Player Matchup

Agni
Agni
 
Agni
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Heatran111
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Neith
Neith
Kill3rBarbie297
Neith
Level 144
God Stats
105W - 106L
1,614 SR
Queue Stats
406W - 476L
1,483 Elo+
Solo
Danzaburou
Danzaburou
PhoenixClash1
Danzaburou
Level 78
God Stats
21W - 17L
1,616 SR
Queue Stats
50W - 38L
1,642 Elo+
Party 2
Surtr
Surtr
Troputman
Surtr
Level 94
God Stats
5W - 2L
1,820 SR
Queue Stats
72W - 50L
1,601 Elo+
Party 2
Team Averages
Level 89
1,610 SR
1,545 Elo+

VS

Team Averages
Level 88
1,565 SR
1,570 Elo+
Zeus
Zeus
HAX9262
Zeus
Level 29
God Stats
1W - 1L
1,331 SR
Queue Stats
3W - 6L
1,356 Elo+
Party 1
Surtr
Surtr
Pa1n54
Surtr
Level 143
God Stats
4W - 3L
1,621 SR
Queue Stats
46W - 57L
1,546 Elo+
Party 1
Ganesha
Ganesha
TMR1990000
Ganesha
Level 83
God Stats
26W - 31L
1,802 SR
Queue Stats
42W - 43L
1,724 Elo+
Solo
Jing Wei
Jing Wei
TheDûde
Jing Wei
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 54L
1,700 Elo+
Solo
Nu Wa
Nu Wa
crescent_moon611
Nu Wa
Level 118
God Stats
480W - 433L
1,569 SR
Queue Stats
575W - 569L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
2 / 0 / 1
7,169
1,195
10,127
5,393
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Heatran111
Cthulhu
10
0 / 3 / 0
5,754
959
1,415
5,002
2,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 0 / 0
5,807
968
1,019
1,235
555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
PhoenixClash1
Danzaburou
11
1 / 1 / 1
6,424
1,071
4,263
9,650
4,011
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
Troputman
Surtr
12
0 / 3 / 3
6,480
1,080
6,512
14,413
10,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

329

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
HAX9262
Zeus
12
3 / 1 / 3
6,853
1,142
9,753
2,192
945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
Pa1n54
Surtr
11
3 / 2 / 4
7,022
1,170
8,915
9,146
9,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
TMR1990000
Ganesha
12
0 / 0 / 7
7,261
1,210
2,601
6,026
5,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
TheDûde
Jing Wei
11
1 / 0 / 5
6,539
1,090
7,531
6,398
3,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 0 / 5
6,416
1,069
3,991
1,310
501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
7
7
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
0
1
2.5
W
Zeus
HAX9262
Zeus
3
1
3
4.5
L
Cthulhu
Heatran111
Cthulhu
0
3
0
0
L
0
0
0
0
W
Surtr
Pa1n54
Surtr
3
2
4
2.5
L
Danzaburou
PhoenixClash1
Danzaburou
1
1
1
1.5
W
Ganesha
TMR1990000
Ganesha
0
0
7
3.5
W
Jing Wei
TheDûde
Jing Wei
1
0
5
3.5
L
Surtr
Troputman
Surtr
0
3
3
0.5
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,336
Damage
32,791
35,693
Taken
25,072
19,391
Mitigated
19,432
5,341
Healing
5,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
10,127
1,350
0
36
5,393
2,042
0
2,264
3,129
29,053
0
W
Zeus
HAX9262
Zeus
9,753
856
0
0
2,192
945
0
1,342
748
17,218
0
L
Cthulhu
Heatran111
Cthulhu
1,415
108
0
45
5,002
2,537
0
2,575
2,427
4,902
0
L
1,019
535
0
66
1,235
555
0
508
727
0
5,272
W
Surtr
Pa1n54
Surtr
8,915
3,139
0
1,922
9,146
9,267
0
3,970
4,913
422
15,193
L
Danzaburou
PhoenixClash1
Danzaburou
4,263
1,989
0
1,799
9,650
4,011
0
5,151
4,499
0
17,329
W
Ganesha
TMR1990000
Ganesha
2,601
181
0
1,473
6,026
5,663
0
2,502
3,406
11,371
0
W
Jing Wei
TheDûde
Jing Wei
7,531
5,943
0
1,289
6,398
3,056
0
2,566
3,610
0
18,092
L
Surtr
Troputman
Surtr
6,512
1,910
0
3,395
14,413
10,246
0
6,170
8,243
290
19,016
W
3,991
1,916
46
731
1,310
501
0
569
701
18,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,634
Gold Earned
34,091
121
Minions Killed
134
4
Camps Cleared
3
453,402
Distance Traveled
604,551
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,169
1,195
45
8
1
116,508
0
W
Zeus
6,853
1,142
29
5
0
108,444
0
L
Cthulhu
5,754
959
4
1
0
59,491
0
L
Neith
5,807
968
10
2
1
32,215
0
W
Surtr
7,022
1,170
24
4
1
121,504
0
L
Danzaburou
6,424
1,071
33
6
1
116,401
0
W
Ganesha
7,261
1,210
0
0
0
122,469
0
W
Jing Wei
6,539
1,090
44
7
1
129,210
0
L
Surtr
6,480
1,080
29
5
1
128,787
0
W
Nu Wa
6,416
1,069
37
6
1
122,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role