Player Matchup

Scylla
Scylla
 
Scylla
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Anaviator
Discordia
Level 191
God Stats
4W - 0L
2,040 SR
Queue Stats
276W - 129L
1,688 Elo+
Party 1
Cliodhna
Cliodhna
Vinedrill007
Cliodhna
Level 201
God Stats
2W - 1L
1,572 SR
Queue Stats
373W - 220L
1,628 Elo+
Party 1
Hades
Hades
chi1ipepper
Hades
Level 147
God Stats
17W - 11L
1,302 SR
Queue Stats
756W - 747L
1,539 Elo+
Solo
Ares
Ares
vHammertime
Ares
Level 205
God Stats
4W - 2L
1,500 SR
Queue Stats
912W - 957L
1,502 Elo+
Solo
Team Averages
Level 179
1,583 SR
1,571 Elo+

VS

Team Averages
Level 98
1,625 SR
1,441 Elo+
Zhong Kui
Zhong Kui
OoShkoO
Zhong Kui
Level 158
God Stats
5W - 1L
1,871 SR
Queue Stats
205W - 216L
1,543 Elo+
Solo
Xbalanque
Xbalanque
Tommywobbles
Xbalanque
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
207W - 214L
1,484 Elo+
Solo
Kuzenbo
Kuzenbo
ibralover
Kuzenbo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,410 Elo+
Party 2
Awilix
Awilix
kingensabahnur
Awilix
Level 154
God Stats
1W - 1L
1,753 SR
Queue Stats
40W - 41L
1,489 Elo+
Solo
Odin
Odin
kiraibra
Odin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
6 / 1 / 12
10,276
934
9,640
10,051
5,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Anaviator
Discordia
16
6 / 1 / 13
10,045
913
16,929
8,847
4,665
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Vinedrill007
Cliodhna
16
7 / 1 / 13
9,832
894
12,480
8,777
5,300
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 2 / 16
9,381
853
11,187
13,999
11,186
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 2 / 15
9,936
903
7,296
18,605
22,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
OoShkoO
Zhong Kui
14
2 / 4 / 2
8,186
744
9,340
12,074
13,063
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
Tommywobbles
Xbalanque
15
2 / 5 / 3
7,981
726
13,978
11,645
5,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
ibralover
Kuzenbo
12
0 / 4 / 4
7,498
682
6,674
13,885
21,157
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 5 / 3
7,374
670
5,899
11,078
8,185
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
13
0 / 6 / 3
7,220
656
4,571
12,221
11,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
20
24
Kills
5
7
Deaths
24
69
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
1
12
12
W
Discordia
Anaviator
Discordia
6
1
13
12.5
L
Zhong Kui
OoShkoO
Zhong Kui
2
4
2
0.75
L
Xbalanque
Tommywobbles
Xbalanque
2
5
3
0.7
W
Cliodhna
Vinedrill007
Cliodhna
7
1
13
13.5
W
2
2
16
5
L
Kuzenbo
ibralover
Kuzenbo
0
4
4
0.5
L
1
5
3
0.5
L
Odin
0
6
3
0.25
W
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,532
Damage
40,462
60,279
Taken
60,903
49,222
Mitigated
59,547
26,242
Healing
13,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,640
657
1,562
3,576
10,051
5,553
1,917
4,243
5,808
33,183
0
W
Discordia
Anaviator
Discordia
16,929
581
0
832
8,847
4,665
1,372
2,468
6,379
27,184
0
L
Zhong Kui
OoShkoO
Zhong Kui
9,340
144
104
2,901
12,074
13,063
0
8,899
3,175
23,697
0
L
Xbalanque
Tommywobbles
Xbalanque
13,978
5,424
0
2,560
11,645
5,486
0
9,156
2,489
0
27,577
W
Cliodhna
Vinedrill007
Cliodhna
12,480
1,224
1,436
3,027
8,777
5,300
1,353
1,880
6,897
0
24,779
W
11,187
1,045
2,114
5,649
13,999
11,186
3,282
3,775
10,224
30,772
0
L
Kuzenbo
ibralover
Kuzenbo
6,674
3,141
1,877
2,031
13,885
21,157
0
10,082
3,803
10,146
0
L
5,899
888
1,193
1,928
11,078
8,185
0
7,497
3,581
0
12,926
L
Odin
4,571
693
707
395
12,221
11,656
0
9,418
2,803
3,638
6,347
W
7,296
195
3,417
4,629
18,605
22,518
235
5,663
12,942
10,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,470
Gold Earned
38,259
148
Minions Killed
102
0
Camps Cleared
0
1,090,658
Distance Traveled
947,831
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,276
934
47
4
0
229,294
0
W
Discordia
10,045
913
21
2
0
208,349
2
L
Zhong Kui
8,186
744
45
4
0
183,720
0
L
Xbalanque
7,981
726
32
3
0
180,334
0
W
Cliodhna
9,832
894
25
2
0
252,005
0
W
Hades
9,381
853
52
5
0
186,443
0
L
Kuzenbo
7,498
682
5
0
0
194,812
0
L
Awilix
7,374
670
11
1
0
208,732
0
L
Odin
7,220
656
9
1
0
180,233
0
W
Ares
9,936
903
3
0
0
214,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role