Player Matchup

Rama
Rama
 
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Nairashi4534
Aphrodite
Level 19
God Stats
1W - 2L
1,484 SR
Queue Stats
49W - 19L
1,750 Elo+
Party 1
Cthulhu
Cthulhu
TTVSGGregory
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,332 Elo+
Party 1
Team Averages
Level 51
1,495 SR
1,527 Elo+

VS

Team Averages
Level 112
1,595 SR
1,487 Elo+
Merlin
Merlin
Ali9188
Merlin
Level 109
God Stats
9W - 4L
1,720 SR
Queue Stats
139W - 130L
1,580 Elo+
Solo
Tsukuyomi
Tsukuyomi
JUAN WICK2724
Tsukuyomi
Level 102
God Stats
5W - 1L
1,750 SR
Queue Stats
243W - 248L
1,448 Elo+
Party 2
Ares
Ares
Thrasherz15
Ares
Level 124
God Stats
5W - 6L
1,315 SR
Queue Stats
428W - 425L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 4 / 1
6,887
689
6,533
12,500
4,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Nairashi4534
Aphrodite
13
2 / 3 / 1
8,585
859
9,323
10,444
5,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
TTVSGGregory
Cthulhu
10
0 / 7 / 3
6,584
658
5,745
14,067
11,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ali9188
Merlin
15
6 / 1 / 4
9,000
900
12,360
8,599
4,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
JUAN WICK2724
Tsukuyomi
13
7 / 1 / 6
8,591
859
10,327
8,786
3,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 1 / 12
8,122
812
7,109
10,764
11,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
14
14
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
4
1
0.38
W
Merlin
Ali9188
Merlin
6
1
4
8
W
Tsukuyomi
JUAN WICK2724
Tsukuyomi
7
1
6
10
L
Aphrodite
Nairashi4534
Aphrodite
2
3
1
0.83
L
Cthulhu
TTVSGGregory
Cthulhu
0
7
3
0.21
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,601
Damage
29,796
37,011
Taken
28,149
21,970
Mitigated
19,440
13,293
Healing
1,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,533
5,517
0
2,883
12,500
4,615
193
6,820
5,680
0
24,766
W
Merlin
Ali9188
Merlin
12,360
933
0
1,000
8,599
4,080
990
4,949
3,574
47,006
0
W
Tsukuyomi
JUAN WICK2724
Tsukuyomi
10,327
2,451
0
204
8,786
3,874
1,677
3,667
4,802
0
21,541
L
Aphrodite
Nairashi4534
Aphrodite
9,323
596
4,644
4,984
10,444
5,965
0
4,710
5,734
27,945
0
L
Cthulhu
TTVSGGregory
Cthulhu
5,745
1,072
0
782
14,067
11,390
0
7,981
6,086
12,581
0
W
7,109
700
0
358
10,764
11,486
481
5,657
4,669
13,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,056
Gold Earned
25,713
95
Minions Killed
120
0
Camps Cleared
0
529,882
Distance Traveled
587,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,887
689
42
4
0
167,581
0
W
Merlin
9,000
900
83
8
0
180,561
0
W
Tsukuyomi
8,591
859
22
2
0
216,539
0
L
Aphrodite
8,585
859
43
4
0
184,114
0
L
Cthulhu
6,584
658
10
1
0
178,187
0
W
Ares
8,122
812
15
2
0
190,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role