Player Matchup

Zhong Kui
Zhong Kui
DEMO711
Zhong Kui
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,443 Elo+
Party 2
Freya
Freya
ForekOone
Freya
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
KlimVanLIEM
Apollo
Level 176
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,529 Elo+
Party 2
Kuzenbo
Kuzenbo
YouStillJellyBro
Kuzenbo
Level 153
God Stats
2W - 1L
1,690 SR
Queue Stats
69W - 67L
1,468 Elo+
Solo
Atlas
Atlas
joseph2114
Atlas
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,443 Elo+
Party 2
Team Averages
Level 105
1,538 SR
1,477 Elo+

VS

Team Averages
Level 150
1,557 SR
1,487 Elo+
Bacchus
Bacchus
ItzSmoooth
Bacchus
Level 131
God Stats
2W - 1L
1,267 SR
Queue Stats
112W - 102L
1,574 Elo+
Party 1
Martichoras
Martichoras
KaatieKat
Martichoras
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 49L
1,398 Elo+
Solo
Yu Huang
Yu Huang
Nythis
Yu Huang
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 56L
1,437 Elo+
Solo
Cerberus
Cerberus
TwigNberys4u
Cerberus
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 149L
1,517 Elo+
Party 1
Ymir
Ymir
VG zBeAstN
Ymir
Level 149
God Stats
4W - 0L
2,019 SR
Queue Stats
127W - 128L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DEMO711
Zhong Kui
13
4 / 4 / 3
7,537
754
7,770
10,379
8,844
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Freya
ForekOone
Freya
13
2 / 6 / 4
7,696
770
2,861
10,148
4,891
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
14
2 / 5 / 6
7,888
789
12,321
13,513
6,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 8
8,307
831
7,056
10,122
14,410
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
13
0 / 3 / 6
7,210
721
4,428
10,772
10,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ItzSmoooth
Bacchus
15
5 / 2 / 14
8,971
897
10,361
11,695
12,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Martichoras
KaatieKat
Martichoras
15
2 / 1 / 16
8,643
864
10,168
8,298
5,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yu Huang
Nythis
Yu Huang
14
2 / 2 / 10
8,201
820
12,505
7,838
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
TwigNberys4u
Cerberus
14
2 / 3 / 14
8,771
877
6,724
12,873
13,632
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
9 / 3 / 8
9,192
919
10,458
11,193
7,762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
82
11
Kills
20
20
Deaths
11
27
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DEMO711
Zhong Kui
4
4
3
1.38
L
Freya
ForekOone
Freya
2
6
4
0.67
W
Bacchus
ItzSmoooth
Bacchus
5
2
14
6
W
Martichoras
KaatieKat
Martichoras
2
1
16
10
L
Apollo
2
5
6
1
W
Yu Huang
Nythis
Yu Huang
2
2
10
3.5
W
Cerberus
TwigNberys4u
Cerberus
2
3
14
3
W
9
3
8
4.33
L
3
2
8
3.5
L
Atlas
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,436
Damage
50,216
54,934
Taken
51,897
45,258
Mitigated
43,406
12,386
Healing
24,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DEMO711
Zhong Kui
7,770
898
979
1,705
10,379
8,844
0
7,586
2,793
11,698
0
L
Freya
ForekOone
Freya
2,861
777
356
1,478
10,148
4,891
0
8,527
1,621
8,880
0
W
Bacchus
ItzSmoooth
Bacchus
10,361
686
757
5,227
11,695
12,831
413
4,681
7,014
19,238
0
W
Martichoras
KaatieKat
Martichoras
10,168
2,444
1,223
2,955
8,298
5,070
1,037
4,309
3,989
0
27,754
L
Apollo
12,321
7,224
596
3,352
13,513
6,878
240
9,149
4,364
0
22,554
W
Yu Huang
Nythis
Yu Huang
12,505
911
1,985
2,400
7,838
4,111
857
2,830
5,008
20,594
0
W
Cerberus
TwigNberys4u
Cerberus
6,724
340
1,837
4,999
12,873
13,632
340
5,188
7,685
16,100
0
W
10,458
328
1,058
2,489
11,193
7,762
864
5,107
6,086
15,573
0
L
7,056
2,097
948
2,052
10,122
14,410
0
6,876
3,246
15,783
0
L
Atlas
4,428
1,083
0
920
10,772
10,235
0
7,910
2,862
13,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,638
Gold Earned
43,778
87
Minions Killed
127
0
Camps Cleared
0
796,545
Distance Traveled
920,451
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,537
754
17
2
0
141,574
0
L
Freya
7,696
770
12
1
0
144,373
0
W
Bacchus
8,971
897
19
2
0
192,629
0
W
Martichoras
8,643
864
33
3
0
188,719
0
L
Apollo
7,888
789
37
4
0
163,355
0
W
Yu Huang
8,201
820
19
2
0
190,623
0
W
Cerberus
8,771
877
29
3
0
185,535
0
W
Ymir
9,192
919
27
3
0
162,945
0
L
Kuzenbo
8,307
831
13
1
0
189,886
0
L
Atlas
7,210
721
8
1
0
157,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role