Player Matchup

Danzaburou
Danzaburou
ORA_Jotaro
Danzaburou
Level 82
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 26L
1,550 Elo+
Party 1
Baba Yaga
Baba Yaga
Phoenixgamer2468
Baba Yaga
Level 48
God Stats
3W - 3L
1,300 SR
Queue Stats
28W - 24L
1,538 Elo+
Party 1
Amaterasu
Amaterasu
docfimbres
Amaterasu
Level 95
God Stats
1W - 1L
1,201 SR
Queue Stats
18W - 19L
1,451 Elo+
Party 1
Team Averages
Level 75
1,334 SR
1,513 Elo+

VS

Team Averages
Level 80
1,441 SR
1,344 Elo+
Surtr
Surtr
El_BeBoNz_PR
Surtr
Level 93
God Stats
10W - 9L
1,500 SR
Queue Stats
192W - 195L
1,406 Elo+
Solo
Ishtar
Ishtar
ThisNickaHere
Ishtar
Level 38
God Stats
0W - 2L
1,255 SR
Queue Stats
1W - 5L
1,200 Elo+
Solo
Anubis
Anubis
mike_mgsr
Anubis
Level 108
God Stats
41W - 33L
1,568 SR
Queue Stats
57W - 57L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ORA_Jotaro
Danzaburou
14
4 / 0 / 9
8,356
836
7,680
5,592
2,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
14
6 / 3 / 7
8,471
847
11,119
7,168
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
docfimbres
Amaterasu
13
4 / 2 / 8
8,102
810
6,152
7,819
6,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
7,347
735
8,019
10,540
6,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 7 / 3
6,284
628
2,942
11,156
4,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
mike_mgsr
Anubis
10
2 / 5 / 2
6,781
678
6,005
8,138
4,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
14
Kills
5
5
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
W
Danzaburou
ORA_Jotaro
Danzaburou
4
0
9
8.5
W
Baba Yaga
6
3
7
3.17
L
0
7
3
0.21
W
Amaterasu
docfimbres
Amaterasu
4
2
8
4
L
Anubis
mike_mgsr
Anubis
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,951
Damage
16,966
20,579
Taken
29,834
11,527
Mitigated
14,806
4,487
Healing
5,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,019
3,083
0
2,321
10,540
6,195
0
3,445
7,095
369
28,590
W
Danzaburou
ORA_Jotaro
Danzaburou
7,680
667
0
1,232
5,592
2,242
330
1,767
3,825
0
32,625
W
Baba Yaga
11,119
1,146
0
869
7,168
3,084
643
1,961
5,207
30,189
0
L
2,942
1,763
42
1,348
11,156
4,431
0
5,421
5,735
0
11,225
W
Amaterasu
docfimbres
Amaterasu
6,152
1,823
0
2,386
7,819
6,201
107
2,497
5,322
0
22,504
L
Anubis
mike_mgsr
Anubis
6,005
361
178
1,409
8,138
4,180
0
2,308
5,830
21,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,929
Gold Earned
20,412
143
Minions Killed
100
0
Camps Cleared
0
510,902
Distance Traveled
413,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,347
735
42
4
0
174,774
0
W
Danzaburou
8,356
836
63
6
0
174,162
0
W
Baba Yaga
8,471
847
56
6
0
168,728
0
L
Ishtar
6,284
628
23
2
0
131,616
0
W
Amaterasu
8,102
810
24
2
0
168,012
0
L
Anubis
6,781
678
35
4
0
107,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role