Player Matchup

Merlin
Merlin
KissingDudez
Merlin
Level 127
God Stats
0W - 2L
1,670 SR
Queue Stats
0W - 4L
1,184 Elo+
Party 1
Cthulhu
Cthulhu
SeanOnPC
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,077 Elo+
Party 1
Guan Yu
Guan Yu
Xcvier
Guan Yu
Level 97
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 4L
1,184 Elo+
Party 1
Team Averages
Level 76
1,485 SR
1,148 Elo+

VS

Team Averages
Level 53
1,560 SR
1,366 Elo+
Baron Samedi
Baron Samedi
PuchiPro2007
Baron Samedi
Level 49
God Stats
5W - 9L
1,470 SR
Queue Stats
75W - 97L
1,325 Elo+
Party 2
Cupid
Cupid
SSJJONI12
Cupid
Level 22
God Stats
3W - 2L
1,552 SR
Queue Stats
17W - 37L
1,223 Elo+
Party 2
Fenrir
Fenrir
TheArchitect66
Fenrir
Level 89
God Stats
10W - 6L
1,659 SR
Queue Stats
83W - 80L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
0 / 4 / 3
8,696
621
9,953
12,868
5,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
SeanOnPC
Cthulhu
13
0 / 4 / 3
8,293
592
5,688
11,419
13,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
Xcvier
Guan Yu
15
3 / 0 / 0
9,251
661
7,390
12,407
12,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PuchiPro2007
Baron Samedi
16
3 / 1 / 5
10,182
727
12,575
6,701
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
SSJJONI12
Cupid
17
1 / 0 / 6
9,568
683
8,401
6,515
2,999
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 2 / 4
9,742
696
10,916
16,718
18,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
3
Kills
8
8
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
4
3
0.38
W
Baron Samedi
PuchiPro2007
Baron Samedi
3
1
5
5.5
W
Cupid
SSJJONI12
Cupid
1
0
6
4
L
Cthulhu
SeanOnPC
Cthulhu
0
4
3
0.38
W
4
2
4
3
L
Guan Yu
Xcvier
Guan Yu
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,031
Damage
31,892
36,694
Taken
29,934
31,010
Mitigated
25,047
10,148
Healing
12,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
9,953
1,047
0
1,247
12,868
5,307
85
2,953
9,284
49,148
0
W
Baron Samedi
PuchiPro2007
Baron Samedi
12,575
1,501
2,067
1,106
6,701
3,302
1,370
4,141
2,269
62,257
0
W
Cupid
SSJJONI12
Cupid
8,401
3,004
1,852
2,794
6,515
2,999
1,438
4,214
2,023
0
32,878
L
Cthulhu
SeanOnPC
Cthulhu
5,688
759
0
586
11,419
13,430
46
4,572
6,622
9,709
0
W
10,916
3,407
0
4,424
16,718
18,746
456
6,438
9,036
0
26,789
L
Guan Yu
Xcvier
Guan Yu
7,390
1,048
3,931
4,384
12,407
12,273
0
5,144
7,127
0
25,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,240
Gold Earned
29,492
127
Minions Killed
177
0
Camps Cleared
0
676,613
Distance Traveled
758,984
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,696
621
79
6
0
207,093
4
W
Baron Samedi
10,182
727
93
7
0
234,097
0
W
Cupid
9,568
683
48
3
0
245,564
0
L
Cthulhu
8,293
592
11
1
0
206,762
0
W
Fenrir
9,742
696
36
3
0
279,323
0
L
Guan Yu
9,251
661
37
3
0
262,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role