Player Matchup

Izanami
Izanami
Azhpx
Izanami
Level 38
God Stats
25W - 12L
1,685 SR
Queue Stats
63W - 52L
1,509 Elo+
Party 2
Pele
Pele
COOL5184
Pele
Level 82
God Stats
76W - 67L
1,532 SR
Queue Stats
92W - 83L
1,520 Elo+
Party 2
Cerberus
Cerberus
SpasticWalrus81
Cerberus
Level 47
God Stats
7W - 5L
1,628 SR
Queue Stats
38W - 38L
1,506 Elo+
Party 3
Hades
Hades
ajb30
Hades
Level 88
God Stats
3W - 1L
1,752 SR
Queue Stats
61W - 50L
1,544 Elo+
Solo
Neith
Neith
mourningcoffee
Neith
Level 25
God Stats
8W - 8L
1,389 SR
Queue Stats
38W - 36L
1,506 Elo+
Party 3
Team Averages
Level 56
1,597 SR
1,517 Elo+

VS

Team Averages
Level 52
1,703 SR
1,487 Elo+
Mercury
Mercury
AngeIlovesu
Mercury
Level 47
God Stats
2W - 2L
1,725 SR
Queue Stats
38W - 36L
1,462 Elo+
Party 1
Merlin
Merlin
KuzenbosGun
Merlin
Level 46
God Stats
3W - 4L
1,837 SR
Queue Stats
78W - 69L
1,606 Elo+
Solo
Ao Kuang
Ao Kuang
Rand0mKr1tz
Ao Kuang
Level 65
God Stats
8W - 9L
1,621 SR
Queue Stats
260W - 264L
1,499 Elo+
Solo
Scylla
Scylla
ScyIIable
Scylla
Level 62
God Stats
14W - 14L
1,667 SR
Queue Stats
47W - 47L
1,454 Elo+
Party 1
Neith
Neith
xdchitinbx
Neith
Level 41
God Stats
4W - 4L
1,667 SR
Queue Stats
62W - 48L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Azhpx
Izanami
13
5 / 0 / 0
7,780
707
9,118
7,236
3,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
10
4 / 0 / 0
6,497
591
1,869
6,011
2,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
9
2 / 2 / 3
6,064
551
2,334
10,125
6,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
ajb30
Hades
11
3 / 2 / 3
6,684
608
8,049
9,575
5,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 1 / 3
5,907
537
4,081
6,495
2,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AngeIlovesu
Mercury
9
0 / 6 / 3
5,293
481
2,495
9,761
2,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
10
0 / 2 / 0
5,556
505
1,889
5,004
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Rand0mKr1tz
Ao Kuang
10
3 / 3 / 0
5,946
541
8,560
14,320
5,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Scylla
ScyIIable
Scylla
9
1 / 2 / 1
5,508
501
3,690
4,958
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
9
1 / 1 / 1
5,201
473
3,536
5,688
1,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
14
Kills
5
5
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
AngeIlovesu
Mercury
0
6
3
0.25
W
Izanami
Azhpx
Izanami
5
0
0
5
W
Pele
4
0
0
4
L
Merlin
0
2
0
0
L
Ao Kuang
Rand0mKr1tz
Ao Kuang
3
3
0
1
L
Scylla
ScyIIable
Scylla
1
2
1
0.75
W
Cerberus
2
2
3
1.75
W
Hades
ajb30
Hades
3
2
3
2.25
W
0
1
3
1.5
L
Neith
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,451
Damage
20,170
39,442
Taken
39,731
19,258
Mitigated
13,641
18,115
Healing
11,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AngeIlovesu
Mercury
2,495
1,186
0
152
9,761
2,936
439
2,146
7,615
0
24,484
W
Izanami
Azhpx
Izanami
9,118
5,709
0
4,289
7,236
3,000
1,397
3,674
3,562
0
68,228
W
Pele
1,869
515
0
3,567
6,011
2,013
0
365
5,646
0
41,905
L
Merlin
1,889
273
0
751
5,004
1,747
0
0
5,004
42,004
0
L
Ao Kuang
Rand0mKr1tz
Ao Kuang
8,560
2,535
0
7,916
14,320
5,831
0
6,650
7,670
34,354
0
L
Scylla
ScyIIable
Scylla
3,690
335
0
1,614
4,958
1,329
478
553
4,405
32,621
0
W
Cerberus
2,334
112
1,165
2,671
10,125
6,402
0
2,654
7,471
21,963
0
W
Hades
ajb30
Hades
8,049
1,604
140
4,667
9,575
5,370
644
5,584
3,991
43,868
0
W
4,081
1,858
0
1,616
6,495
2,473
0
1,862
4,633
0
44,792
L
Neith
3,536
1,657
0
1,307
5,688
1,798
128
1,034
4,654
0
27,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,932
Gold Earned
27,504
378
Minions Killed
269
0
Camps Cleared
0
1,096,272
Distance Traveled
1,075,868
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,293
481
43
4
0
216,699
0
W
Izanami
7,780
707
116
11
0
214,602
0
W
Pele
6,497
591
65
6
0
269,392
0
L
Merlin
5,556
505
74
7
0
189,767
1
L
Ao Kuang
5,946
541
44
4
0
221,644
0
L
Scylla
5,508
501
59
5
0
231,946
4
W
Cerberus
6,064
551
52
5
0
215,414
0
W
Hades
6,684
608
67
6
0
194,119
0
W
Neith
5,907
537
78
7
0
202,745
0
L
Neith
5,201
473
49
4
0
215,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role