Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
JoeySquancho
Medusa
Level 42
God Stats
1W - 3L
1,244 SR
Queue Stats
23W - 32L
1,215 Elo+
Party 2
Mercury
Mercury
cousinperi
Mercury
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 16L
1,102 Elo+
Party 2
Ymir
Ymir
jangmatang
Ymir
Level 1
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Nemesis
Nemesis
vegaxpress556
Nemesis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,415 Elo+
Solo
Team Averages
Level 35
1,449 SR
1,346 Elo+

VS

Team Averages
Level 47
1,505 SR
1,449 Elo+
Terra
Terra
BlackAngel1927
Terra
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 50L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
GingerWon
Tsukuyomi
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 38L
1,353 Elo+
Party 1
Ratatoskr
Ratatoskr
Llamaaaaaa
Ratatoskr
Level 15
God Stats
4W - 1L
1,726 SR
Queue Stats
5W - 7L
1,465 Elo+
Party 1
Sol
Sol
MoenEmDownnn
Sol
Level 83
God Stats
3W - 2L
1,238 SR
Queue Stats
42W - 39L
1,382 Elo+
Solo
Izanami
Izanami
StaxxMrZero
Izanami
Level 59
God Stats
6W - 6L
1,562 SR
Queue Stats
68W - 80L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 0 / 0
4,213
702
0
0
0
Medusa
12
2 / 3 / 2
7,525
1,254
8,489
8,780
3,505
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
cousinperi
Mercury
12
1 / 6 / 2
6,801
1,134
3,887
9,549
3,570
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 2 / 2
6,567
1,095
2,314
7,479
5,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nemesis
11
1 / 5 / 1
6,550
1,092
6,038
11,887
4,524
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

248

VS

Team 2 Tickets

393

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 9
7,715
1,286
3,719
6,482
6,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
GingerWon
Tsukuyomi
13
5 / 0 / 6
8,072
1,345
9,179
5,249
2,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
Llamaaaaaa
Ratatoskr
12
3 / 3 / 6
7,137
1,190
4,770
7,633
3,939
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 1 / 9
8,091
1,349
9,288
4,697
2,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
StaxxMrZero
Izanami
12
4 / 0 / 7
7,781
1,297
6,520
2,615
1,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
4
Kills
16
16
Deaths
4
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
0
0
0
W
0
0
9
4.5
W
Tsukuyomi
GingerWon
Tsukuyomi
5
0
6
8
L
Medusa
2
3
2
1
W
Ratatoskr
Llamaaaaaa
Ratatoskr
3
3
6
2
W
4
1
9
8.5
W
Izanami
StaxxMrZero
Izanami
4
0
7
7.5
L
Mercury
cousinperi
Mercury
1
6
2
0.33
L
0
2
2
0.5
L
Nemesis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,728
Damage
33,476
37,695
Taken
26,676
16,657
Mitigated
16,417
4,288
Healing
8,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
3,719
608
823
1,400
6,482
6,906
0
833
5,649
11,372
0
W
Tsukuyomi
GingerWon
Tsukuyomi
9,179
2,783
0
1,838
5,249
2,418
0
481
4,768
0
19,621
L
Medusa
8,489
4,345
0
1,455
8,780
3,505
0
2,612
6,168
0
33,517
W
Ratatoskr
Llamaaaaaa
Ratatoskr
4,770
1,014
0
759
7,633
3,939
0
596
6,561
0
9,399
W
9,288
4,244
652
2,282
4,697
2,135
0
246
4,451
24,750
1,889
W
Izanami
StaxxMrZero
Izanami
6,520
4,134
0
1,019
2,615
1,019
0
158
2,457
0
15,351
L
Mercury
cousinperi
Mercury
3,887
1,496
0
115
9,549
3,570
0
2,336
7,213
0
10,785
L
2,314
158
0
970
7,479
5,058
0
2,506
4,973
7,473
0
L
Nemesis
6,038
2,378
0
1,748
11,887
4,524
0
4,970
6,917
0
8,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,656
Gold Earned
38,796
83
Minions Killed
117
3
Camps Cleared
7
410,861
Distance Traveled
582,036
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,213
702
0
0
0
0
0
W
Terra
7,715
1,286
21
4
0
119,142
0
W
Tsukuyomi
8,072
1,345
19
3
4
125,455
0
L
Medusa
7,525
1,254
56
9
1
101,343
0
W
Ratatoskr
7,137
1,190
5
1
1
115,732
0
W
Sol
8,091
1,349
50
8
1
103,603
0
W
Izanami
7,781
1,297
22
4
1
118,104
0
L
Mercury
6,801
1,134
8
1
2
114,172
0
L
Ymir
6,567
1,095
13
2
0
85,664
0
L
Nemesis
6,550
1,092
6
1
0
109,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role