Player Matchup

Maui
Maui
BrainWaves2951
Maui
Level 90
God Stats
47W - 59L
1,493 SR
Queue Stats
340W - 355L
1,519 Elo+
Party 2
Scylla
Scylla
mlgpro10000
Scylla
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Bellona
Bellona
xxTDragonlordxx
Bellona
Level 111
God Stats
1W - 0L
1,828 SR
Queue Stats
68W - 72L
1,472 Elo+
Party 2
Team Averages
Level 97
1,607 SR
1,497 Elo+

VS

Team Averages
Level 69
1,455 SR
1,419 Elo+
Medusa
Medusa
FamousQuinSay
Medusa
Level 8
God Stats
1W - 6L
1,251 SR
Queue Stats
4W - 12L
1,389 Elo+
Party 1
Bellona
Bellona
Graveofdespair
Bellona
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
1,407 Elo+
Party 1
Baron Samedi
Baron Samedi
SuperProSonic
Baron Samedi
Level 105
God Stats
6W - 5L
1,614 SR
Queue Stats
43W - 53L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 6
8,041
804
5,615
11,264
10,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
13
3 / 1 / 6
7,882
788
10,344
4,298
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 1 / 3
7,593
759
4,920
8,484
9,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,375
638
5,313
6,772
2,468
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 2
6,942
694
3,656
11,298
8,203
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Baron Samedi
SuperProSonic
Baron Samedi
11
1 / 4 / 2
6,623
662
7,660
7,257
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
10
Kills
4
4
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
L
1
3
2
0.67
L
2
3
2
1
L
Baron Samedi
SuperProSonic
Baron Samedi
1
4
2
0.5
W
Scylla
3
1
6
6
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,879
Damage
16,629
24,046
Taken
25,327
21,379
Mitigated
14,402
4,593
Healing
5,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,615
1,186
422
3,206
11,264
10,321
200
4,310
6,954
13,907
0
L
5,313
3,130
0
796
6,772
2,468
140
4,263
2,509
0
17,269
L
3,656
838
0
1,915
11,298
8,203
64
7,981
3,317
286
9,333
L
Baron Samedi
SuperProSonic
Baron Samedi
7,660
480
1,135
1,466
7,257
3,731
155
3,737
3,520
30,703
0
W
Scylla
10,344
1,793
0
0
4,298
1,947
1,211
1,454
2,844
32,762
0
W
4,920
1,462
0
965
8,484
9,111
85
2,090
6,394
0
25,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,516
Gold Earned
19,940
109
Minions Killed
94
0
Camps Cleared
0
549,457
Distance Traveled
493,133
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,041
804
12
1
0
179,749
1
L
Medusa
6,375
638
31
3
0
176,160
0
L
Bellona
6,942
694
11
1
0
177,346
2
L
Baron Samedi
6,623
662
52
5
0
139,627
0
W
Scylla
7,882
788
52
5
0
163,497
0
W
Bellona
7,593
759
45
5
0
206,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role