Player Matchup

Kuzenbo
Kuzenbo
Cashor
Kuzenbo
Level 47
God Stats
1W - 1L
1,276 SR
Queue Stats
9W - 10L
1,495 Elo+
Solo
Thanatos
Thanatos
MikeKoxSmall
Thanatos
Level 144
God Stats
7W - 5L
1,136 SR
Queue Stats
17W - 24L
1,427 Elo+
Solo
Charybdis
Charybdis
Sakura214781
Charybdis
Level 109
God Stats
10W - 5L
1,730 SR
Queue Stats
356W - 340L
1,469 Elo+
Solo
Hades
Hades
Simeoncruze_
Hades
Level 86
God Stats
17W - 12L
1,580 SR
Queue Stats
129W - 131L
1,470 Elo+
Party 1
Surtr
Surtr
clinton4u
Surtr
Level 108
God Stats
7W - 8L
1,703 SR
Queue Stats
212W - 213L
1,407 Elo+
Party 1
Team Averages
Level 99
1,485 SR
1,454 Elo+

VS

Team Averages
Level 133
1,521 SR
1,487 Elo+
Aphrodite
Aphrodite
BLUE-2400-
Aphrodite
Level 142
God Stats
0W - 2L
1,270 SR
Queue Stats
1W - 2L
1,229 Elo+
Solo
Terra
Terra
BloodCl0tt
Terra
Level 139
God Stats
3W - 3L
1,571 SR
Queue Stats
305W - 287L
1,592 Elo+
Party 2
Ymir
Ymir
Luchens87_bruno
Ymir
Level 85
God Stats
12W - 7L
1,552 SR
Queue Stats
203W - 206L
1,416 Elo+
Solo
Ao Kuang
Ao Kuang
Nosoku
Ao Kuang
Level 144
God Stats
503W - 322L
1,713 SR
Queue Stats
942W - 872L
1,597 Elo+
Solo
Chernobog
Chernobog
iTz iSigMa
Chernobog
Level 154
God Stats
5W - 3L
1,500 SR
Queue Stats
361W - 338L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cashor
Kuzenbo
11
0 / 2 / 5
7,806
459
7,083
12,494
11,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
MikeKoxSmall
Thanatos
14
2 / 7 / 6
8,906
524
11,419
16,042
6,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Sakura214781
Charybdis
15
3 / 2 / 0
9,250
544
10,106
14,834
5,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

18
10 / 2 / 0
11,386
670
15,095
11,390
7,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
clinton4u
Surtr
16
3 / 2 / 2
9,383
552
11,048
19,650
10,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BLUE-2400-
Aphrodite
11
0 / 10 / 1
6,949
409
2,553
15,415
5,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Terra
13
0 / 3 / 3
7,833
461
10,516
15,497
16,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

11
0 / 2 / 2
7,390
435
4,637
14,597
13,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
Nosoku
Ao Kuang
16
9 / 0 / 2
9,952
585
15,668
14,262
6,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
iTz iSigMa
Chernobog
15
4 / 3 / 1
9,037
532
11,490
16,034
7,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
18
Kills
13
15
Deaths
18
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BLUE-2400-
Aphrodite
0
10
1
0.05
L
Terra
0
3
3
0.5
W
Kuzenbo
Cashor
Kuzenbo
0
2
5
1.25
L
0
2
2
0.5
W
Thanatos
MikeKoxSmall
Thanatos
2
7
6
0.71
L
Ao Kuang
Nosoku
Ao Kuang
9
0
2
10
W
Charybdis
Sakura214781
Charybdis
3
2
0
1.5
W
10
2
0
5
W
Surtr
clinton4u
Surtr
3
2
2
2
L
Chernobog
iTz iSigMa
Chernobog
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,751
Damage
44,864
74,410
Taken
75,805
41,000
Mitigated
48,601
33,804
Healing
24,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BLUE-2400-
Aphrodite
2,553
240
0
3,993
15,415
5,572
0
10,377
5,038
46,592
0
L
Terra
10,516
929
956
4,088
15,497
16,297
0
1,450
14,047
56,823
496
W
Kuzenbo
Cashor
Kuzenbo
7,083
3,555
0
1,872
12,494
11,493
0
5,885
6,435
25,218
0
L
4,637
820
373
2,616
14,597
13,422
0
3,506
11,091
30,413
0
W
Thanatos
MikeKoxSmall
Thanatos
11,419
3,036
0
11,523
16,042
6,907
0
6,654
9,243
0
56,695
L
Ao Kuang
Nosoku
Ao Kuang
15,668
3,548
0
5,357
14,262
6,129
0
3,032
11,230
81,000
0
W
Charybdis
Sakura214781
Charybdis
10,106
6,357
0
6,849
14,834
5,134
4,721
5,167
9,667
0
77,847
W
15,095
1,209
18
6,325
11,390
7,224
2,272
5,251
6,041
96,623
0
W
Surtr
clinton4u
Surtr
11,048
4,591
0
7,217
19,650
10,242
0
8,667
10,146
833
74,702
L
Chernobog
iTz iSigMa
Chernobog
11,490
7,050
0
6,927
16,034
7,181
0
4,278
11,756
0
84,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,731
Gold Earned
41,161
489
Minions Killed
441
0
Camps Cleared
0
1,627,380
Distance Traveled
1,667,481
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,949
409
64
4
0
303,007
3
L
Terra
7,833
461
81
5
0
326,968
2
W
Kuzenbo
7,806
459
24
1
0
348,180
0
L
Ymir
7,390
435
50
3
0
288,788
2
W
Thanatos
8,906
524
69
4
0
377,644
0
L
Ao Kuang
9,952
585
100
6
0
399,476
1
W
Charybdis
9,250
544
124
7
0
278,052
4
W
Hades
11,386
670
159
9
0
309,219
0
W
Surtr
9,383
552
113
7
0
314,285
0
L
Chernobog
9,037
532
146
9
0
349,242
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role