Player Matchup

Artio
Artio
DemonicxUnikorn
Artio
Level 69
God Stats
1W - 3L
1,057 SR
Queue Stats
39W - 47L
1,435 Elo+
Party 1
Vulcan
Vulcan
XBorkx
Vulcan
Level 113
God Stats
2W - 3L
1,165 SR
Queue Stats
45W - 42L
1,497 Elo+
Party 1
Rama
Rama
nickolie19
Rama
Level 68
God Stats
5W - 3L
1,299 SR
Queue Stats
17W - 22L
1,445 Elo+
Party 1
Team Averages
Level 83
1,173 SR
1,459 Elo+

VS

Team Averages
Level 104
1,729 SR
1,467 Elo+
Rama
Rama
Aztigenzo
Rama
Level 47
God Stats
4W - 3L
1,720 SR
Queue Stats
83W - 115L
1,462 Elo+
Party 2
He Bo
He Bo
Camdeon21
He Bo
Level 85
God Stats
3W - 3L
1,617 SR
Queue Stats
96W - 126L
1,484 Elo+
Party 2
Sun Wukong
Sun Wukong
monkey joe 7
Sun Wukong
Level 179
God Stats
1W - 2L
1,851 SR
Queue Stats
52W - 61L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 6
9,004
750
2,828
15,014
16,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
XBorkx
Vulcan
13
1 / 1 / 7
8,587
716
15,272
7,086
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
5 / 2 / 3
9,371
781
9,832
7,383
3,718
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
1 / 2 / 1
7,310
609
4,155
9,314
3,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
Camdeon21
He Bo
15
4 / 5 / 1
9,392
783
9,791
11,554
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
monkey joe 7
Sun Wukong
13
0 / 1 / 2
7,344
612
5,664
14,049
7,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
8
Kills
5
5
Deaths
8
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
1
2
1
0.75
L
He Bo
Camdeon21
He Bo
4
5
1
0.9
W
2
2
6
2.5
W
Vulcan
XBorkx
Vulcan
1
1
7
4.5
L
Sun Wukong
monkey joe 7
Sun Wukong
0
1
2
1
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,932
Damage
19,610
29,483
Taken
34,917
23,392
Mitigated
15,106
8,491
Healing
7,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
4,155
3,656
0
1,311
9,314
3,431
0
5,107
4,207
0
14,454
L
He Bo
Camdeon21
He Bo
9,791
1,258
188
2,460
11,554
4,129
0
5,663
5,891
42,935
0
W
2,828
497
611
4,444
15,014
16,289
669
4,171
10,843
7,797
0
W
Vulcan
XBorkx
Vulcan
15,272
6,736
235
2,240
7,086
3,385
492
2,869
4,217
60,527
0
L
Sun Wukong
monkey joe 7
Sun Wukong
5,664
712
273
3,657
14,049
7,546
0
7,403
6,646
0
31,976
W
9,832
7,748
0
961
7,383
3,718
2,917
3,073
4,310
0
32,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,962
Gold Earned
24,046
131
Minions Killed
136
0
Camps Cleared
0
574,283
Distance Traveled
633,119
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,310
609
23
2
0
166,326
0
L
He Bo
9,392
783
58
5
0
216,312
0
W
Artio
9,004
750
11
1
0
199,427
0
W
Vulcan
8,587
716
82
7
0
225,960
0
L
Sun Wukong
7,344
612
55
5
0
250,481
2
W
Rama
9,371
781
38
3
0
148,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role