Player Matchup

Hun Batz
Hun Batz
GosterCr
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Cabrakan
Cabrakan
JohnDie
Cabrakan
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 43L
1,554 Elo+
Party 3
Artemis
Artemis
Torrezz
Artemis
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 39L
1,564 Elo+
Party 3
Zhong Kui
Zhong Kui
Xromos
Zhong Kui
Level 88
God Stats
3W - 1L
1,695 SR
Queue Stats
114W - 98L
1,592 Elo+
Party 3
Bakasura
Bakasura
xzzcarloszzx
Bakasura
Level 154
God Stats
1W - 4L
1,592 SR
Queue Stats
151W - 138L
1,546 Elo+
Solo
Team Averages
Level 75
1,557 SR
1,551 Elo+

VS

Team Averages
Level 118
1,386 SR
1,478 Elo+
Cliodhna
Cliodhna
ALEJANDROy JOSE
Cliodhna
Level 135
God Stats
2W - 6L
1,186 SR
Queue Stats
213W - 236L
1,345 Elo+
Solo
Chaac
Chaac
ApathyAndy
Chaac
Level 61
God Stats
6W - 7L
1,433 SR
Queue Stats
286W - 305L
1,497 Elo+
Party 2
Hachiman
Hachiman
BurningHarmony
Hachiman
Level 139
God Stats
2W - 3L
1,313 SR
Queue Stats
169W - 168L
1,544 Elo+
Party 1
Heimdallr
Heimdallr
PieGuy5
Heimdallr
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 17L
1,454 Elo+
Party 1
Martichoras
Martichoras
StumpyGod
Martichoras
Level 126
God Stats
5W - 1L
1,500 SR
Queue Stats
359W - 357L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GosterCr
Hun Batz
17
1 / 13 / 13
12,719
553
5,068
28,033
14,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
JohnDie
Cabrakan
20
5 / 7 / 21
15,119
657
17,255
39,014
74,030
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Artemis
Torrezz
Artemis
20
8 / 5 / 22
15,310
666
40,500
27,618
15,930
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Xromos
Zhong Kui
20
14 / 5 / 13
15,907
692
36,737
28,182
24,417
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
xzzcarloszzx
Bakasura
20
13 / 5 / 15
17,258
750
27,633
36,592
57,193
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
20
6 / 9 / 18
15,363
668
25,333
29,029
14,010
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
20
2 / 12 / 24
14,230
619
14,917
39,489
55,839
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
20
7 / 10 / 11
15,700
683
22,665
25,987
11,246
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
PieGuy5
Heimdallr
20
5 / 9 / 22
14,497
630
26,896
26,460
15,973
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Martichoras
StumpyGod
Martichoras
20
15 / 3 / 16
19,248
837
49,072
23,403
13,147
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
126
41
Kills
35
35
Deaths
43
84
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
6
9
18
1.67
W
Chaac
2
12
24
1.17
W
Hachiman
7
10
11
1.25
L
Hun Batz
GosterCr
Hun Batz
1
13
13
0.58
L
Cabrakan
JohnDie
Cabrakan
5
7
21
2.21
W
Heimdallr
PieGuy5
Heimdallr
5
9
22
1.78
W
Martichoras
StumpyGod
Martichoras
15
3
16
7.67
L
Artemis
Torrezz
Artemis
8
5
22
3.8
L
Zhong Kui
Xromos
Zhong Kui
14
5
13
4.1
L
Bakasura
xzzcarloszzx
Bakasura
13
5
15
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,193
Damage
138,883
159,439
Taken
144,368
186,449
Mitigated
110,215
58,805
Healing
41,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
25,333
1,133
2,947
7,407
29,029
14,010
916
12,932
15,172
0
47,355
W
Chaac
14,917
1,349
1,548
7,209
39,489
55,839
282
18,142
20,184
0
26,897
W
Hachiman
22,665
14,056
260
4,397
25,987
11,246
1,829
8,066
16,541
0
48,933
L
Hun Batz
GosterCr
Hun Batz
5,068
645
0
294
28,033
14,879
1,258
0
28,033
0
19,064
L
Cabrakan
JohnDie
Cabrakan
17,255
2,152
4,048
10,732
39,014
74,030
392
0
39,014
24,942
0
W
Heimdallr
PieGuy5
Heimdallr
26,896
12,936
1,947
4,437
26,460
15,973
3,128
7,224
16,845
0
54,568
W
Martichoras
StumpyGod
Martichoras
49,072
10,295
2,177
9,103
23,403
13,147
3,138
7,628
14,634
0
111,241
L
Artemis
Torrezz
Artemis
40,500
20,415
1,949
10,750
27,618
15,930
3,481
0
27,618
0
71,910
L
Zhong Kui
Xromos
Zhong Kui
36,737
3,102
2,295
11,440
28,182
24,417
2,365
0
28,182
70,539
0
L
Bakasura
xzzcarloszzx
Bakasura
27,633
18,590
2,886
14,411
36,592
57,193
1,553
0
36,592
0
38,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,313
Gold Earned
79,038
258
Minions Killed
285
0
Camps Cleared
0
2,191,171
Distance Traveled
1,850,570
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
15,363
668
41
2
0
357,552
0
W
Chaac
14,230
619
30
1
0
333,357
0
W
Hachiman
15,700
683
53
2
0
356,873
0
L
Hun Batz
12,719
553
27
1
0
363,001
0
L
Cabrakan
15,119
657
11
0
0
478,646
0
W
Heimdallr
14,497
630
54
2
0
349,275
0
W
Martichoras
19,248
837
107
5
0
453,513
0
L
Artemis
15,310
666
57
2
0
379,031
0
L
Zhong Kui
15,907
692
83
4
0
415,224
0
L
Bakasura
17,258
750
80
3
0
555,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role