Player Matchup

Olorun
Olorun
Gold I
AlexNickel
Olorun
Gold I
Level 156
God Stats
2W - 1L
1,729 SR
Queue Stats
91W - 76L
1,660 MMR
Party 1
Horus
Horus
Platinum IV
MegapwnerGR
Horus
Platinum IV
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 24L
1,680 MMR
Solo
Jormungandr
Jormungandr
Gold IV
PAKINEITOR
Jormungandr
Gold IV
Level 149
God Stats
2W - 3L
1,584 SR
Queue Stats
42W - 41L
1,581 MMR
Party 1
Zeus
Zeus
Gold II
Wetean
Zeus
Gold II
Level 109
God Stats
10W - 7L
1,489 SR
Queue Stats
348W - 357L
1,659 MMR
Solo
Ne Zha
Ne Zha
Gold IV
锋至Zz
Ne Zha
Gold IV
Level 129
God Stats
1W - 1L
1,577 SR
Queue Stats
55W - 35L
1,609 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,576 SR
1,638 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,628 SR
1,614 MMR
Da Ji
Da Ji
Gold II
 
Da Ji
Gold II
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold II
Natnek4
Khepri
Gold II
Level 88
God Stats
20W - 13L
1,654 SR
Queue Stats
105W - 103L
1,662 MMR
Solo
Ah Puch
Ah Puch
Gold V
SaintCoomer
Ah Puch
Gold V
Level 87
God Stats
1W - 1L
1,853 SR
Queue Stats
11W - 12L
1,584 MMR
Solo
Janus
Janus
Gold II
Vertaros
Janus
Gold II
Level 155
God Stats
1W - 1L
1,557 SR
Queue Stats
42W - 35L
1,665 MMR
Solo
Izanami
Izanami
Gold I
gnArfy
Izanami
Gold I
Level 146
God Stats
69W - 58L
1,577 SR
Queue Stats
236W - 230L
1,660 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AlexNickel
Olorun
19
4 / 0 / 2
12,429
654
12,462
14,123
7,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 0 / 7
9,609
506
4,595
9,855
9,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jormungandr
PAKINEITOR
Jormungandr
16
0 / 2 / 2
10,677
562
5,581
15,260
10,987
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
Wetean
Zeus
18
6 / 1 / 1
12,132
639
13,788
8,905
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
锋至Zz
Ne Zha
19
4 / 0 / 4
11,968
630
5,748
15,018
6,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ThanatosAo KuangHe BoFreya

VS

Bans
ChronosThorMercurySurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
0 / 2 / 0
7,039
370
2,179
9,146
3,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
Natnek4
Khepri
11
0 / 2 / 1
7,719
406
2,185
11,485
9,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
SaintCoomer
Ah Puch
13
2 / 2 / 0
8,180
431
11,777
10,830
6,602
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Vertaros
Janus
16
1 / 4 / 0
9,093
479
5,747
11,995
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
gnArfy
Izanami
18
0 / 4 / 0
10,231
538
7,075
15,687
7,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
14
Kills
3
3
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
2
0
0
W
Olorun
AlexNickel
Olorun
4
0
2
5
W
0
0
7
3.5
L
Khepri
Natnek4
Khepri
0
2
1
0.25
W
Jormungandr
PAKINEITOR
Jormungandr
0
2
2
0.5
L
Ah Puch
SaintCoomer
Ah Puch
2
2
0
1
L
Janus
Vertaros
Janus
1
4
0
0.25
W
Zeus
Wetean
Zeus
6
1
1
6.5
L
Izanami
gnArfy
Izanami
0
4
0
0
W
Ne Zha
锋至Zz
Ne Zha
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,174
Damage
28,963
63,161
Taken
59,143
38,334
Mitigated
31,644
32,477
Healing
13,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,179
168
0
312
9,146
3,417
0
1,972
7,174
0
49,179
W
Olorun
AlexNickel
Olorun
12,462
5,222
867
11,629
14,123
7,351
2,987
1,182
12,941
138,131
0
W
4,595
2,374
1,369
4,848
9,855
9,207
158
2,532
7,230
50
27,229
L
Khepri
Natnek4
Khepri
2,185
354
321
2,770
11,485
9,522
0
5,848
5,583
23,538
0
W
Jormungandr
PAKINEITOR
Jormungandr
5,581
1,514
0
4,237
15,260
10,987
809
9,491
5,043
80,419
0
L
Ah Puch
SaintCoomer
Ah Puch
11,777
753
0
4,850
10,830
6,602
0
6,290
4,432
53,784
0
L
Janus
Vertaros
Janus
5,747
192
0
1,161
11,995
4,582
0
6,657
5,286
72,108
0
W
Zeus
Wetean
Zeus
13,788
2,742
121
2,546
8,905
3,809
174
4,203
4,461
95,322
0
L
Izanami
gnArfy
Izanami
7,075
5,164
0
4,483
15,687
7,521
0
10,748
4,787
0
118,783
W
Ne Zha
锋至Zz
Ne Zha
5,748
1,795
0
6,860
15,018
6,980
2,496
3,972
10,772
0
108,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,815
Gold Earned
42,262
722
Minions Killed
515
0
Camps Cleared
0
1,978,559
Distance Traveled
1,706,071
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,039
370
65
3
0
289,902
0
W
Olorun
12,429
654
200
11
0
379,951
2
W
Horus
9,609
506
20
1
0
407,083
4
L
Khepri
7,719
406
23
1
0
366,475
5
W
Jormungandr
10,677
562
179
9
0
347,748
3
L
Ah Puch
8,180
431
87
5
0
300,259
0
L
Janus
9,093
479
139
7
0
384,440
0
W
Zeus
12,132
639
174
9
0
377,522
4
L
Izanami
10,231
538
201
11
0
364,995
2
W
Ne Zha
11,968
630
149
8
0
466,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role