Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ABigCrab
Tsukuyomi
Level 87
God Stats
17W - 9L
1,715 SR
Queue Stats
72W - 48L
1,473 Elo+
Solo
Izanami
Izanami
Carnage010
Izanami
Level 15
God Stats
8W - 5L
1,375 SR
Queue Stats
17W - 17L
1,398 Elo+
Party 2
Neith
Neith
Mistershadow122
Neith
Level 144
God Stats
3W - 4L
1,475 SR
Queue Stats
94W - 76L
1,472 Elo+
Solo
Zeus
Zeus
TacticsMaster
Zeus
Level 69
God Stats
2W - 4L
1,363 SR
Queue Stats
174W - 151L
1,518 Elo+
Party 2
Team Averages
Level 81
1,486 SR
1,472 Elo+

VS

Team Averages
Level 76
1,487 SR
1,443 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AbyssalExtract
Sun Wukong
Level 73
God Stats
12W - 10L
1,406 SR
Queue Stats
146W - 163L
1,415 Elo+
Party 1
Jormungandr
Jormungandr
CarpetDamon
Jormungandr
Level 62
God Stats
2W - 4L
1,437 SR
Queue Stats
235W - 205L
1,453 Elo+
Solo
Arachne
Arachne
Lokislover
Arachne
Level 75
God Stats
53W - 41L
1,502 SR
Queue Stats
455W - 465L
1,405 Elo+
Party 1
Chronos
Chronos
TheChiknNugget
Chronos
Level 84
God Stats
14W - 8L
1,589 SR
Queue Stats
180W - 163L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 0 / 1
5,514
551
2,753
5,191
4,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
ABigCrab
Tsukuyomi
11
6 / 2 / 2
6,740
674
6,310
7,661
2,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Carnage010
Izanami
8
1 / 1 / 1
4,893
489
2,556
6,695
2,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 0 / 2
6,394
639
5,086
4,423
1,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 2
6,182
618
1,610
3,122
716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
3 / 2 / 0
6,374
637
1,024
7,036
2,411
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
AbyssalExtract
Sun Wukong
8
0 / 5 / 0
4,938
494
2,286
10,190
5,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
CarpetDamon
Jormungandr
9
0 / 2 / 2
5,515
552
3,104
6,487
4,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Lokislover
Arachne
8
0 / 3 / 1
5,112
511
3,958
9,212
3,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 0
5,539
554
4,503
3,528
1,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
11
Kills
5
5
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
1
1.5
L
Cliodhna
 
Cliodhna
3
2
0
1.5
W
Tsukuyomi
ABigCrab
Tsukuyomi
6
2
2
3.5
L
Sun Wukong
AbyssalExtract
Sun Wukong
0
5
0
0
W
Izanami
Carnage010
Izanami
1
1
1
1.5
L
Jormungandr
CarpetDamon
Jormungandr
0
2
2
0.5
L
Arachne
Lokislover
Arachne
0
3
1
0.17
W
2
0
2
3
W
1
2
2
1
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,315
Damage
14,875
27,092
Taken
36,453
12,187
Mitigated
17,262
7,476
Healing
8,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,753
450
0
1,787
5,191
4,756
0
2,032
3,159
14,063
0
L
Cliodhna
 
Cliodhna
1,024
0
0
3,070
7,036
2,411
0
447
6,589
0
38,522
W
Tsukuyomi
ABigCrab
Tsukuyomi
6,310
1,433
0
965
7,661
2,606
0
712
6,949
0
37,975
L
Sun Wukong
AbyssalExtract
Sun Wukong
2,286
123
0
1,432
10,190
5,537
76
0
10,190
0
30,457
W
Izanami
Carnage010
Izanami
2,556
1,967
0
2,208
6,695
2,538
0
4,641
2,054
0
29,546
L
Jormungandr
CarpetDamon
Jormungandr
3,104
857
0
2,150
6,487
4,851
0
1,455
5,032
25,671
0
L
Arachne
Lokislover
Arachne
3,958
2,786
0
546
9,212
3,087
112
1,605
7,607
0
36,254
W
5,086
912
0
2,266
4,423
1,571
0
0
4,423
0
45,571
W
1,610
224
0
250
3,122
716
45
0
3,122
35,043
0
L
4,503
1,939
0
1,125
3,528
1,376
0
856
2,672
34,229
4,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,723
Gold Earned
27,478
276
Minions Killed
296
0
Camps Cleared
0
997,022
Distance Traveled
1,027,827
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,514
551
23
2
0
189,786
2
L
Cliodhna
6,374
637
82
8
0
214,689
0
W
Tsukuyomi
6,740
674
61
6
0
225,873
0
L
Sun Wukong
4,938
494
54
5
0
178,633
0
W
Izanami
4,893
489
57
6
0
183,930
0
L
Jormungandr
5,515
552
32
3
0
201,351
2
L
Arachne
5,112
511
49
5
0
217,795
0
W
Neith
6,394
639
61
6
0
197,334
0
W
Zeus
6,182
618
74
7
0
200,099
3
L
Chronos
5,539
554
79
8
0
215,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role