Player Matchup

Jormungandr
Jormungandr
DukeDirtyWork
Jormungandr
Level 56
God Stats
169W - 169L
1,451 SR
Queue Stats
169W - 169L
1,437 Elo+
Solo
Martichoras
Martichoras
Kiler4788
Martichoras
Level 12
God Stats
4W - 7L
1,881 SR
Queue Stats
31W - 39L
1,453 Elo+
Party 2
Cthulhu
Cthulhu
MightyTaggart
Cthulhu
Level 43
God Stats
1W - 4L
1,347 SR
Queue Stats
40W - 54L
1,409 Elo+
Party 2
Thanatos
Thanatos
PACO7292
Thanatos
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Party 3
Anubis
Anubis
averyunderhill
Anubis
Level 25
God Stats
2W - 10L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 3
Team Averages
Level 33
1,536 SR
1,460 Elo+

VS

Team Averages
Level 97
1,541 SR
1,499 Elo+
Janus
Janus
AlexyssJr87
Janus
Level 88
God Stats
2W - 0L
1,726 SR
Queue Stats
3W - 3L
1,427 Elo+
Party 1
Hun Batz
Hun Batz
Dannl55l
Hun Batz
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 70L
1,517 Elo+
Party 1
Ymir
Ymir
NeegoNes
Ymir
Level 93
God Stats
3W - 2L
1,338 SR
Queue Stats
3W - 2L
1,517 Elo+
Party 1
Loki
Loki
carlosgoon
Loki
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 16L
1,517 Elo+
Party 1
Neith
Neith
miclokik
Neith
Level 123
God Stats
3W - 0L
1,640 SR
Queue Stats
3W - 2L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DukeDirtyWork
Jormungandr
16
0 / 5 / 2
10,170
484
8,088
18,174
15,989
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Martichoras
Kiler4788
Martichoras
17
5 / 5 / 2
10,429
497
11,302
18,660
9,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
14
2 / 3 / 2
9,799
467
7,890
18,861
19,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
PACO7292
Thanatos
10
1 / 8 / 3
7,425
354
4,700
12,437
4,366
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

15
3 / 4 / 2
9,590
457
9,082
14,502
7,331
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 10
11,402
543
14,425
12,017
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Dannl55l
Hun Batz
20
3 / 0 / 4
12,550
598
10,003
16,471
14,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
15
1 / 1 / 12
10,768
513
5,244
14,738
17,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
11 / 2 / 5
13,339
635
18,387
17,467
7,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Neith
miclokik
Neith
15
3 / 4 / 6
9,984
475
8,822
14,557
6,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
11
Kills
24
25
Deaths
11
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
6
4
10
2.75
W
Hun Batz
Dannl55l
Hun Batz
3
0
4
5
L
Jormungandr
DukeDirtyWork
Jormungandr
0
5
2
0.2
L
Martichoras
Kiler4788
Martichoras
5
5
2
1.2
L
Cthulhu
2
3
2
1
W
Ymir
1
1
12
7
L
Thanatos
PACO7292
Thanatos
1
8
3
0.31
L
3
4
2
1
W
11
2
5
6.75
W
Neith
miclokik
Neith
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,062
Damage
56,881
82,634
Taken
75,250
56,906
Mitigated
50,246
26,750
Healing
12,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,425
1,227
0
250
12,017
4,009
1,763
6,388
5,629
87,061
0
W
Hun Batz
Dannl55l
Hun Batz
10,003
2,519
0
6,421
16,471
14,910
760
4,662
11,809
0
118,827
L
Jormungandr
DukeDirtyWork
Jormungandr
8,088
1,172
159
3,860
18,174
15,989
824
2,202
15,314
86,610
0
L
Martichoras
Kiler4788
Martichoras
11,302
5,452
0
6,936
18,660
9,653
1,164
2,327
16,277
0
84,858
L
Cthulhu
7,890
340
2,354
3,563
18,861
19,567
54
5,059
13,685
38,155
661
W
Ymir
5,244
1,332
0
1,827
14,738
17,397
0
6,186
8,552
25,988
0
L
Thanatos
PACO7292
Thanatos
4,700
1,290
61
3,641
12,437
4,366
190
3,667
8,770
0
19,029
L
9,082
531
60
6,116
14,502
7,331
682
6,414
8,041
74,425
0
W
18,387
5,345
0
411
17,467
7,695
2,619
4,558
12,909
0
121,166
W
Neith
miclokik
Neith
8,822
4,887
0
3,417
14,557
6,235
2,730
3,797
10,760
0
54,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,413
Gold Earned
58,043
485
Minions Killed
573
0
Camps Cleared
0
1,774,864
Distance Traveled
2,015,499
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,402
543
135
6
0
403,917
0
W
Hun Batz
12,550
598
172
8
0
415,387
4
L
Jormungandr
10,170
484
153
7
0
403,744
0
L
Martichoras
10,429
497
139
7
0
355,893
0
L
Cthulhu
9,799
467
48
2
0
380,997
7
W
Ymir
10,768
513
34
2
0
381,025
4
L
Thanatos
7,425
354
28
1
0
311,461
1
L
Anubis
9,590
457
117
6
0
322,769
5
W
Loki
13,339
635
161
8
0
458,655
0
W
Neith
9,984
475
71
3
0
356,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role