Player Matchup

Horus
Horus
Dbliss357
Horus
Level 155
God Stats
10W - 0L
1,978 SR
Queue Stats
114W - 97L
1,506 Elo+
Party 2
Sol
Sol
Khaaun
Sol
Level 147
God Stats
10W - 6L
1,943 SR
Queue Stats
116W - 101L
1,509 Elo+
Party 2
Nike
Nike
TheeCrescent
Nike
Level 105
God Stats
51W - 42L
1,480 SR
Queue Stats
397W - 386L
1,431 Elo+
Solo
Nemesis
Nemesis
Volunti
Nemesis
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
635W - 594L
1,395 Elo+
Solo
Baron Samedi
Baron Samedi
shrimpypibbles
Baron Samedi
Level 146
God Stats
14W - 11L
1,480 SR
Queue Stats
121W - 111L
1,446 Elo+
Solo
Team Averages
Level 127
1,676 SR
1,457 Elo+

VS

Team Averages
Level 92
1,457 SR
1,408 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Diab3t0
Vulcan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 184L
1,456 Elo+
Party 1
Nox
Nox
dydykong
Nox
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 146L
1,434 Elo+
Solo
Heimdallr
Heimdallr
sr_pepe_
Heimdallr
Level 141
God Stats
0W - 2L
1,178 SR
Queue Stats
18W - 28L
1,338 Elo+
Solo
Hercules
Hercules
z6 Itachi
Hercules
Level 65
God Stats
9W - 4L
1,605 SR
Queue Stats
39W - 54L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dbliss357
Horus
9
1 / 0 / 3
5,935
594
2,641
6,055
4,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sol
Khaaun
Sol
10
2 / 0 / 1
5,509
551
7,152
3,788
1,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 3 / 0
6,057
606
7,666
9,977
5,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
Volunti
Nemesis
11
1 / 1 / 2
6,165
617
2,635
6,899
2,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
shrimpypibbles
Baron Samedi
11
3 / 1 / 1
6,603
660
2,947
5,023
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
9
1 / 4 / 0
5,192
519
2,940
9,012
3,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Vulcan
Diab3t0
Vulcan
11
1 / 3 / 0
5,813
581
3,069
4,766
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
4,905
491
1,783
4,932
3,492
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
sr_pepe_
Heimdallr
8
0 / 1 / 0
4,563
456
2,402
5,400
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
z6 Itachi
Hercules
9
3 / 1 / 1
5,743
574
5,063
8,840
8,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
10
Kills
5
5
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
4
0
0.25
W
Horus
Dbliss357
Horus
1
0
3
2.5
L
Vulcan
Diab3t0
Vulcan
1
3
0
0.33
W
Sol
Khaaun
Sol
2
0
1
2.5
W
3
3
0
1
W
Nemesis
Volunti
Nemesis
1
1
2
2
L
0
1
0
0
W
Baron Samedi
shrimpypibbles
Baron Samedi
3
1
1
3.5
L
Heimdallr
sr_pepe_
Heimdallr
0
1
0
0
L
Hercules
z6 Itachi
Hercules
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,041
Damage
15,257
31,742
Taken
32,950
15,412
Mitigated
18,228
11,453
Healing
7,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
2,940
365
0
669
9,012
3,051
0
1,450
7,440
0
28,233
W
Horus
Dbliss357
Horus
2,641
1,156
543
3,815
6,055
4,252
17
881
5,174
0
10,196
L
Vulcan
Diab3t0
Vulcan
3,069
277
0
630
4,766
1,783
0
2,377
2,389
40,958
0
W
Sol
Khaaun
Sol
7,152
3,192
0
1,944
3,788
1,185
83
810
2,978
43,570
0
W
7,666
1,684
0
2,684
9,977
5,369
0
0
9,977
677
40,077
W
Nemesis
Volunti
Nemesis
2,635
1,201
0
453
6,899
2,246
0
295
6,558
0
46,919
L
1,783
746
0
1,471
4,932
3,492
0
3,170
1,762
14,825
0
W
Baron Samedi
shrimpypibbles
Baron Samedi
2,947
104
0
2,014
5,023
2,360
0
2,510
2,203
45,668
0
L
Heimdallr
sr_pepe_
Heimdallr
2,402
1,274
0
1,769
5,400
1,900
0
3,204
2,196
0
24,272
L
Hercules
z6 Itachi
Hercules
5,063
977
0
2,485
8,840
8,002
38
90
8,006
0
26,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,269
Gold Earned
26,216
322
Minions Killed
250
0
Camps Cleared
0
1,121,090
Distance Traveled
1,034,811
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,192
519
49
5
0
232,076
0
W
Horus
5,935
594
23
2
0
241,571
2
L
Vulcan
5,813
581
87
9
0
206,826
2
W
Sol
5,509
551
71
7
0
196,701
0
W
Nike
6,057
606
56
6
0
209,091
0
W
Nemesis
6,165
617
84
8
0
258,301
0
L
Nox
4,905
491
18
2
0
186,071
0
W
Baron Samedi
6,603
660
88
9
0
215,426
4
L
Heimdallr
4,563
456
56
6
0
179,239
0
L
Hercules
5,743
574
40
4
0
230,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role