Player Matchup

Odin
Odin
BeefyWhiteGuy
Odin
Level 61
God Stats
3W - 0L
1,603 SR
Queue Stats
8W - 9L
1,424 Elo+
Party 2
Fenrir
Fenrir
OGTeezy
Fenrir
Level 84
God Stats
5W - 1L
1,860 SR
Queue Stats
28W - 30L
1,381 Elo+
Party 2
Poseidon
Poseidon
eruPfaeL
Poseidon
Level 24
God Stats
3W - 3L
1,272 SR
Queue Stats
16W - 18L
1,262 Elo+
Party 2
Hel
Hel
omgkae
Hel
Level 69
God Stats
22W - 16L
1,514 SR
Queue Stats
154W - 142L
1,449 Elo+
Solo
Cernunnos
Cernunnos
sirelias93
Cernunnos
Level 49
God Stats
19W - 12L
1,707 SR
Queue Stats
192W - 161L
1,563 Elo+
Solo
Team Averages
Level 57
1,591 SR
1,416 Elo+

VS

Team Averages
Level 54
1,501 SR
1,388 Elo+
Izanami
Izanami
 
Izanami
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
SeniorPuggles
Sobek
Level 66
God Stats
13W - 12L
1,212 SR
Queue Stats
134W - 138L
1,455 Elo+
Solo
Achilles
Achilles
ShadowFoxx32
Achilles
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 16L
1,340 Elo+
Party 1
Kukulkan
Kukulkan
Waterstar04
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,233 Elo+
Party 1
Pele
Pele
sahgey
Pele
Level 68
God Stats
23W - 21L
1,795 SR
Queue Stats
232W - 246L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
8,203
513
7,679
15,740
10,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
OGTeezy
Fenrir
15
11 / 2 / 6
10,243
640
8,839
10,696
4,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
eruPfaeL
Poseidon
16
4 / 2 / 6
9,794
612
5,873
6,573
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hel
omgkae
Hel
15
5 / 1 / 6
9,617
601
10,220
9,677
4,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cernunnos
sirelias93
Cernunnos
16
7 / 1 / 6
9,682
605
15,445
11,894
5,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 7 / 0
6,574
411
4,498
12,243
3,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 4 / 1
6,525
408
3,229
15,865
12,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
ShadowFoxx32
Achilles
12
3 / 2 / 0
7,375
461
9,254
15,673
22,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Waterstar04
Kukulkan
13
3 / 5 / 0
7,894
493
4,658
9,827
3,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Pele
sahgey
Pele
13
3 / 9 / 2
7,999
500
5,620
17,809
6,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
27
Kills
10
10
Deaths
27
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
7
0
0.14
W
0
4
3
0.38
W
Fenrir
OGTeezy
Fenrir
11
2
6
7
L
0
4
1
0.13
L
Achilles
ShadowFoxx32
Achilles
3
2
0
1.5
L
Kukulkan
Waterstar04
Kukulkan
3
5
0
0.6
W
Poseidon
eruPfaeL
Poseidon
4
2
6
3.5
W
Hel
omgkae
Hel
5
1
6
8
L
Pele
sahgey
Pele
3
9
2
0.44
W
Cernunnos
sirelias93
Cernunnos
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,056
Damage
27,259
54,580
Taken
71,417
26,087
Mitigated
48,810
23,002
Healing
13,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,498
3,035
0
2,226
12,243
3,981
0
3,361
8,882
0
46,359
W
7,679
1,811
0
5,226
15,740
10,225
271
0
14,853
0
46,973
W
Fenrir
OGTeezy
Fenrir
8,839
1,928
0
2,576
10,696
4,575
596
790
9,828
0
62,047
L
3,229
195
0
5,573
15,865
12,956
0
3,955
11,910
19,460
0
L
Achilles
ShadowFoxx32
Achilles
9,254
1,911
122
2,532
15,673
22,215
0
616
15,057
0
39,463
L
Kukulkan
Waterstar04
Kukulkan
4,658
555
0
456
9,827
3,572
923
6,123
3,704
45,833
0
W
Poseidon
eruPfaeL
Poseidon
5,873
1,021
0
1,196
6,573
1,874
952
2,905
3,393
71,102
0
W
Hel
omgkae
Hel
10,220
212
2,812
5,170
9,677
4,282
1,301
1,748
7,884
54,403
0
L
Pele
sahgey
Pele
5,620
1,071
0
2,768
17,809
6,086
0
2,038
15,771
0
58,239
W
Cernunnos
sirelias93
Cernunnos
15,445
8,944
0
6,022
11,894
5,131
2,317
2,513
9,381
0
84,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,539
Gold Earned
36,367
456
Minions Killed
333
0
Camps Cleared
0
1,592,891
Distance Traveled
1,414,994
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,574
411
91
6
0
276,327
3
W
Odin
8,203
513
64
4
0
275,179
1
W
Fenrir
10,243
640
73
5
0
364,783
0
L
Sobek
6,525
408
15
1
0
300,082
0
L
Achilles
7,375
461
56
4
0
286,770
0
L
Kukulkan
7,894
493
81
5
0
241,523
1
W
Poseidon
9,794
612
124
8
0
317,612
7
W
Hel
9,617
601
81
5
0
331,461
0
L
Pele
7,999
500
90
6
0
310,292
0
W
Cernunnos
9,682
605
114
7
0
303,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role