Player Matchup

Merlin
Merlin
AC5_Gravity
Merlin
Level 36
God Stats
3W - 2L
1,581 SR
Queue Stats
43W - 60L
1,318 Elo+
Solo
Erlang Shen
Erlang Shen
Nahum824
Erlang Shen
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,379 Elo+
Solo
Cthulhu
Cthulhu
chenlezhi
Cthulhu
Level 214
God Stats
126W - 82L
1,600 SR
Queue Stats
1,274W - 1,259L
1,402 Elo+
Solo
Agni
Agni
h8nbake
Agni
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,367 Elo+
Solo
Cliodhna
Cliodhna
nebboy1
Cliodhna
Level 69
God Stats
4W - 2L
1,816 SR
Queue Stats
275W - 253L
1,533 Elo+
Solo
Team Averages
Level 109
1,599 SR
1,400 Elo+

VS

Team Averages
Level 80
1,408 SR
1,461 Elo+
Izanami
Izanami
XSanctii
Izanami
Level 103
God Stats
2W - 0L
1,302 SR
Queue Stats
3W - 0L
1,630 Elo+
Solo
Sylvanus
Sylvanus
eye-Bet_On_HITTA
Sylvanus
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
102W - 123L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
gobidog2015
Sun Wukong
Level 45
God Stats
3W - 5L
1,417 SR
Queue Stats
62W - 76L
1,354 Elo+
Solo
Nike
Nike
jostyv009
Nike
Level 100
God Stats
16W - 8L
1,500 SR
Queue Stats
558W - 536L
1,439 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rightiouskiller6
Morgan Le Fay
Level 81
God Stats
6W - 2L
1,320 SR
Queue Stats
78W - 82L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 6 / 0
6,719
448
7,782
13,830
5,306
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Nahum824
Erlang Shen
13
1 / 0 / 0
7,266
484
6,505
13,603
13,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
chenlezhi
Cthulhu
11
0 / 2 / 2
6,281
419
6,005
11,250
9,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
h8nbake
Agni
9
0 / 6 / 1
6,199
413
3,897
8,500
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cliodhna
nebboy1
Cliodhna
14
4 / 3 / 0
8,537
569
9,141
13,593
5,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
XSanctii
Izanami
16
4 / 0 / 3
8,862
591
8,923
10,526
4,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 1 / 4
7,738
516
3,730
11,642
9,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sun Wukong
gobidog2015
Sun Wukong
13
3 / 1 / 3
7,665
511
7,385
12,195
6,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
12
1 / 2 / 2
7,335
489
7,436
12,713
8,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
rightiouskiller6
Morgan Le Fay
15
5 / 3 / 2
9,152
610
9,694
9,890
4,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
16
17
Deaths
7
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
6
0
0
L
Erlang Shen
Nahum824
Erlang Shen
1
0
0
1
W
Izanami
XSanctii
Izanami
4
0
3
5.5
L
Cthulhu
chenlezhi
Cthulhu
0
2
2
0.5
W
3
1
4
5
W
Sun Wukong
gobidog2015
Sun Wukong
3
1
3
4.5
L
Agni
h8nbake
Agni
0
6
1
0.08
W
Nike
1
2
2
1
L
Cliodhna
nebboy1
Cliodhna
4
3
0
1.33
W
Morgan Le Fay
rightiouskiller6
Morgan Le Fay
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,330
Damage
37,168
60,776
Taken
56,966
36,891
Mitigated
33,820
13,899
Healing
24,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
7,782
1,921
0
4,502
13,830
5,306
0
1,051
12,779
54,285
0
L
Erlang Shen
Nahum824
Erlang Shen
6,505
2,794
0
4,382
13,603
13,338
0
923
11,471
0
49,440
W
Izanami
XSanctii
Izanami
8,923
6,641
0
4,171
10,526
4,960
2,429
6,812
3,714
0
90,666
L
Cthulhu
chenlezhi
Cthulhu
6,005
433
250
974
11,250
9,725
0
3,191
7,651
37,450
0
W
3,730
1,932
3,643
3,876
11,642
9,755
156
4,906
6,736
18,894
0
W
Sun Wukong
gobidog2015
Sun Wukong
7,385
1,940
0
5,549
12,195
6,287
0
2,217
9,978
0
50,015
L
Agni
h8nbake
Agni
3,897
235
0
490
8,500
2,904
0
4,008
4,070
30,774
0
W
Nike
7,436
1,057
0
5,826
12,713
8,208
0
50
12,663
0
42,928
L
Cliodhna
nebboy1
Cliodhna
9,141
1,650
0
3,301
13,593
5,618
0
2,860
10,209
0
63,903
W
Morgan Le Fay
rightiouskiller6
Morgan Le Fay
9,694
488
0
1,421
9,890
4,610
76
3,699
6,191
67,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,002
Gold Earned
40,752
356
Minions Killed
456
0
Camps Cleared
0
1,342,163
Distance Traveled
1,451,410
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,719
448
85
6
0
226,435
0
L
Erlang Shen
7,266
484
75
5
0
268,790
0
W
Izanami
8,862
591
154
10
0
276,620
0
L
Cthulhu
6,281
419
49
3
0
300,291
0
W
Sylvanus
7,738
516
22
1
0
244,357
1
W
Sun Wukong
7,665
511
83
6
0
333,863
0
L
Agni
6,199
413
61
4
0
202,155
0
W
Nike
7,335
489
73
5
0
312,069
0
L
Cliodhna
8,537
569
86
6
0
344,492
3
W
Morgan Le Fay
9,152
610
124
8
0
284,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role