Player Matchup

Thanatos
Thanatos
ExpertBanana
Thanatos
Level 108
God Stats
1W - 2L
2,013 SR
Queue Stats
111W - 79L
1,600 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NastyBN
Morgan Le Fay
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,666 Elo+
Party 1
Cthulhu
Cthulhu
TGLDylan
Cthulhu
Level 127
God Stats
5W - 1L
1,723 SR
Queue Stats
163W - 126L
1,525 Elo+
Party 1
Tiamat
Tiamat
styax_
Tiamat
Level 159
God Stats
1W - 2L
1,285 SR
Queue Stats
679W - 671L
1,475 Elo+
Solo
Erlang Shen
Erlang Shen
vAAnOO
Erlang Shen
Level 100
God Stats
0W - 4L
1,285 SR
Queue Stats
192W - 205L
1,483 Elo+
Solo
Team Averages
Level 112
1,561 SR
1,550 Elo+

VS

Team Averages
Level 101
1,467 SR
1,502 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Pwontahs
Atlas
Level 126
God Stats
1W - 0L
1,334 SR
Queue Stats
36W - 24L
1,591 Elo+
Solo
Agni
Agni
Setèsh
Agni
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 37L
1,463 Elo+
Solo
Pele
Pele
dznero
Pele
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 21L
1,678 Elo+
Solo
Sol
Sol
onlyzyrus
Sol
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ExpertBanana
Thanatos
15
13 / 7 / 2
9,604
873
15,374
17,682
10,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
NastyBN
Morgan Le Fay
15
2 / 4 / 12
8,600
782
14,104
11,291
5,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
TGLDylan
Cthulhu
13
1 / 5 / 8
7,858
714
9,358
15,187
18,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Tiamat
styax_
Tiamat
13
0 / 3 / 9
7,133
648
9,488
9,492
8,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
vAAnOO
Erlang Shen
14
1 / 4 / 10
7,690
699
10,004
14,284
17,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
5 / 3 / 10
9,553
868
12,066
12,544
7,446
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
Pwontahs
Atlas
17
6 / 3 / 15
10,705
973
11,130
18,531
24,110
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Agni
Setèsh
Agni
16
4 / 4 / 13
9,242
840
10,157
9,875
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
dznero
Pele
15
6 / 5 / 14
9,909
901
13,827
17,680
8,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
1 / 2 / 14
8,951
814
10,400
9,211
4,085
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
88
17
Kills
22
23
Deaths
17
41
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
5
3
10
3.33
L
Thanatos
ExpertBanana
Thanatos
13
7
2
2
L
Morgan Le Fay
NastyBN
Morgan Le Fay
2
4
12
2
W
Atlas
Pwontahs
Atlas
6
3
15
4.5
W
Agni
Setèsh
Agni
4
4
13
2.63
L
Cthulhu
TGLDylan
Cthulhu
1
5
8
1
W
Pele
dznero
Pele
6
5
14
2.6
W
1
2
14
4
L
Tiamat
styax_
Tiamat
0
3
9
1.5
L
Erlang Shen
vAAnOO
Erlang Shen
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,328
Damage
57,580
67,936
Taken
67,841
60,130
Mitigated
48,804
27,240
Healing
30,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
12,066
3,463
2,834
3,229
12,544
7,446
1,485
5,323
6,621
0
30,326
L
Thanatos
ExpertBanana
Thanatos
15,374
1,897
955
10,418
17,682
10,452
108
5,644
12,038
0
18,652
L
Morgan Le Fay
NastyBN
Morgan Le Fay
14,104
1,736
688
2,472
11,291
5,732
568
6,182
5,109
28,956
0
W
Atlas
Pwontahs
Atlas
11,130
3,803
4,335
4,379
18,531
24,110
288
8,871
8,843
17,729
0
W
Agni
Setèsh
Agni
10,157
709
948
1,800
9,875
4,794
1,388
5,075
4,444
23,420
0
L
Cthulhu
TGLDylan
Cthulhu
9,358
316
1,687
1,755
15,187
18,287
25
6,855
8,332
16,656
0
W
Pele
dznero
Pele
13,827
2,603
1,676
5,499
17,680
8,369
1,168
7,780
9,356
0
22,633
W
10,400
2,323
1,645
3,714
9,211
4,085
3,362
4,891
3,791
26,120
0
L
Tiamat
styax_
Tiamat
9,488
423
1,548
2,458
9,492
8,262
0
5,363
4,129
14,001
0
L
Erlang Shen
vAAnOO
Erlang Shen
10,004
3,594
1,017
4,242
14,284
17,397
301
7,643
6,641
0
16,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,885
Gold Earned
48,360
97
Minions Killed
132
0
Camps Cleared
0
1,056,794
Distance Traveled
1,067,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,553
868
36
3
0
191,551
0
L
Thanatos
9,604
873
7
1
0
212,601
0
L
Morgan Le Fay
8,600
782
23
2
0
196,227
0
W
Atlas
10,705
973
9
1
0
220,126
0
W
Agni
9,242
840
26
2
0
211,543
0
L
Cthulhu
7,858
714
16
1
0
219,156
0
W
Pele
9,909
901
15
1
0
233,726
0
W
Sol
8,951
814
46
4
0
210,550
0
L
Tiamat
7,133
648
16
1
0
215,442
0
L
Erlang Shen
7,690
699
35
3
0
213,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role