Player Matchup

Ishtar
Ishtar
A5ID8URN 1337
Ishtar
Level 106
God Stats
4W - 4L
1,309 SR
Queue Stats
312W - 315L
1,438 Elo+
Party 1
Chang'e
Chang'e
FleecyAlpac4
Chang'e
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
248W - 269L
1,431 Elo+
Solo
Scylla
Scylla
GravityDude
Scylla
Level 210
God Stats
3W - 5L
1,715 SR
Queue Stats
334W - 337L
1,492 Elo+
Party 1
Nu Wa
Nu Wa
MidChaosTitan
Nu Wa
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 78L
1,164 Elo+
Solo
Nemesis
Nemesis
Slim Neely
Nemesis
Level 148
God Stats
3W - 3L
1,467 SR
Queue Stats
287W - 297L
1,400 Elo+
Solo
Team Averages
Level 136
1,498 SR
1,385 Elo+

VS

Team Averages
Level 117
1,485 SR
1,526 Elo+
Kukulkan
Kukulkan
BladeTusuya
Kukulkan
Level 146
God Stats
1W - 0L
1,492 SR
Queue Stats
16W - 24L
1,598 Elo+
Party 2
Artio
Artio
DarthInfern00
Artio
Level 144
God Stats
1W - 0L
1,196 SR
Queue Stats
5W - 9L
1,701 Elo+
Party 2
Maui
Maui
HACKIErobinson
Maui
Level 181
God Stats
5W - 5L
1,735 SR
Queue Stats
766W - 712L
1,523 Elo+
Solo
Guan Yu
Guan Yu
oohEnigma
Guan Yu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,425 Elo+
Party 3
Bastet
Bastet
xDrippy420
Bastet
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 8
10,768
673
18,283
15,275
6,198
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
FleecyAlpac4
Chang'e
15
0 / 5 / 11
9,471
592
8,506
16,482
5,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
20
8 / 2 / 6
13,576
849
26,289
11,762
4,632
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 6 / 8
10,221
639
20,438
13,372
4,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Slim Neely
Nemesis
17
4 / 8 / 9
11,148
697
11,983
24,179
14,961
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BladeTusuya
Kukulkan
20
7 / 5 / 14
12,274
767
23,378
16,903
8,660
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
3 / 3 / 18
11,692
731
9,564
21,068
20,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
2 / 3 / 17
10,494
656
13,759
19,452
11,812
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
oohEnigma
Guan Yu
18
3 / 4 / 14
12,145
759
6,436
28,136
26,267
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bastet
xDrippy420
Bastet
19
9 / 4 / 12
12,037
752
17,683
19,620
8,926
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
99
18
Kills
24
25
Deaths
19
42
Assists
75
Player
Kills
Deaths
Assists
KDA
L
4
4
8
2
W
Kukulkan
BladeTusuya
Kukulkan
7
5
14
2.8
W
3
3
18
4
L
Chang'e
FleecyAlpac4
Chang'e
0
5
11
1.1
L
Scylla
8
2
6
5.5
W
2
3
17
3.5
L
2
6
8
1
L
Nemesis
Slim Neely
Nemesis
4
8
9
1.06
W
Guan Yu
oohEnigma
Guan Yu
3
4
14
2.5
W
Bastet
xDrippy420
Bastet
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,499
Damage
70,820
81,070
Taken
105,179
36,691
Mitigated
76,351
31,346
Healing
51,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,283
9,523
615
964
15,275
6,198
2,289
10,814
4,461
0
36,759
W
Kukulkan
BladeTusuya
Kukulkan
23,378
2,589
1,018
1,892
16,903
8,660
1,932
9,077
7,826
54,816
0
W
9,564
523
4,194
6,729
21,068
20,686
590
10,699
10,369
19,093
0
L
Chang'e
FleecyAlpac4
Chang'e
8,506
1,377
10,428
6,340
16,482
5,973
341
10,523
5,959
16,934
0
L
Scylla
26,289
364
1,740
4,813
11,762
4,632
152
6,153
5,609
54,798
0
W
13,759
1,855
1,685
2,909
19,452
11,812
980
10,744
8,708
27,627
0
L
20,438
6,442
652
972
13,372
4,927
862
7,496
5,876
36,494
0
L
Nemesis
Slim Neely
Nemesis
11,983
4,141
672
4,150
24,179
14,961
610
11,715
12,464
0
17,637
W
Guan Yu
oohEnigma
Guan Yu
6,436
685
14,540
10,999
28,136
26,267
599
14,254
13,882
0
17,323
W
Bastet
xDrippy420
Bastet
17,683
5,463
2,624
5,282
19,620
8,926
1,941
10,459
9,161
0
39,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,184
Gold Earned
58,642
184
Minions Killed
164
0
Camps Cleared
0
1,326,164
Distance Traveled
1,459,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,768
673
54
3
0
248,515
0
W
Kukulkan
12,274
767
68
4
0
249,308
0
W
Artio
11,692
731
15
1
0
332,233
0
L
Chang'e
9,471
592
30
2
0
266,401
0
L
Scylla
13,576
849
71
4
0
318,867
0
W
Maui
10,494
656
27
2
0
219,856
0
L
Nu Wa
10,221
639
19
1
0
231,177
0
L
Nemesis
11,148
697
10
1
0
261,204
0
W
Guan Yu
12,145
759
14
1
0
319,092
0
W
Bastet
12,037
752
40
3
0
338,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role