Player Matchup

Surtr
Surtr
CapNKnuckles281
Surtr
Level 100
God Stats
24W - 21L
1,490 SR
Queue Stats
43W - 37L
1,473 Elo+
Solo
Zhong Kui
Zhong Kui
DeadlyAegís
Zhong Kui
Level 148
God Stats
29W - 24L
1,610 SR
Queue Stats
48W - 47L
1,559 Elo+
Solo
Cerberus
Cerberus
LavGemini
Cerberus
Level 128
God Stats
386W - 417L
1,479 SR
Queue Stats
550W - 582L
1,408 Elo+
Solo
Team Averages
Level 125
1,526 SR
1,480 Elo+

VS

Team Averages
Level 90
1,565 SR
1,440 Elo+
Hachiman
Hachiman
Average noob553
Hachiman
Level 54
God Stats
3W - 5L
1,482 SR
Queue Stats
26W - 31L
1,396 Elo+
Party 1
Maui
Maui
MrTheDude
Maui
Level 128
God Stats
6W - 4L
1,680 SR
Queue Stats
470W - 486L
1,519 Elo+
Solo
Janus
Janus
P0wertim392
Janus
Level 87
God Stats
24W - 25L
1,531 SR
Queue Stats
267W - 308L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 3
10,065
839
13,487
18,484
20,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
DeadlyAegís
Zhong Kui
15
5 / 0 / 5
9,752
813
11,903
10,243
8,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
LavGemini
Cerberus
13
0 / 0 / 8
8,925
744
4,100
11,031
8,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
1 / 5 / 0
7,276
606
4,596
11,169
4,559
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
13
1 / 1 / 0
8,511
709
4,470
12,195
13,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 6 / 1
7,338
612
7,748
9,418
4,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
12
Kills
2
2
Deaths
12
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
5
0
0.2
W
7
2
3
4.25
W
Zhong Kui
DeadlyAegís
Zhong Kui
5
0
5
7.5
W
Cerberus
LavGemini
Cerberus
0
0
8
4
L
Maui
1
1
0
1
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,490
Damage
16,814
39,758
Taken
32,782
37,552
Mitigated
21,947
13,607
Healing
2,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
4,596
2,751
0
497
11,169
4,559
0
5,787
5,024
0
19,414
W
13,487
3,530
52
5,102
18,484
20,083
727
5,594
12,496
1,914
36,870
W
Zhong Kui
DeadlyAegís
Zhong Kui
11,903
1,360
0
5,366
10,243
8,735
1,813
4,167
5,884
50,427
0
W
Cerberus
LavGemini
Cerberus
4,100
265
218
2,869
11,031
8,734
427
1,835
9,062
31,219
0
L
Maui
4,470
900
288
1,636
12,195
13,279
0
5,698
6,067
17,980
0
L
7,748
622
0
250
9,418
4,109
0
4,329
4,965
31,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,742
Gold Earned
23,125
200
Minions Killed
122
0
Camps Cleared
0
703,701
Distance Traveled
645,181
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,276
606
33
3
0
186,609
1
W
Surtr
10,065
839
55
5
0
228,995
0
W
Zhong Kui
9,752
813
83
7
0
218,560
0
W
Cerberus
8,925
744
62
5
0
256,146
0
L
Maui
8,511
709
16
1
0
254,043
0
L
Janus
7,338
612
73
6
0
204,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role