Player Matchup

Chronos
Chronos
Dashugg
Chronos
Level 3
God Stats
7W - 3L
1,718 SR
Queue Stats
14W - 6L
1,685 Elo+
Party 1
Ra
Ra
Starve Marve
Ra
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 68L
1,587 Elo+
Party 1
Achilles
Achilles
Tryezk
Achilles
Level 88
God Stats
7W - 12L
1,408 SR
Queue Stats
108W - 142L
1,580 Elo+
Party 1
Cliodhna
Cliodhna
diamondude556
Cliodhna
Level 129
God Stats
9W - 6L
1,765 SR
Queue Stats
223W - 266L
1,595 Elo+
Party 1
King Arthur
King Arthur
slesder
King Arthur
Level 108
God Stats
6W - 2L
1,278 SR
Queue Stats
36W - 36L
1,548 Elo+
Solo
Team Averages
Level 90
1,534 SR
1,599 Elo+

VS

Team Averages
Level 131
1,709 SR
1,557 Elo+
Ganesha
Ganesha
Archaic_Samuraii
Ganesha
Level 118
God Stats
2W - 0L
1,806 SR
Queue Stats
204W - 175L
1,549 Elo+
Solo
Cernunnos
Cernunnos
ImTheBigNasty
Cernunnos
Level 129
God Stats
19W - 23L
1,664 SR
Queue Stats
211W - 154L
1,661 Elo+
Solo
Hel
Hel
NightwingRising
Hel
Level 144
God Stats
3W - 0L
1,812 SR
Queue Stats
180W - 150L
1,506 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sparton220
Tsukuyomi
Level 125
God Stats
2W - 0L
1,738 SR
Queue Stats
190W - 160L
1,507 Elo+
Party 2
Atlas
Atlas
xXl Rune lXx
Atlas
Level 139
God Stats
19W - 10L
1,526 SR
Queue Stats
483W - 388L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dashugg
Chronos
13
0 / 3 / 3
7,338
524
7,431
12,699
4,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 3 / 2
7,909
565
4,688
9,832
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Tryezk
Achilles
13
4 / 0 / 1
7,216
515
6,342
13,099
12,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
diamondude556
Cliodhna
12
5 / 2 / 1
7,570
541
9,738
9,200
3,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
slesder
King Arthur
9
1 / 3 / 1
5,378
384
4,017
11,561
6,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 8
7,520
537
4,421
13,891
11,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
ImTheBigNasty
Cernunnos
15
3 / 1 / 2
8,879
634
10,436
10,035
4,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 3 / 2
7,434
531
7,434
7,244
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Sparton220
Tsukuyomi
14
6 / 0 / 1
8,315
594
7,234
10,013
4,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 5 / 0
6,738
481
5,807
9,911
5,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
11
Kills
11
11
Deaths
11
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
2
8
2
L
Chronos
Dashugg
Chronos
0
3
3
0.5
W
Cernunnos
ImTheBigNasty
Cernunnos
3
1
2
4
W
1
3
2
0.67
W
Tsukuyomi
Sparton220
Tsukuyomi
6
0
1
6.5
L
1
3
2
0.67
L
Achilles
Tryezk
Achilles
4
0
1
4.5
L
Cliodhna
diamondude556
Cliodhna
5
2
1
2.75
L
King Arthur
slesder
King Arthur
1
3
1
0.5
W
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,216
Damage
35,332
56,391
Taken
51,094
30,272
Mitigated
27,881
14,595
Healing
21,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,421
358
581
4,600
13,891
11,453
0
3,616
10,227
29,222
0
L
Chronos
Dashugg
Chronos
7,431
2,732
0
2,766
12,699
4,755
0
307
12,392
59,969
0
W
Cernunnos
ImTheBigNasty
Cernunnos
10,436
6,339
0
5,204
10,035
4,290
880
4,301
5,734
0
76,874
W
7,434
353
1,898
2,682
7,244
2,645
0
2,866
4,378
57,828
0
W
Tsukuyomi
Sparton220
Tsukuyomi
7,234
2,176
0
6,723
10,013
4,032
0
1,336
8,553
0
52,745
L
4,688
487
195
2,744
9,832
3,562
0
6,563
3,264
67,556
0
L
Achilles
Tryezk
Achilles
6,342
1,336
0
5,097
13,099
12,201
0
4,964
8,135
0
36,209
L
Cliodhna
diamondude556
Cliodhna
9,738
2,398
0
674
9,200
3,126
0
1,726
7,474
0
59,350
L
King Arthur
slesder
King Arthur
4,017
971
0
3,119
11,561
6,628
0
4,097
7,464
0
19,101
W
5,807
2,133
0
0
9,911
5,461
0
0
9,164
43,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,411
Gold Earned
38,886
381
Minions Killed
440
0
Camps Cleared
0
1,468,795
Distance Traveled
1,399,280
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,520
537
11
1
0
293,819
2
L
Chronos
7,338
524
105
8
0
294,059
0
W
Cernunnos
8,879
634
141
10
0
258,431
5
W
Hel
7,434
531
133
10
0
274,698
1
W
Tsukuyomi
8,315
594
92
7
0
331,547
2
L
Ra
7,909
565
128
9
0
282,167
0
L
Achilles
7,216
515
51
4
0
275,596
0
L
Cliodhna
7,570
541
74
5
0
322,559
0
L
King Arthur
5,378
384
23
2
0
294,414
0
W
Atlas
6,738
481
63
5
0
240,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role