Player Matchup

Izanami
Izanami
Covfee
Izanami
Level 128
God Stats
3W - 4L
1,255 SR
Queue Stats
141W - 217L
1,476 Elo+
Party 2
Pele
Pele
R4tr06961
Pele
Level 8
God Stats
3W - 3L
1,859 SR
Queue Stats
10W - 18L
1,595 Elo+
Party 2
Surtr
Surtr
SirBruhh
Surtr
Level 125
God Stats
14W - 19L
1,553 SR
Queue Stats
209W - 268L
1,493 Elo+
Party 2
Anubis
Anubis
Tyjumei
Anubis
Level 148
God Stats
5W - 15L
1,394 SR
Queue Stats
263W - 350L
1,421 Elo+
Party 2
Geb
Geb
untouchablman10
Geb
Level 68
God Stats
0W - 3L
1,203 SR
Queue Stats
202W - 280L
1,477 Elo+
Party 2
Team Averages
Level 95
1,453 SR
1,493 Elo+

VS

Team Averages
Level 147
1,568 SR
1,552 Elo+
Janus
Janus
Coot Intrute
Janus
Level 172
God Stats
29W - 20L
1,729 SR
Queue Stats
257W - 238L
1,602 Elo+
Party 1
Cupid
Cupid
PPPA Shokos
Cupid
Level 143
God Stats
1W - 1L
1,309 SR
Queue Stats
262W - 251L
1,527 Elo+
Solo
Awilix
Awilix
ResidualArc
Awilix
Level 106
God Stats
13W - 10L
1,753 SR
Queue Stats
839W - 848L
1,486 Elo+
Solo
Cu Chulainn
Cu Chulainn
The Wibb
Cu Chulainn
Level 194
God Stats
6W - 8L
1,548 SR
Queue Stats
357W - 323L
1,568 Elo+
Party 1
Athena
Athena
stephang
Athena
Level 122
God Stats
4W - 2L
1,500 SR
Queue Stats
316W - 297L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Covfee
Izanami
9
0 / 1 / 1
5,221
522
4,852
5,121
1,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
7
0 / 5 / 0
4,582
458
3,980
10,245
3,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Surtr
SirBruhh
Surtr
9
0 / 1 / 0
5,118
512
2,586
5,846
2,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Tyjumei
Anubis
10
0 / 2 / 0
5,502
550
574
4,851
1,927
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 3 / 0
4,962
496
3,836
8,526
6,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
6,382
638
3,435
2,214
702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 1
5,403
540
3,976
6,944
2,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
9
1 / 0 / 3
5,463
546
2,844
4,746
1,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Cu Chulainn
The Wibb
Cu Chulainn
11
5 / 0 / 1
6,851
685
8,292
7,929
5,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
stephang
Athena
8
2 / 0 / 1
5,729
573
3,656
9,323
5,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
12
12
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
L
Izanami
Covfee
Izanami
0
1
1
0.5
W
1
1
1
1.5
L
Pele
0
5
0
0
W
Awilix
1
0
3
2.5
L
Surtr
SirBruhh
Surtr
0
1
0
0
W
Cu Chulainn
The Wibb
Cu Chulainn
5
0
1
5.5
L
Anubis
Tyjumei
Anubis
0
2
0
0
W
Athena
stephang
Athena
2
0
1
2.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,828
Damage
22,203
34,589
Taken
31,156
16,680
Mitigated
16,322
10,587
Healing
10,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,435
158
0
415
2,214
702
0
188
2,026
39,112
0
L
Izanami
Covfee
Izanami
4,852
3,561
0
2,383
5,121
1,801
813
1,539
3,540
0
42,511
W
3,976
1,696
955
3,498
6,944
2,567
0
2,046
4,898
0
34,979
L
Pele
3,980
786
0
1,530
10,245
3,385
0
507
9,694
0
26,301
W
Awilix
2,844
1,219
0
520
4,746
1,422
0
417
4,329
0
26,120
L
Surtr
SirBruhh
Surtr
2,586
1,148
0
3,270
5,846
2,869
0
610
5,160
1,080
36,622
W
Cu Chulainn
The Wibb
Cu Chulainn
8,292
1,684
0
1,475
7,929
5,750
39
26
7,903
0
57,552
L
Anubis
Tyjumei
Anubis
574
104
0
1,884
4,851
1,927
0
1,477
3,272
39,286
0
W
Athena
stephang
Athena
3,656
1,044
296
3,074
9,323
5,881
0
1,893
7,430
19,065
0
L
3,836
436
318
1,202
8,526
6,698
0
2,652
5,832
12,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,385
Gold Earned
29,828
272
Minions Killed
291
0
Camps Cleared
0
974,374
Distance Traveled
1,039,682
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,382
638
83
8
0
212,646
2
L
Izanami
5,221
522
75
8
0
164,244
2
W
Cupid
5,403
540
61
6
0
162,627
0
L
Pele
4,582
458
36
4
0
192,873
4
W
Awilix
5,463
546
49
5
0
245,853
0
L
Surtr
5,118
512
64
6
0
258,641
4
W
Cu Chulainn
6,851
685
78
8
0
199,008
0
L
Anubis
5,502
550
90
9
0
169,688
2
W
Athena
5,729
573
20
2
0
219,548
3
L
Geb
4,962
496
7
1
0
188,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role