Player Matchup

Horus
Horus
CrusnikKiller
Horus
Level 119
God Stats
3W - 4L
1,500 SR
Queue Stats
256W - 263L
1,388 Elo+
Solo
Cupid
Cupid
Gunnnboy
Cupid
Level 144
God Stats
4W - 3L
1,706 SR
Queue Stats
109W - 132L
1,359 Elo+
Solo
Atlas
Atlas
IIIWumboIII
Atlas
Level 107
God Stats
13W - 9L
1,638 SR
Queue Stats
191W - 163L
1,505 Elo+
Solo
Mercury
Mercury
JoshBanda
Mercury
Level 82
God Stats
46W - 36L
1,516 SR
Queue Stats
82W - 75L
1,552 Elo+
Solo
Janus
Janus
Newsflash
Janus
Level 81
God Stats
3W - 3L
1,322 SR
Queue Stats
38W - 27L
1,535 Elo+
Solo
Team Averages
Level 107
1,536 SR
1,468 Elo+

VS

Team Averages
Level 105
1,470 SR
1,443 Elo+
He Bo
He Bo
Darkk_Abyss
He Bo
Level 110
God Stats
0W - 1L
1,258 SR
Queue Stats
72W - 80L
1,423 Elo+
Party 1
Merlin
Merlin
Lucky_Legend18
Merlin
Level 97
God Stats
1W - 3L
1,312 SR
Queue Stats
71W - 78L
1,419 Elo+
Party 1
Mulan
Mulan
SchyRoxx
Mulan
Level 141
God Stats
10W - 16L
1,557 SR
Queue Stats
28W - 34L
1,474 Elo+
Solo
Sylvanus
Sylvanus
TreyThaKid3
Sylvanus
Level 72
God Stats
24W - 26L
1,485 SR
Queue Stats
222W - 214L
1,439 Elo+
Solo
Heimdallr
Heimdallr
XxST4RK1LL3RxX
Heimdallr
Level 105
God Stats
4W - 2L
1,737 SR
Queue Stats
133W - 128L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 3
7,399
462
4,137
14,216
9,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cupid
Gunnnboy
Cupid
13
2 / 0 / 4
7,915
495
8,055
9,008
4,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 1 / 8
8,520
533
14,125
16,275
11,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
JoshBanda
Mercury
15
3 / 0 / 7
8,718
545
6,676
12,317
4,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Newsflash
Janus
16
5 / 1 / 4
9,824
614
13,566
8,180
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 1
8,444
528
8,793
10,632
3,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 2
8,377
524
9,737
9,234
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
SchyRoxx
Mulan
12
2 / 7 / 0
7,949
497
8,546
18,043
13,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
TreyThaKid3
Sylvanus
11
0 / 2 / 3
7,394
462
3,877
11,548
8,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
XxST4RK1LL3RxX
Heimdallr
12
0 / 4 / 1
7,222
451
7,890
15,436
7,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
17
Kills
4
4
Deaths
17
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
L
1
0
1
1.5
W
Cupid
Gunnnboy
Cupid
2
0
4
4
W
4
1
8
8
W
Mercury
JoshBanda
Mercury
3
0
7
6.5
L
1
4
2
0.5
W
Janus
Newsflash
Janus
5
1
4
7
L
Mulan
SchyRoxx
Mulan
2
7
0
0.29
L
Sylvanus
TreyThaKid3
Sylvanus
0
2
3
0.75
L
Heimdallr
XxST4RK1LL3RxX
Heimdallr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,559
Damage
38,843
59,996
Taken
64,893
33,924
Mitigated
36,471
18,768
Healing
24,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,137
1,640
1,283
5,804
14,216
9,428
37
5,819
8,331
0
38,260
L
8,793
736
0
5,601
10,632
3,840
0
2,504
7,905
72,809
0
W
Cupid
Gunnnboy
Cupid
8,055
3,628
636
4,192
9,008
4,486
100
1,344
7,664
0
51,852
W
14,125
2,499
0
3,883
16,275
11,559
218
6,254
9,421
49,520
613
W
Mercury
JoshBanda
Mercury
6,676
3,520
0
638
12,317
4,982
801
3,586
8,561
0
76,920
L
9,737
297
0
413
9,234
3,530
0
4,491
4,258
72,445
0
W
Janus
Newsflash
Janus
13,566
855
120
2,212
8,180
3,469
81
5,931
2,182
95,990
0
L
Mulan
SchyRoxx
Mulan
8,546
1,897
0
4,041
18,043
13,012
0
9,454
7,014
1,673
46,131
L
Sylvanus
TreyThaKid3
Sylvanus
3,877
908
5,415
4,585
11,548
8,721
213
6,097
5,169
26,013
0
L
Heimdallr
XxST4RK1LL3RxX
Heimdallr
7,890
3,423
0
4,454
15,436
7,368
503
2,003
13,019
0
55,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,376
Gold Earned
39,386
461
Minions Killed
436
0
Camps Cleared
0
1,738,482
Distance Traveled
1,509,732
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,399
462
50
3
0
307,812
0
L
He Bo
8,444
528
107
7
0
357,919
3
W
Cupid
7,915
495
83
5
0
334,245
2
W
Atlas
8,520
533
78
5
0
325,439
0
W
Mercury
8,718
545
101
6
0
427,660
0
L
Merlin
8,377
524
128
8
0
304,781
4
W
Janus
9,824
614
149
9
0
343,326
0
L
Mulan
7,949
497
67
4
0
280,414
0
L
Sylvanus
7,394
462
40
3
0
284,717
2
L
Heimdallr
7,222
451
94
6
0
281,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role