Player Matchup

Ah Puch
Ah Puch
KummyCapitalist
Ah Puch
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,106 Elo+
Party 1
Izanami
Izanami
SoraKensei
Izanami
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,116 Elo+
Party 1
Sun Wukong
Sun Wukong
TannerplaysYplp
Sun Wukong
Level 46
God Stats
15W - 10L
1,440 SR
Queue Stats
207W - 185L
1,393 Elo+
Solo
Nemesis
Nemesis
XTheGrimReeferX
Nemesis
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 14L
1,145 Elo+
Party 1
Yemoja
Yemoja
lolt0ol
Yemoja
Level 46
God Stats
4W - 3L
1,712 SR
Queue Stats
51W - 52L
1,482 Elo+
Solo
Team Averages
Level 51
1,531 SR
1,248 Elo+

VS

Team Averages
Level 96
1,447 SR
1,458 Elo+
Athena
Athena
CheesyRacc
Athena
Level 85
God Stats
21W - 29L
1,455 SR
Queue Stats
122W - 143L
1,412 Elo+
Party 2
Anubis
Anubis
DamienTheLion
Anubis
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
143W - 133L
1,579 Elo+
Party 2
Danzaburou
Danzaburou
Pat5Ever
Danzaburou
Level 125
God Stats
4W - 5L
1,264 SR
Queue Stats
76W - 72L
1,423 Elo+
Solo
Hera
Hera
ShadowxArtemis
Hera
Level 121
God Stats
8W - 6L
1,570 SR
Queue Stats
291W - 286L
1,426 Elo+
Solo
Fenrir
Fenrir
Zaresss
Fenrir
Level 63
God Stats
21W - 18L
1,445 SR
Queue Stats
143W - 158L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
6,818
426
7,092
10,913
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
SoraKensei
Izanami
12
0 / 2 / 0
6,683
418
3,981
12,578
4,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
TannerplaysYplp
Sun Wukong
13
0 / 5 / 1
7,371
461
6,018
17,923
10,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 4 / 1
7,184
449
5,621
12,017
4,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
lolt0ol
Yemoja
11
0 / 2 / 0
6,983
436
4,043
8,950
7,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CheesyRacc
Athena
12
1 / 0 / 6
7,924
495
3,777
12,408
11,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 1 / 1
10,226
639
12,373
8,018
3,928
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Pat5Ever
Danzaburou
15
2 / 0 / 2
9,760
610
12,274
7,956
3,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 3 / 6
8,618
539
7,282
9,007
3,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Zaresss
Fenrir
16
8 / 0 / 1
9,990
624
7,910
10,932
5,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
17
17
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Athena
CheesyRacc
Athena
1
0
6
4
W
5
1
1
5.5
L
2
4
1
0.63
W
Danzaburou
Pat5Ever
Danzaburou
2
0
2
3
W
1
3
6
1.33
L
Izanami
SoraKensei
Izanami
0
2
0
0
L
Sun Wukong
TannerplaysYplp
Sun Wukong
0
5
1
0.1
L
2
4
1
0.63
W
Fenrir
Zaresss
Fenrir
8
0
1
8.5
L
Yemoja
lolt0ol
Yemoja
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,755
Damage
43,616
62,381
Taken
48,321
30,473
Mitigated
27,582
19,046
Healing
16,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
CheesyRacc
Athena
3,777
1,242
0
2,025
12,408
11,091
193
5,190
7,218
22,975
0
W
12,373
596
0
3,736
8,018
3,928
0
310
7,708
88,581
0
L
7,092
618
0
2,499
10,913
3,810
0
3,707
6,805
41,205
0
W
Danzaburou
Pat5Ever
Danzaburou
12,274
5,700
0
6,431
7,956
3,217
1,078
1,005
6,951
0
87,231
W
7,282
1,708
0
1,337
9,007
3,776
579
4,071
4,936
58,298
0
L
Izanami
SoraKensei
Izanami
3,981
3,241
0
4,479
12,578
4,795
0
688
11,890
0
53,264
L
Sun Wukong
TannerplaysYplp
Sun Wukong
6,018
441
0
5,823
17,923
10,006
0
10,911
6,906
0
57,962
L
5,621
3,419
0
1,285
12,017
4,584
0
4,097
7,706
0
52,489
W
Fenrir
Zaresss
Fenrir
7,910
1,527
0
3,187
10,932
5,570
55
703
10,229
0
79,886
L
Yemoja
lolt0ol
Yemoja
4,043
1,023
1,636
3,324
8,950
7,278
0
3,115
5,642
26,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,039
Gold Earned
46,518
361
Minions Killed
538
0
Camps Cleared
0
1,453,698
Distance Traveled
1,480,250
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,924
495
35
2
0
327,832
0
W
Anubis
10,226
639
144
9
0
285,611
0
L
Ah Puch
6,818
426
73
5
0
287,458
1
W
Danzaburou
9,760
610
130
8
0
291,357
0
W
Hera
8,618
539
119
7
0
273,014
4
L
Izanami
6,683
418
104
7
0
289,769
1
L
Sun Wukong
7,371
461
87
5
0
263,365
0
L
Nemesis
7,184
449
68
4
0
362,830
2
W
Fenrir
9,990
624
110
7
0
302,436
0
L
Yemoja
6,983
436
29
2
0
250,276
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role