Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
ArlieBaba
Ratatoskr
Level 39
God Stats
0W - 3L
1,176 SR
Queue Stats
115W - 138L
1,468 Elo+
Solo
Surtr
Surtr
GuepardZoulou43
Surtr
Level 155
God Stats
0W - 1L
1,593 SR
Queue Stats
42W - 53L
1,438 Elo+
Solo
Poseidon
Poseidon
Radkje
Poseidon
Level 120
God Stats
5W - 4L
1,285 SR
Queue Stats
320W - 329L
1,527 Elo+
Solo
Ymir
Ymir
felix1710
Ymir
Level 129
God Stats
0W - 4L
1,500 SR
Queue Stats
140W - 151L
1,561 Elo+
Solo
Team Averages
Level 120
1,411 SR
1,499 Elo+

VS

Team Averages
Level 112
1,457 SR
1,441 Elo+
Nike
Nike
JackJPS
Nike
Level 122
God Stats
4W - 3L
1,500 SR
Queue Stats
117W - 108L
1,520 Elo+
Solo
Janus
Janus
Jayosan
Janus
Level 57
God Stats
6W - 5L
1,298 SR
Queue Stats
233W - 240L
1,389 Elo+
Solo
Tsukuyomi
Tsukuyomi
PapaGriha
Tsukuyomi
Level 142
God Stats
3W - 1L
1,500 SR
Queue Stats
164W - 169L
1,465 Elo+
Party 1
Ah Puch
Ah Puch
kyrilljoker-aska
Ah Puch
Level 60
God Stats
5W - 6L
1,256 SR
Queue Stats
440W - 460L
1,410 Elo+
Solo
Fenrir
Fenrir
orex96
Fenrir
Level 177
God Stats
3W - 2L
1,732 SR
Queue Stats
230W - 238L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
0 / 8 / 8
8,013
728
3,426
16,958
16,968
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ratatoskr
ArlieBaba
Ratatoskr
14
2 / 6 / 5
7,929
721
6,748
14,174
10,038
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 4 / 5
9,533
867
10,851
13,546
13,341
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Radkje
Poseidon
15
2 / 5 / 5
8,864
806
12,910
11,873
4,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
15
4 / 5 / 6
9,069
824
7,789
18,372
18,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
JackJPS
Nike
15
6 / 5 / 15
9,225
839
10,681
14,224
15,349
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
Jayosan
Janus
17
6 / 0 / 13
9,451
859
11,843
6,323
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
PapaGriha
Tsukuyomi
14
4 / 3 / 17
8,518
774
16,777
14,189
7,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 2 / 15
9,225
839
15,038
6,955
3,979
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
orex96
Fenrir
16
9 / 2 / 15
9,661
878
11,928
11,057
9,976
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
103
12
Kills
28
28
Deaths
12
29
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
8
8
0.5
L
Ratatoskr
ArlieBaba
Ratatoskr
2
6
5
0.75
L
4
4
5
1.63
W
Nike
JackJPS
Nike
6
5
15
2.7
W
Janus
Jayosan
Janus
6
0
13
12.5
W
Tsukuyomi
PapaGriha
Tsukuyomi
4
3
17
4.17
L
Poseidon
Radkje
Poseidon
2
5
5
0.9
L
Ymir
4
5
6
1.4
W
3
2
15
5.25
W
Fenrir
orex96
Fenrir
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,724
Damage
66,267
74,923
Taken
52,748
63,838
Mitigated
40,573
18,551
Healing
20,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,426
320
1,161
1,885
16,958
16,968
0
6,860
10,098
11,450
0
L
Ratatoskr
ArlieBaba
Ratatoskr
6,748
1,223
725
3,673
14,174
10,038
65
4,326
9,848
0
13,794
L
10,851
2,272
641
3,144
13,546
13,341
88
5,591
7,955
556
17,060
W
Nike
JackJPS
Nike
10,681
715
2,267
930
14,224
15,349
189
6,009
8,215
0
15,294
W
Janus
Jayosan
Janus
11,843
418
873
2,444
6,323
3,467
167
2,866
3,457
27,389
0
W
Tsukuyomi
PapaGriha
Tsukuyomi
16,777
3,680
1,228
5,080
14,189
7,802
465
7,617
6,572
0
24,943
L
Poseidon
Radkje
Poseidon
12,910
1,239
702
3,677
11,873
4,894
793
4,199
7,674
31,120
0
L
Ymir
7,789
2,468
943
2,000
18,372
18,597
504
5,905
12,467
14,610
0
W
15,038
1,310
767
1,551
6,955
3,979
210
3,973
2,982
36,248
0
W
Fenrir
orex96
Fenrir
11,928
3,743
1,459
3,826
11,057
9,976
403
4,154
6,903
0
18,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,408
Gold Earned
46,080
119
Minions Killed
163
0
Camps Cleared
0
980,927
Distance Traveled
1,070,399
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,013
728
10
1
0
186,847
0
L
Ratatoskr
7,929
721
8
1
0
206,101
0
L
Surtr
9,533
867
21
2
0
224,698
0
W
Nike
9,225
839
17
2
0
186,168
0
W
Janus
9,451
859
35
3
0
248,034
0
W
Tsukuyomi
8,518
774
25
2
0
217,295
0
L
Poseidon
8,864
806
66
6
0
186,887
3
L
Ymir
9,069
824
14
1
0
176,394
0
W
Ah Puch
9,225
839
71
6
0
201,512
0
W
Fenrir
9,661
878
15
1
0
217,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role