Player Matchup

Janus
Janus
PincheNekro
Janus
Level 148
God Stats
1W - 0L
1,299 SR
Queue Stats
76W - 61L
1,580 Elo+
Solo
Hun Batz
Hun Batz
TanamachiX
Hun Batz
Level 133
God Stats
5W - 1L
1,991 SR
Queue Stats
119W - 97L
1,564 Elo+
Party 1
Gilgamesh
Gilgamesh
solracetTV
Gilgamesh
Level 68
God Stats
6W - 2L
1,740 SR
Queue Stats
65W - 69L
1,509 Elo+
Party 1
Xbalanque
Xbalanque
unbroken_bunch0
Xbalanque
Level 55
God Stats
9W - 3L
1,860 SR
Queue Stats
201W - 160L
1,552 Elo+
Party 4
Sun Wukong
Sun Wukong
xKamaaina
Sun Wukong
Level 220
God Stats
5W - 3L
1,302 SR
Queue Stats
327W - 251L
1,597 Elo+
Party 4
Team Averages
Level 125
1,638 SR
1,560 Elo+

VS

Team Averages
Level 133
1,563 SR
1,581 Elo+
Bakasura
Bakasura
DOMPL3
Bakasura
Level 126
God Stats
4W - 6L
1,715 SR
Queue Stats
51W - 53L
1,509 Elo+
Party 3
Yu Huang
Yu Huang
GingerIsBack XD
Yu Huang
Level 175
God Stats
20W - 28L
1,378 SR
Queue Stats
336W - 363L
1,556 Elo+
Party 3
Pele
Pele
Ninjababin09
Pele
Level 109
God Stats
20W - 22L
1,722 SR
Queue Stats
373W - 288L
1,588 Elo+
Solo
Maui
Maui
ShooterMcGavyyn
Maui
Level 129
God Stats
8W - 8L
1,647 SR
Queue Stats
68W - 55L
1,605 Elo+
Party 2
Hachiman
Hachiman
bluefaceyaight
Hachiman
Level 127
God Stats
3W - 5L
1,350 SR
Queue Stats
99W - 76L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,940
657
1,140
2,465
652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hun Batz
TanamachiX
Hun Batz
6
0 / 0 / 0
3,711
619
1,692
4,836
1,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
solracetTV
Gilgamesh
6
0 / 1 / 2
3,420
570
1,837
3,540
2,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
unbroken_bunch0
Xbalanque
7
0 / 0 / 2
3,847
641
2,356
3,215
932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
xKamaaina
Sun Wukong
7
4 / 0 / 0
4,593
766
2,240
2,905
1,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DOMPL3
Bakasura
7
2 / 1 / 0
4,044
674
1,163
4,139
1,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Yu Huang
8
0 / 0 / 1
4,147
691
2,139
2,760
840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 1 / 0
2,709
452
0
960
197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 1 / 1
3,632
605
522
3,546
2,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
6
0 / 1 / 1
3,337
556
3,403
3,738
945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
4
Kills
2
2
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DOMPL3
Bakasura
2
1
0
2
L
Yu Huang
0
0
1
0.5
L
0
1
0
0
W
0
1
0
0
L
0
1
1
0.5
W
Hun Batz
TanamachiX
Hun Batz
0
0
0
0
L
Hachiman
0
1
1
0.5
W
Gilgamesh
solracetTV
Gilgamesh
0
1
2
1
W
Xbalanque
unbroken_bunch0
Xbalanque
0
0
2
1
W
Sun Wukong
xKamaaina
Sun Wukong
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,265
Damage
7,227
16,961
Taken
15,143
6,440
Mitigated
5,510
7,424
Healing
5,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DOMPL3
Bakasura
1,163
920
0
1,223
4,139
1,284
0
333
3,806
0
14,101
L
Yu Huang
2,139
356
0
750
2,760
840
0
807
1,953
25,180
0
L
0
0
0
48
960
197
0
0
960
0
2,295
W
1,140
162
0
500
2,465
652
0
1,112
1,078
24,003
0
L
522
350
0
1,586
3,546
2,244
0
0
3,546
7,479
0
W
Hun Batz
TanamachiX
Hun Batz
1,692
679
0
2,609
4,836
1,494
0
755
4,023
0
23,278
L
Hachiman
3,403
1,613
0
2,135
3,738
945
0
0
3,738
0
19,986
W
Gilgamesh
solracetTV
Gilgamesh
1,837
557
0
1,121
3,540
2,236
52
263
3,277
0
7,849
W
Xbalanque
unbroken_bunch0
Xbalanque
2,356
720
0
2,268
3,215
932
366
229
2,976
0
25,149
W
Sun Wukong
xKamaaina
Sun Wukong
2,240
728
0
926
2,905
1,126
49
30
2,800
0
21,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,511
Gold Earned
17,869
184
Minions Killed
142
0
Camps Cleared
0
622,452
Distance Traveled
525,274
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,044
674
36
6
0
155,789
0
L
Yu Huang
4,147
691
56
9
0
108,199
1
L
Pele
2,709
452
1
0
0
39,374
0
W
Janus
3,940
657
50
8
0
114,264
0
L
Maui
3,632
605
13
2
0
113,328
2
W
Hun Batz
3,711
619
42
7
0
139,695
0
L
Hachiman
3,337
556
36
6
0
108,584
0
W
Gilgamesh
3,420
570
11
2
0
139,196
0
W
Xbalanque
3,847
641
49
8
0
104,057
0
W
Sun Wukong
4,593
766
32
5
0
125,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role