Player Matchup

Hera
Hera
Forsh01
Hera
Level 158
God Stats
3W - 3L
1,315 SR
Queue Stats
255W - 277L
1,421 Elo+
Solo
Sylvanus
Sylvanus
MATTEO--FR
Sylvanus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,376 Elo+
Solo
Ishtar
Ishtar
QQiQQ
Ishtar
Level 129
God Stats
8W - 7L
1,727 SR
Queue Stats
778W - 754L
1,528 Elo+
Party 2
Rama
Rama
SIRTURAN
Rama
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
346W - 355L
1,445 Elo+
Party 2
Ullr
Ullr
sho_pack
Ullr
Level 145
God Stats
2W - 1L
1,733 SR
Queue Stats
199W - 201L
1,525 Elo+
Solo
Team Averages
Level 121
1,555 SR
1,459 Elo+

VS

Team Averages
Level 99
1,347 SR
1,535 Elo+
Ra
Ra
 
Ra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
 
Chernobog
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
americano34
Eset
Level 129
God Stats
1W - 4L
1,301 SR
Queue Stats
421W - 455L
1,575 Elo+
Solo
Cerberus
Cerberus
frozenGhosT55577
Cerberus
Level 60
God Stats
2W - 2L
1,283 SR
Queue Stats
249W - 249L
1,565 Elo+
Solo
Tiamat
Tiamat
turbulentie
Tiamat
Level 117
God Stats
1W - 3L
1,149 SR
Queue Stats
203W - 181L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Forsh01
Hera
11
2 / 0 / 5
5,922
1,184
4,696
1,981
677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
MATTEO--FR
Sylvanus
9
1 / 1 / 6
5,802
1,160
2,307
4,738
3,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
QQiQQ
Ishtar
9
1 / 1 / 5
5,576
1,115
5,689
3,004
1,100
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rama
9
1 / 1 / 6
5,537
1,107
2,500
3,037
1,182
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
11
2 / 0 / 4
5,944
1,189
2,989
1,970
735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 0 / 2
5,372
1,074
1,994
4,124
1,849
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
 
Chernobog
12
0 / 0 / 2
5,184
1,037
1,995
3,194
1,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 3 / 1
4,647
929
1,520
3,780
1,260
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 3 / 1
5,006
1,001
886
5,909
3,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
5
0 / 1 / 0
4,362
872
954
1,816
601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
7
Kills
2
3
Deaths
7
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
0
2
2
L
Chernobog
 
Chernobog
0
0
2
1
W
Hera
Forsh01
Hera
2
0
5
4.5
W
Sylvanus
MATTEO--FR
Sylvanus
1
1
6
4
W
Ishtar
QQiQQ
Ishtar
1
1
5
3.5
W
Rama
1
1
6
4
L
0
3
1
0.17
L
1
3
1
0.5
W
Ullr
2
0
4
4
L
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,181
Damage
7,349
14,730
Taken
18,823
7,477
Mitigated
8,636
7,295
Healing
6,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,994
200
1,787
2,563
4,124
1,849
0
1,585
2,539
13,188
0
L
Chernobog
 
Chernobog
1,995
281
154
117
3,194
1,287
0
1,820
1,374
0
8,846
W
Hera
Forsh01
Hera
4,696
691
0
907
1,981
677
555
551
1,430
12,046
0
W
Sylvanus
MATTEO--FR
Sylvanus
2,307
21
1,565
2,032
4,738
3,783
0
2,587
2,151
2,913
0
W
Ishtar
QQiQQ
Ishtar
5,689
2,201
639
317
3,004
1,100
559
1,307
1,697
0
8,637
W
Rama
2,500
1,734
0
497
3,037
1,182
204
471
2,566
0
8,139
L
1,520
139
0
312
3,780
1,260
0
1,445
2,335
4,100
0
L
886
0
173
439
5,909
3,639
0
1,582
4,327
948
0
W
Ullr
2,989
623
933
405
1,970
735
597
438
1,532
0
11,512
L
Tiamat
954
75
172
366
1,816
601
0
571
1,245
2,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,781
Gold Earned
24,571
65
Minions Killed
56
0
Camps Cleared
0
480,713
Distance Traveled
398,472
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,372
1,074
24
5
0
110,847
0
L
Chernobog
5,184
1,037
21
4
0
102,535
0
W
Hera
5,922
1,184
20
4
0
108,841
0
W
Sylvanus
5,802
1,160
1
0
0
105,708
0
W
Ishtar
5,576
1,115
6
1
0
79,962
0
W
Rama
5,537
1,107
16
3
0
89,989
1
L
Eset
4,647
929
7
1
0
89,522
0
L
Cerberus
5,006
1,001
2
0
0
56,148
0
W
Ullr
5,944
1,189
22
4
0
96,213
0
L
Tiamat
4,362
872
2
0
0
39,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role