Player Matchup

Hercules
Hercules
ChickenJoe3753
Hercules
Level 69
God Stats
2W - 8L
1,521 SR
Queue Stats
25W - 26L
1,546 Elo+
Party 1
Eset
Eset
LastGen PaNzEr
Eset
Level 157
God Stats
2W - 5L
1,387 SR
Queue Stats
154W - 138L
1,623 Elo+
Party 1
Ravana
Ravana
hipopipotomas
Ravana
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 69L
1,515 Elo+
Solo
Team Averages
Level 127
1,469 SR
1,561 Elo+

VS

Team Averages
Level 126
1,341 SR
1,463 Elo+
Ares
Ares
J0LLY FAWN
Ares
Level 159
God Stats
7W - 3L
1,512 SR
Queue Stats
357W - 369L
1,581 Elo+
Solo
Hades
Hades
Shuthatmouth
Hades
Level 126
God Stats
57W - 41L
1,272 SR
Queue Stats
154W - 150L
1,352 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
THANKS TH0
Ah Muzen Cab
Level 94
God Stats
10W - 4L
1,238 SR
Queue Stats
87W - 93L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
0 / 3 / 1
6,586
659
6,134
11,875
12,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 3 / 0
7,956
796
7,530
9,332
4,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 3 / 4
6,623
662
6,649
8,364
4,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 5
8,933
893
7,105
10,713
10,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 2 / 4
8,833
883
10,844
10,665
7,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
THANKS TH0
Ah Muzen Cab
12
1 / 0 / 6
7,603
760
6,900
7,043
3,203
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
9
9
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
3
1
0.17
W
4
2
5
3.25
L
4
3
0
1.33
W
4
2
4
3
W
Ah Muzen Cab
THANKS TH0
Ah Muzen Cab
1
0
6
4
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,313
Damage
24,849
29,571
Taken
28,421
21,333
Mitigated
21,112
7,954
Healing
12,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
6,134
1,515
315
3,800
11,875
12,482
0
6,579
5,296
0
13,517
W
7,105
276
0
2,177
10,713
10,669
224
3,340
6,603
12,666
0
L
7,530
1,307
673
1,882
9,332
4,134
0
6,109
3,223
34,002
0
W
10,844
789
488
5,968
10,665
7,240
166
3,301
6,943
52,533
0
W
Ah Muzen Cab
THANKS TH0
Ah Muzen Cab
6,900
3,346
250
3,155
7,043
3,203
842
1,692
4,953
0
30,730
L
6,649
1,646
0
1,284
8,364
4,717
0
5,285
3,079
0
20,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,165
Gold Earned
25,369
140
Minions Killed
132
0
Camps Cleared
0
556,303
Distance Traveled
595,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,586
659
23
2
0
195,857
0
W
Ares
8,933
893
7
1
0
195,686
0
L
Eset
7,956
796
77
8
0
167,342
0
W
Hades
8,833
883
82
8
0
201,064
0
W
Ah Muzen Cab
7,603
760
43
4
0
198,866
0
L
Ravana
6,623
662
40
4
0
193,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role