Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Accoration
Thor
Level 8
God Stats
1W - 7L
1,115 SR
Queue Stats
6W - 17L
1,192 Elo+
Party 2
Tiamat
Tiamat
Sqweeeze
Tiamat
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 21L
1,595 Elo+
Party 2
Team Averages
Level 89
1,372 SR
1,429 Elo+

VS

Team Averages
Level 83
1,499 SR
1,360 Elo+
Guan Yu
Guan Yu
Echo W4rrior
Guan Yu
Level 37
God Stats
6W - 4L
1,225 SR
Queue Stats
57W - 53L
1,329 Elo+
Party 1
Chronos
Chronos
Strongstaff
Chronos
Level 90
God Stats
7W - 1L
1,772 SR
Queue Stats
61W - 54L
1,367 Elo+
Party 1
Charybdis
Charybdis
darkone735
Charybdis
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 52L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 3 / 1
6,692
669
7,015
8,980
3,358
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 2
6,211
621
3,884
7,193
3,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Sqweeeze
Tiamat
11
1 / 6 / 1
7,080
708
6,705
9,619
5,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Echo W4rrior
Guan Yu
12
4 / 2 / 6
8,331
833
6,446
10,103
9,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Strongstaff
Chronos
13
1 / 0 / 7
7,292
729
5,710
7,173
2,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
darkone735
Charybdis
13
7 / 0 / 2
8,323
832
8,685
8,507
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
12
12
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
3
1
0.5
L
0
3
2
0.33
W
Guan Yu
Echo W4rrior
Guan Yu
4
2
6
3.5
L
Tiamat
Sqweeeze
Tiamat
1
6
1
0.25
W
Chronos
Strongstaff
Chronos
1
0
7
4.5
W
Charybdis
darkone735
Charybdis
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,604
Damage
20,841
25,792
Taken
25,783
11,420
Mitigated
15,453
5,754
Healing
10,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,015
1,745
394
3,626
8,980
3,358
0
1,387
7,465
23,727
0
L
3,884
419
0
240
7,193
3,014
0
3,261
3,720
0
12,047
W
Guan Yu
Echo W4rrior
Guan Yu
6,446
326
669
3,125
10,103
9,356
0
3,441
6,418
0
11,003
L
Tiamat
Sqweeeze
Tiamat
6,705
805
0
1,494
9,619
5,048
0
734
8,853
25,759
0
W
Chronos
Strongstaff
Chronos
5,710
1,380
0
1,662
7,173
2,816
0
4,852
2,200
39,578
0
W
Charybdis
darkone735
Charybdis
8,685
5,024
0
4,763
8,507
3,281
612
5,439
2,833
0
28,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,983
Gold Earned
23,946
104
Minions Killed
134
0
Camps Cleared
0
471,281
Distance Traveled
562,593
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,692
669
30
3
0
142,764
0
L
Thor
6,211
621
19
2
0
163,560
0
W
Guan Yu
8,331
833
6
1
0
194,550
1
L
Tiamat
7,080
708
55
6
0
164,957
0
W
Chronos
7,292
729
80
8
0
192,412
0
W
Charybdis
8,323
832
48
5
0
175,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role