Player Matchup

Cthulhu
Cthulhu
HandsomeLabrute
Cthulhu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,161 Elo+
Party 1
Hera
Hera
ShinKat9x
Hera
Level 29
God Stats
2W - 7L
1,564 SR
Queue Stats
38W - 50L
1,470 Elo+
Solo
Izanami
Izanami
VoodooChild672
Izanami
Level 123
God Stats
9W - 13L
1,716 SR
Queue Stats
220W - 229L
1,386 Elo+
Solo
Kukulkan
Kukulkan
oGenesisI
Kukulkan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,466 Elo+
Solo
Surtr
Surtr
oOLiquidIceOo
Surtr
Level 45
God Stats
3W - 5L
1,418 SR
Queue Stats
15W - 46L
1,283 Elo+
Party 1
Team Averages
Level 67
1,540 SR
1,353 Elo+

VS

Team Averages
Level 85
1,561 SR
1,355 Elo+
Anubis
Anubis
BUTTERFAN 4LIFE
Anubis
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,168 Elo+
Solo
Cernunnos
Cernunnos
ElectrickAtr
Cernunnos
Level 27
God Stats
1W - 0L
1,700 SR
Queue Stats
15W - 22L
1,389 Elo+
Solo
Merlin
Merlin
Keef_Wizard
Merlin
Level 67
God Stats
1W - 2L
1,290 SR
Queue Stats
34W - 51L
1,260 Elo+
Solo
Mercury
Mercury
Rageingvenom109
Mercury
Level 107
God Stats
7W - 5L
1,619 SR
Queue Stats
58W - 57L
1,535 Elo+
Solo
Surtr
Surtr
Voshianity
Surtr
Level 125
God Stats
7W - 7L
1,698 SR
Queue Stats
10W - 15L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,435
744
3,877
10,717
7,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
12
0 / 4 / 0
6,522
652
3,106
6,200
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 0 / 1
6,570
657
1,897
5,723
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
oGenesisI
Kukulkan
15
1 / 1 / 1
7,755
776
4,324
3,977
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 2
6,584
658
3,739
7,404
4,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 4
8,281
828
8,504
5,808
3,399
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
ElectrickAtr
Cernunnos
15
0 / 1 / 3
7,765
777
2,560
5,976
2,641
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
14
2 / 0 / 5
7,551
755
9,041
2,384
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 0 / 2
7,633
763
4,342
4,070
1,714
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Surtr
12
0 / 0 / 5
6,753
675
2,459
8,299
7,634
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
8
8
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Cernunnos
ElectrickAtr
Cernunnos
0
1
3
1.5
L
1
2
0
0.5
W
Merlin
2
0
5
4.5
W
3
0
2
4
L
Hera
0
4
0
0
L
0
0
1
0.5
W
Surtr
0
0
5
2.5
L
Kukulkan
oGenesisI
Kukulkan
1
1
1
1.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,943
Damage
26,906
34,021
Taken
26,537
17,893
Mitigated
16,405
5,863
Healing
10,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,504
327
0
3,187
5,808
3,399
839
3,518
2,290
35,270
0
W
Cernunnos
ElectrickAtr
Cernunnos
2,560
1,046
0
2,344
5,976
2,641
630
1,981
3,990
0
29,545
L
3,877
67
99
1,310
10,717
7,168
0
4,975
5,250
17,988
0
W
Merlin
9,041
472
61
618
2,384
1,017
645
1,070
1,314
22,983
0
W
4,342
1,369
0
2,352
4,070
1,714
931
1,397
2,667
0
21,846
L
Hera
3,106
914
0
464
6,200
1,744
0
5,042
977
13,593
0
L
1,897
1,171
0
1,334
5,723
1,967
0
3,291
1,881
0
16,770
W
Surtr
2,459
457
52
1,599
8,299
7,634
417
3,441
4,858
99
12,180
L
Kukulkan
oGenesisI
Kukulkan
4,324
495
0
323
3,977
2,067
0
202
3,775
36,334
0
L
3,739
1,211
0
2,333
7,404
4,947
146
2,694
4,520
137
13,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,866
Gold Earned
37,983
201
Minions Killed
237
0
Camps Cleared
0
869,730
Distance Traveled
1,057,337
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,281
828
71
7
0
187,000
0
W
Cernunnos
7,765
777
72
7
0
201,108
4
L
Cthulhu
7,435
744
31
3
0
164,070
0
W
Merlin
7,551
755
46
5
0
203,533
2
W
Mercury
7,633
763
32
3
0
255,416
3
L
Hera
6,522
652
24
2
0
159,153
0
L
Izanami
6,570
657
39
4
0
160,731
0
W
Surtr
6,753
675
16
2
0
210,280
0
L
Kukulkan
7,755
776
87
9
0
188,345
0
L
Surtr
6,584
658
20
2
0
197,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role