Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Alucard_0399
Jormungandr
Level 146
God Stats
4W - 4L
1,323 SR
Queue Stats
809W - 733L
1,489 Elo+
Solo
Zeus
Zeus
Francois_CryHawk
Zeus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 76L
1,498 Elo+
Solo
Artio
Artio
IShuraigI
Artio
Level 129
God Stats
4W - 0L
1,783 SR
Queue Stats
14W - 12L
1,597 Elo+
Solo
Rama
Rama
xBloodcollector
Rama
Level 206
God Stats
4W - 2L
1,882 SR
Queue Stats
226W - 217L
1,534 Elo+
Solo
Team Averages
Level 143
1,598 SR
1,524 Elo+

VS

Team Averages
Level 136
1,528 SR
1,521 Elo+
Nemesis
Nemesis
 
Nemesis
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Fragalxrd
Cthulhu
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hun Batz
Hun Batz
HectorMorejon03
Hun Batz
Level 125
God Stats
17W - 12L
1,794 SR
Queue Stats
182W - 166L
1,556 Elo+
Solo
Loki
Loki
Mapan89
Loki
Level 157
God Stats
1W - 2L
1,394 SR
Queue Stats
38W - 32L
1,529 Elo+
Solo
Kukulkan
Kukulkan
Sasha-DTC
Kukulkan
Level 141
God Stats
5W - 17L
1,452 SR
Queue Stats
299W - 313L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
3 / 2 / 1
5,923
592
5,165
9,909
3,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Alucard_0399
Jormungandr
11
1 / 0 / 0
6,245
625
3,236
4,494
2,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 1 / 0
6,030
603
2,966
3,498
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
IShuraigI
Artio
9
0 / 0 / 4
5,649
565
2,514
5,529
4,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 0 / 0
6,307
631
2,127
3,885
1,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
1
0 / 0 / 0
3,421
342
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Fragalxrd
Cthulhu
9
0 / 1 / 0
4,870
487
1,515
5,896
4,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
11
2 / 1 / 1
6,347
635
4,143
7,044
2,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
Mapan89
Loki
9
0 / 1 / 1
5,109
511
2,902
7,533
2,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Sasha-DTC
Kukulkan
10
1 / 3 / 0
5,161
516
2,654
5,367
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
6
Kills
3
3
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
2
1
1.75
L
Nemesis
 
Nemesis
0
0
0
0
W
Jormungandr
Alucard_0399
Jormungandr
1
0
0
1
L
Cthulhu
Fragalxrd
Cthulhu
0
1
0
0
W
1
1
0
1
L
Hun Batz
2
1
1
2.5
W
Artio
IShuraigI
Artio
0
0
4
2
L
Loki
Mapan89
Loki
0
1
1
0.5
L
Kukulkan
Sasha-DTC
Kukulkan
1
3
0
0.33
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,008
Damage
11,214
27,315
Taken
25,840
13,168
Mitigated
10,272
16,536
Healing
4,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,165
1,796
0
8,011
9,909
3,531
0
1,619
8,290
0
40,780
L
Nemesis
 
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
Alucard_0399
Jormungandr
3,236
1,456
0
1,643
4,494
2,720
0
0
4,494
47,369
0
L
Cthulhu
Fragalxrd
Cthulhu
1,515
137
33
1,238
5,896
4,183
0
861
5,035
24,372
0
W
2,966
246
0
680
3,498
1,162
528
262
3,236
42,836
0
L
Hun Batz
4,143
1,660
0
460
7,044
2,264
0
1,443
5,551
0
46,323
W
Artio
IShuraigI
Artio
2,514
409
215
2,779
5,529
4,203
286
1,561
3,968
11,271
0
L
Loki
Mapan89
Loki
2,902
528
0
1,692
7,533
2,087
0
3,366
3,777
0
29,441
L
Kukulkan
Sasha-DTC
Kukulkan
2,654
193
0
591
5,367
1,738
0
2,468
2,761
35,573
0
W
2,127
1,860
0
3,208
3,885
1,552
0
727
3,158
0
53,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,154
Gold Earned
24,908
352
Minions Killed
221
0
Camps Cleared
0
994,927
Distance Traveled
803,487
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,923
592
60
6
0
230,506
0
L
Nemesis
3,421
342
0
0
0
16,223
0
W
Jormungandr
6,245
625
80
8
0
179,710
1
L
Cthulhu
4,870
487
39
4
0
203,728
4
W
Zeus
6,030
603
86
9
0
187,345
0
L
Hun Batz
6,347
635
78
8
0
212,863
0
W
Artio
5,649
565
19
2
0
205,594
4
L
Loki
5,109
511
55
6
0
206,619
2
L
Kukulkan
5,161
516
49
5
0
164,054
0
W
Rama
6,307
631
107
11
0
191,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role