Player Matchup

Janus
Janus
HiimRigby
Janus
Level 34
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 57L
1,700 Elo+
Party 2
Cabrakan
Cabrakan
ItsMeWiz97
Cabrakan
Level 38
God Stats
2W - 1L
1,696 SR
Queue Stats
70W - 27L
1,842 Elo+
Party 2
Rama
Rama
Vaniissh
Rama
Level 82
God Stats
3W - 0L
1,811 SR
Queue Stats
131W - 116L
1,676 Elo+
Party 2
Team Averages
Level 51
1,669 SR
1,739 Elo+

VS

Team Averages
Level 43
1,499 SR
1,510 Elo+
Erlang Shen
Erlang Shen
Greed5
Erlang Shen
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 30L
1,576 Elo+
Party 1
Scylla
Scylla
StankeNotSak
Scylla
Level 17
God Stats
1W - 2L
1,498 SR
Queue Stats
6W - 6L
1,510 Elo+
Party 1
Cernunnos
Cernunnos
alexneo09
Cernunnos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
HiimRigby
Janus
15
3 / 1 / 7
9,274
773
12,366
9,012
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
ItsMeWiz97
Cabrakan
15
0 / 2 / 10
9,619
802
7,602
20,218
18,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
16
8 / 3 / 1
10,031
836
12,794
9,652
4,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Greed5
Erlang Shen
13
2 / 3 / 2
8,135
678
8,200
16,594
13,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
13
3 / 3 / 0
8,798
733
11,051
9,380
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
alexneo09
Cernunnos
13
1 / 5 / 2
7,963
664
7,532
11,804
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
11
Kills
6
6
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Greed5
Erlang Shen
2
3
2
1
W
Janus
HiimRigby
Janus
3
1
7
6.5
W
Cabrakan
ItsMeWiz97
Cabrakan
0
2
10
2.5
L
Scylla
3
3
0
1
W
Rama
8
3
1
2.83
L
Cernunnos
alexneo09
Cernunnos
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,762
Damage
26,783
38,882
Taken
37,778
26,566
Mitigated
21,796
7,735
Healing
7,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Greed5
Erlang Shen
8,200
3,834
0
3,842
16,594
13,894
0
7,636
8,958
0
22,224
W
Janus
HiimRigby
Janus
12,366
1,016
0
250
9,012
3,395
363
4,078
4,934
46,899
0
W
Cabrakan
ItsMeWiz97
Cabrakan
7,602
1,542
0
6,448
20,218
18,517
23
3,695
16,523
25,197
0
L
Scylla
11,051
719
0
2,289
9,380
3,416
0
5,251
4,129
35,454
0
W
Rama
12,794
9,408
0
1,037
9,652
4,654
2,695
3,346
6,306
0
50,719
L
Cernunnos
alexneo09
Cernunnos
7,532
4,063
0
1,483
11,804
4,486
0
7,173
4,631
0
23,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,924
Gold Earned
24,896
173
Minions Killed
119
0
Camps Cleared
0
653,818
Distance Traveled
627,933
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,135
678
23
2
0
210,760
0
W
Janus
9,274
773
76
6
0
241,007
0
W
Cabrakan
9,619
802
20
2
0
216,200
0
L
Scylla
8,798
733
64
5
0
213,224
2
W
Rama
10,031
836
77
6
0
196,611
0
L
Cernunnos
7,963
664
32
3
0
203,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role