L
1,615 Elo+
Party 1
Surtr
Surtr
SweetLoad
Surtr
Level 158
God Stats
19W - 6L
1,928 SR
Queue Stats
152W - 129L
1,617 Elo+
Party 1
Anhur
Anhur
cconklin
Anhur
Level 122
God Stats
2W - 0L
1,298 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Team Averages
Level 125
1,686 SR
1,625 Elo+

VS

Team Averages
Level 153
1,557 SR
1,553 Elo+
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Acoustichad
Kukulkan
Level 148
God Stats
2W - 4L
1,464 SR
Queue Stats
77W - 66L
1,515 Elo+
Solo
Artio
Artio
RwbyRoseee
Artio
Level 146
God Stats
68W - 66L
1,670 SR
Queue Stats
1,126W - 1,082L
1,509 Elo+
Solo
Heimdallr
Heimdallr
ZenakuShinigami
Heimdallr
Level 158
God Stats
37W - 51L
1,322 SR
Queue Stats
162W - 170L
1,564 Elo+
Solo
Mercury
Mercury
daoism
Mercury
Level 164
God Stats
23W - 16L
1,831 SR
Queue Stats
679W - 396L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
LordSchmeaty
Ratatoskr
12
1 / 2 / 2
6,388
710
8,355
9,105
5,270
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Mariodr70
Bacchus
13
1 / 1 / 0
6,370
708
2,679
4,881
4,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ra
14
2 / 1 / 2
7,227
803
3,246
2,870
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
SweetLoad
Surtr
12
0 / 1 / 4
6,332
704
5,584
10,293
9,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
cconklin
Anhur
13
1 / 0 / 3
6,895
766
3,791
5,846
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 1 / 1
6,477
720
5,783
4,884
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Kukulkan
Acoustichad
Kukulkan
11
1 / 0 / 0
5,985
665
1,706
1,187
355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
12
0 / 1 / 3
6,280
698
3,181
9,139
8,107
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
ZenakuShinigami
Heimdallr
13
1 / 1 / 0
6,483
720
5,560
5,151
2,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
daoism
Mercury
14
2 / 2 / 2
7,127
792
5,972
9,288
3,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
5
Kills
5
5
Deaths
5
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
1
1.5
L
Kukulkan
Acoustichad
Kukulkan
1
0
0
1
W
Ratatoskr
LordSchmeaty
Ratatoskr
1
2
2
1
W
Bacchus
Mariodr70
Bacchus
1
1
0
1
L
Artio
0
1
3
1.5
W
Ra
2
1
2
3
W
Surtr
SweetLoad
Surtr
0
1
4
2
L
Heimdallr
ZenakuShinigami
Heimdallr
1
1
0
1
W
Anhur
cconklin
Anhur
1
0
3
2.5
L
Mercury
daoism
Mercury
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,655
Damage
22,202
32,995
Taken
29,649
22,811
Mitigated
16,680
10,399
Healing
6,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,783
398
0
246
4,884
2,032
0
1,555
3,234
27,254
0
L
Kukulkan
Acoustichad
Kukulkan
1,706
35
0
320
1,187
355
0
181
971
11,402
0
W
Ratatoskr
LordSchmeaty
Ratatoskr
8,355
3,512
0
1,495
9,105
5,270
469
2,913
6,192
0
18,369
W
Bacchus
Mariodr70
Bacchus
2,679
233
0
1,520
4,881
4,508
266
789
4,092
15,649
0
L
Artio
3,181
409
561
2,452
9,139
8,107
0
2,272
6,593
7,091
0
W
Ra
3,246
193
1,128
867
2,870
1,068
240
1,431
1,439
29,361
0
W
Surtr
SweetLoad
Surtr
5,584
1,263
0
2,504
10,293
9,618
133
3,628
6,665
2,251
12,617
L
Heimdallr
ZenakuShinigami
Heimdallr
5,560
2,303
0
1,913
5,151
2,300
0
615
4,349
0
26,601
W
Anhur
cconklin
Anhur
3,791
2,173
0
2,885
5,846
2,347
592
1,904
3,937
0
21,255
L
Mercury
daoism
Mercury
5,972
2,222
0
1,406
9,288
3,886
0
2,275
6,886
0
28,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,212
Gold Earned
32,352
199
Minions Killed
203
0
Camps Cleared
0
1,023,285
Distance Traveled
839,486
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,477
720
66
7
0
195,852
0
L
Kukulkan
5,985
665
29
3
0
78,313
0
W
Ratatoskr
6,388
710
27
3
0
191,954
0
W
Bacchus
6,370
708
18
2
0
226,226
0
L
Artio
6,280
698
5
1
0
189,186
0
W
Ra
7,227
803
71
8
0
202,911
0
W
Surtr
6,332
704
29
3
0
221,936
0
L
Heimdallr
6,483
720
48
5
0
166,010
2
W
Anhur
6,895
766
54
6
0
180,258
0
L
Mercury
7,127
792
55
6
0
210,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role