Player Matchup

Freya
Freya
 
Freya
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
 
Ah Puch
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Ac1dify
Baron Samedi
Level 142
God Stats
6W - 1L
1,480 SR
Queue Stats
233W - 238L
1,461 Elo+
Party 2
Ishtar
Ishtar
MnePoxyiKtoTi
Ishtar
Level 58
God Stats
1W - 1L
1,287 SR
Queue Stats
53W - 49L
1,482 Elo+
Party 1
Team Averages
Level 111
1,453 SR
1,488 Elo+

VS

Team Averages
Level 109
1,492 SR
1,532 Elo+
Da Ji
Da Ji
 
Da Ji
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Adopted-_Demon
Chernobog
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,736 Elo+
Solo
Olorun
Olorun
QuintupleTuna
Olorun
Level 101
God Stats
2W - 5L
1,457 SR
Queue Stats
97W - 124L
1,429 Elo+
Solo
Neith
Neith
SimplyJustin
Neith
Level 122
God Stats
8W - 5L
1,505 SR
Queue Stats
381W - 356L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
4 / 3 / 6
8,741
874
6,979
10,188
4,671
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
 
Ah Puch
16
2 / 2 / 9
8,648
865
11,398
11,084
4,678
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
 
Nu Wa
14
2 / 2 / 9
8,317
832
13,610
7,979
2,904
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Baron Samedi
Ac1dify
Baron Samedi
16
5 / 2 / 6
9,304
930
8,047
10,791
9,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 6
7,392
739
3,994
9,798
4,090
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
5 / 4 / 4
7,935
794
7,197
9,913
4,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Kuzenbo
 
Kuzenbo
12
0 / 4 / 3
7,162
716
5,372
12,614
22,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Adopted-_Demon
Chernobog
14
0 / 5 / 6
7,339
734
7,240
11,486
5,414
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 0 / 0
2,544
254
0
1,186
301
18
4 / 0 / 5
8,490
849
15,167
13,429
6,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
13
Kills
9
12
Deaths
13
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
3
6
2.33
W
Ah Puch
 
Ah Puch
2
2
9
3.25
W
Nu Wa
 
Nu Wa
2
2
9
3.25
L
Da Ji
 
Da Ji
5
4
4
1.75
L
Kuzenbo
 
Kuzenbo
0
4
3
0.38
W
Baron Samedi
Ac1dify
Baron Samedi
5
2
6
4
L
Chernobog
Adopted-_Demon
Chernobog
0
5
6
0.6
W
0
3
6
1
L
0
0
0
0
L
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,028
Damage
34,976
49,840
Taken
48,628
26,070
Mitigated
38,027
21,825
Healing
17,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
6,979
2,837
1,750
2,438
10,188
4,671
724
618
9,570
13,942
0
W
Ah Puch
 
Ah Puch
11,398
696
1,151
3,964
11,084
4,678
1,214
1,587
9,497
23,887
0
W
Nu Wa
 
Nu Wa
13,610
4,548
1,626
1,515
7,979
2,904
668
1,464
6,515
27,424
0
L
Da Ji
 
Da Ji
7,197
469
98
935
9,913
4,091
0
7,936
1,977
0
11,728
L
Kuzenbo
 
Kuzenbo
5,372
1,875
2,464
2,628
12,614
22,135
22
9,706
2,862
9,172
0
W
Baron Samedi
Ac1dify
Baron Samedi
8,047
878
3,037
3,928
10,791
9,727
476
1,017
9,774
19,889
0
L
Chernobog
Adopted-_Demon
Chernobog
7,240
3,504
453
2,046
11,486
5,414
0
9,883
1,575
0
20,167
W
3,994
1,666
900
1,516
9,798
4,090
1,514
686
9,112
0
9,135
L
0
0
0
0
1,186
301
0
1,186
0
0
0
L
15,167
3,169
326
8,322
13,429
6,086
0
11,175
2,180
0
48,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,402
Gold Earned
33,470
124
Minions Killed
126
0
Camps Cleared
0
966,637
Distance Traveled
728,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,741
874
24
2
0
213,513
0
W
Ah Puch
8,648
865
36
4
0
187,113
0
W
Nu Wa
8,317
832
31
3
0
202,090
0
L
Da Ji
7,935
794
6
1
0
166,836
0
L
Kuzenbo
7,162
716
9
1
0
161,844
0
W
Baron Samedi
9,304
930
19
2
0
192,380
0
L
Chernobog
7,339
734
38
4
0
182,649
0
W
Ishtar
7,392
739
14
1
0
171,541
0
L
Olorun
2,544
254
0
0
0
0
0
L
Neith
8,490
849
73
7
0
217,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role