Player Matchup

Ymir
Ymir
Hydruhm
Ymir
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
117W - 142L
1,383 Elo+
Solo
Surtr
Surtr
RobedToe
Surtr
Level 143
God Stats
19W - 8L
1,662 SR
Queue Stats
335W - 301L
1,521 Elo+
Solo
Ao Kuang
Ao Kuang
Victored5955
Ao Kuang
Level 98
God Stats
10W - 11L
1,690 SR
Queue Stats
289W - 268L
1,456 Elo+
Solo
Hou Yi
Hou Yi
crookdaddy
Hou Yi
Level 155
God Stats
24W - 22L
1,547 SR
Queue Stats
150W - 147L
1,489 Elo+
Solo
Kukulkan
Kukulkan
lts Toes
Kukulkan
Level 146
God Stats
19W - 14L
1,483 SR
Queue Stats
505W - 509L
1,567 Elo+
Solo
Team Averages
Level 137
1,576 SR
1,483 Elo+

VS

Team Averages
Level 114
1,588 SR
1,553 Elo+
Anhur
Anhur
Akerai
Anhur
Level 158
God Stats
32W - 37L
1,524 SR
Queue Stats
159W - 166L
1,549 Elo+
Solo
Athena
Athena
Hollow Wolf1711
Athena
Level 80
God Stats
4W - 4L
1,575 SR
Queue Stats
52W - 39L
1,493 Elo+
Solo
Merlin
Merlin
Kikzzz09
Merlin
Level 82
God Stats
2W - 3L
1,532 SR
Queue Stats
84W - 57L
1,581 Elo+
Party 1
Hercules
Hercules
SilencedHaahaa
Hercules
Level 146
God Stats
2W - 6L
1,500 SR
Queue Stats
510W - 455L
1,573 Elo+
Solo
Nemesis
Nemesis
grovyle12345
Nemesis
Level 105
God Stats
1W - 1L
1,810 SR
Queue Stats
119W - 94L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Hydruhm
Ymir
11
3 / 3 / 7
6,897
460
8,814
13,608
11,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
RobedToe
Surtr
14
1 / 2 / 2
8,753
584
12,286
14,758
15,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Victored5955
Ao Kuang
12
4 / 3 / 3
7,581
505
6,787
11,296
4,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
crookdaddy
Hou Yi
14
6 / 0 / 3
8,453
564
7,093
9,262
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
lts Toes
Kukulkan
16
3 / 1 / 2
9,504
634
7,478
8,193
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Akerai
Anhur
12
1 / 4 / 1
6,824
455
6,918
10,484
4,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 4 / 3
6,802
453
4,893
15,107
15,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Kikzzz09
Merlin
13
2 / 4 / 1
7,282
485
4,882
9,224
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
13
3 / 2 / 1
7,223
482
10,653
16,842
20,328
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
grovyle12345
Nemesis
11
1 / 3 / 1
6,664
444
5,389
12,552
5,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
17
Kills
9
9
Deaths
17
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
Akerai
Anhur
1
4
1
0.38
L
2
4
3
0.88
W
Ymir
Hydruhm
Ymir
3
3
7
2.17
L
Merlin
Kikzzz09
Merlin
2
4
1
0.63
W
Surtr
RobedToe
Surtr
1
2
2
1
L
Hercules
3
2
1
1.75
W
Ao Kuang
Victored5955
Ao Kuang
4
3
3
1.83
W
Hou Yi
crookdaddy
Hou Yi
6
0
3
7.5
L
Nemesis
grovyle12345
Nemesis
1
3
1
0.5
W
Kukulkan
lts Toes
Kukulkan
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,458
Damage
32,735
57,117
Taken
64,209
38,512
Mitigated
48,975
20,728
Healing
15,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Akerai
Anhur
6,918
3,327
0
578
10,484
4,234
0
4,341
5,677
0
48,978
L
4,893
1,558
0
1,651
15,107
15,350
0
6,188
8,561
24,040
0
W
Ymir
Hydruhm
Ymir
8,814
1,441
0
2,618
13,608
11,501
0
2,825
10,783
20,449
0
L
Merlin
Kikzzz09
Merlin
4,882
540
0
2,122
9,224
3,974
0
5,589
3,463
55,659
0
W
Surtr
RobedToe
Surtr
12,286
5,299
0
6,051
14,758
15,816
16
387
14,371
3,825
73,807
L
Hercules
10,653
5,531
0
6,455
16,842
20,328
0
3,452
13,390
0
56,065
W
Ao Kuang
Victored5955
Ao Kuang
6,787
1,811
0
2,698
11,296
4,163
0
2,882
8,414
41,095
0
W
Hou Yi
crookdaddy
Hou Yi
7,093
3,516
0
6,494
9,262
3,497
28
1,187
8,075
0
60,673
L
Nemesis
grovyle12345
Nemesis
5,389
1,953
0
4,953
12,552
5,089
0
4,076
8,352
0
42,039
W
Kukulkan
lts Toes
Kukulkan
7,478
996
0
2,867
8,193
3,535
0
2,494
5,699
89,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,188
Gold Earned
34,795
450
Minions Killed
365
0
Camps Cleared
0
1,449,628
Distance Traveled
1,400,720
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,824
455
89
6
0
246,550
2
L
Athena
6,802
453
23
2
0
275,754
2
W
Ymir
6,897
460
18
1
0
278,799
0
L
Merlin
7,282
485
95
6
0
272,787
4
W
Surtr
8,753
584
130
9
0
261,314
0
L
Hercules
7,223
482
93
6
0
275,498
4
W
Ao Kuang
7,581
505
51
3
0
355,656
0
W
Hou Yi
8,453
564
93
6
0
262,497
0
L
Nemesis
6,664
444
65
4
0
330,131
0
W
Kukulkan
9,504
634
158
11
0
291,362
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role