Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DTK Symmetry
Ne Zha
Level 159
God Stats
61W - 33L
1,775 SR
Queue Stats
236W - 244L
1,505 Elo+
Solo
Ishtar
Ishtar
Sanyi2768
Ishtar
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,188 Elo+
Party 1
Chaac
Chaac
TothAron2010
Chaac
Level 29
God Stats
0W - 2L
1,199 SR
Queue Stats
56W - 71L
1,419 Elo+
Party 1
Skadi
Skadi
qTxrbo
Skadi
Level 55
God Stats
6W - 4L
1,598 SR
Queue Stats
93W - 107L
1,455 Elo+
Party 1
Team Averages
Level 67
1,514 SR
1,414 Elo+

VS

Team Averages
Level 120
1,539 SR
1,486 Elo+
King Arthur
King Arthur
Beonro
King Arthur
Level 63
God Stats
3W - 1L
1,702 SR
Queue Stats
27W - 29L
1,551 Elo+
Solo
Athena
Athena
Mr_EmoSmurfCore
Athena
Level 185
God Stats
9W - 8L
1,500 SR
Queue Stats
289W - 311L
1,492 Elo+
Solo
Chiron
Chiron
PNTa2000
Chiron
Level 116
God Stats
42W - 28L
1,438 SR
Queue Stats
563W - 572L
1,416 Elo+
Solo
Bastet
Bastet
ShadowE102yr
Bastet
Level 170
God Stats
19W - 11L
1,464 SR
Queue Stats
75W - 98L
1,449 Elo+
Solo
Kukulkan
Kukulkan
X-Sasuke90-X
Kukulkan
Level 65
God Stats
64W - 41L
1,589 SR
Queue Stats
153W - 156L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 3 / 1
7,691
961
2,996
3,628
1,113
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
14
1 / 1 / 0
8,768
1,096
8,052
9,383
6,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Ishtar
Sanyi2768
Ishtar
13
0 / 6 / 1
7,746
968
3,454
12,521
4,259
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 1
7,904
988
5,853
14,622
14,971
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
qTxrbo
Skadi
13
0 / 3 / 1
8,110
1,014
8,145
11,923
4,086
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

227

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Beonro
King Arthur
14
6 / 1 / 7
9,818
1,227
6,811
9,476
11,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 0 / 13
8,654
1,082
3,937
7,804
9,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chiron
PNTa2000
Chiron
14
1 / 0 / 8
8,529
1,066
6,806
4,203
1,710
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Bastet
15
1 / 0 / 13
8,805
1,101
10,865
5,841
2,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
X-Sasuke90-X
Kukulkan
15
7 / 0 / 7
10,223
1,278
18,496
5,332
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
64
1
Kills
16
16
Deaths
1
4
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
1
0.17
W
King Arthur
Beonro
King Arthur
6
1
7
9.5
L
Ne Zha
1
1
0
1
W
1
0
13
7.5
W
Chiron
PNTa2000
Chiron
1
0
8
5
L
Ishtar
Sanyi2768
Ishtar
0
6
1
0.08
W
Bastet
1
0
13
7.5
L
0
3
1
0.17
W
Kukulkan
X-Sasuke90-X
Kukulkan
7
0
7
10.5
L
Skadi
qTxrbo
Skadi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,500
Damage
46,915
52,077
Taken
32,656
31,225
Mitigated
27,027
3,210
Healing
8,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,996
643
0
0
3,628
1,113
0
1,684
1,944
7,027
0
W
King Arthur
Beonro
King Arthur
6,811
1,054
1,480
722
9,476
11,325
0
711
8,765
1,506
10,032
L
Ne Zha
8,052
1,701
0
877
9,383
6,796
0
2,254
7,129
0
32,624
W
3,937
646
0
445
7,804
9,342
0
668
7,136
9,421
0
W
Chiron
PNTa2000
Chiron
6,806
1,752
1,341
1,430
4,203
1,710
0
686
3,517
0
25,990
L
Ishtar
Sanyi2768
Ishtar
3,454
2,419
0
542
12,521
4,259
0
7,618
4,903
0
8,703
W
Bastet
10,865
2,003
0
2,352
5,841
2,267
0
523
5,021
0
22,550
L
5,853
307
0
1,412
14,622
14,971
0
7,298
7,324
0
13,256
W
Kukulkan
X-Sasuke90-X
Kukulkan
18,496
1,475
257
72
5,332
2,383
0
408
4,924
43,939
0
L
Skadi
qTxrbo
Skadi
8,145
3,107
0
379
11,923
4,086
0
4,707
7,216
0
29,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,219
Gold Earned
46,029
152
Minions Killed
164
3
Camps Cleared
5
624,217
Distance Traveled
875,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,691
961
18
2
0
64,891
0
W
King Arthur
9,818
1,227
12
2
0
168,771
0
L
Ne Zha
8,768
1,096
51
6
2
166,596
0
W
Athena
8,654
1,082
8
1
1
178,281
0
W
Chiron
8,529
1,066
54
7
3
168,452
0
L
Ishtar
7,746
968
16
2
1
109,574
0
W
Bastet
8,805
1,101
18
2
1
187,369
0
L
Chaac
7,904
988
21
3
0
168,611
0
W
Kukulkan
10,223
1,278
72
9
0
172,606
0
L
Skadi
8,110
1,014
46
6
0
114,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role