Player Matchup

Bellona
Bellona
AndySweatpants
Bellona
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,184 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Phalainx
Morgan Le Fay
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 34L
1,535 Elo+
Solo
Agni
Agni
PixieSweatpants
Agni
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,365 Elo+
Party 3
Camazotz
Camazotz
SIRSnipesalot57
Camazotz
Level 83
God Stats
9W - 8L
1,711 SR
Queue Stats
317W - 282L
1,464 Elo+
Party 2
Izanami
Izanami
ianbyrd9727
Izanami
Level 105
God Stats
6W - 3L
1,500 SR
Queue Stats
245W - 235L
1,387 Elo+
Party 2
Team Averages
Level 79
1,542 SR
1,387 Elo+

VS

Team Averages
Level 86
1,572 SR
1,485 Elo+
Nemesis
Nemesis
Amps XXX
Nemesis
Level 92
God Stats
4W - 2L
1,684 SR
Queue Stats
402W - 412L
1,421 Elo+
Solo
Sobek
Sobek
AupairBR
Sobek
Level 101
God Stats
4W - 5L
1,477 SR
Queue Stats
167W - 190L
1,480 Elo+
Party 1
Ares
Ares
WornKiller25
Ares
Level 103
God Stats
6W - 3L
1,701 SR
Queue Stats
383W - 360L
1,519 Elo+
Solo
The Morrigan
The Morrigan
iamTHATgirlBR
The Morrigan
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 16L
1,584 Elo+
Party 1
Hachiman
Hachiman
ruffinator3000
Hachiman
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 55L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 17
11,403
713
8,617
21,050
28,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Phalainx
Morgan Le Fay
20
7 / 4 / 20
12,331
771
27,061
20,602
14,404
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 3 / 20
12,172
761
16,106
12,329
10,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
20
9 / 3 / 22
12,809
801
18,207
28,668
40,471
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
ianbyrd9727
Izanami
19
6 / 4 / 19
12,074
755
23,115
15,623
10,059
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Amps XXX
Nemesis
18
3 / 8 / 10
10,765
673
16,398
21,235
15,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
AupairBR
Sobek
19
8 / 4 / 8
12,524
783
13,365
29,324
47,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
3 / 5 / 14
11,966
748
17,597
19,904
31,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
iamTHATgirlBR
The Morrigan
19
5 / 7 / 8
11,093
693
13,055
16,043
9,298
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
16
2 / 8 / 12
10,249
641
17,778
18,226
8,915
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
73
32
Kills
21
21
Deaths
32
98
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Amps XXX
Nemesis
3
8
10
1
W
4
7
17
1.79
L
Sobek
AupairBR
Sobek
8
4
8
3
W
Morgan Le Fay
Phalainx
Morgan Le Fay
7
4
20
4.25
W
6
3
20
5.33
W
Camazotz
9
3
22
6.67
L
3
5
14
2
L
The Morrigan
iamTHATgirlBR
The Morrigan
5
7
8
1.29
W
Izanami
ianbyrd9727
Izanami
6
4
19
3.88
L
Hachiman
2
8
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,106
Damage
78,193
98,272
Taken
104,732
103,989
Mitigated
112,855
46,512
Healing
25,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Amps XXX
Nemesis
16,398
6,214
1,190
4,445
21,235
15,503
507
6,165
15,070
0
31,784
W
8,617
1,493
0
162
21,050
28,515
206
8,159
12,667
751
13,913
L
Sobek
AupairBR
Sobek
13,365
491
1,210
7,989
29,324
47,905
189
12,809
16,515
22,800
1,249
W
Morgan Le Fay
Phalainx
Morgan Le Fay
27,061
4,025
2,797
7,582
20,602
14,404
1,528
11,105
9,302
44,099
0
W
16,106
1,096
2,155
4,928
12,329
10,540
1,008
6,157
5,938
38,799
0
W
Camazotz
18,207
6,969
2,911
19,393
28,668
40,471
826
9,718
18,322
1,558
29,789
L
17,597
585
788
1,866
19,904
31,234
357
8,863
11,041
24,987
0
L
The Morrigan
iamTHATgirlBR
The Morrigan
13,055
2,724
1,629
3,880
16,043
9,298
695
8,898
7,090
35,126
0
W
Izanami
ianbyrd9727
Izanami
23,115
17,686
1,564
5,020
15,623
10,059
4,013
7,629
7,869
0
56,666
L
Hachiman
17,778
11,162
277
1,971
18,226
8,915
0
6,980
11,246
0
28,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,789
Gold Earned
56,597
168
Minions Killed
141
0
Camps Cleared
0
1,388,740
Distance Traveled
1,197,309
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,765
673
38
2
0
241,639
0
W
Bellona
11,403
713
9
1
0
257,053
0
L
Sobek
12,524
783
23
1
0
279,341
0
W
Morgan Le Fay
12,331
771
41
3
0
259,123
0
W
Agni
12,172
761
54
3
0
302,756
0
W
Camazotz
12,809
801
16
1
0
310,543
0
L
Ares
11,966
748
4
0
0
263,459
0
L
The Morrigan
11,093
693
54
3
0
213,737
0
W
Izanami
12,074
755
48
3
0
259,265
0
L
Hachiman
10,249
641
22
1
0
199,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role