Player Matchup

Olorun
Olorun
ReReRisus
Olorun
Level 27
God Stats
53W - 40L
1,441 SR
Queue Stats
119W - 124L
1,391 Elo+
Party 1
Geb
Geb
ZigmoThaGod
Geb
Level 26
God Stats
29W - 16L
1,482 SR
Queue Stats
47W - 51L
1,293 Elo+
Party 1
Neith
Neith
yukagrah
Neith
Level 46
God Stats
25W - 23L
1,469 SR
Queue Stats
255W - 237L
1,355 Elo+
Party 1
Team Averages
Level 33
1,464 SR
1,346 Elo+

VS

Team Averages
Level 41
1,522 SR
1,305 Elo+
Kukulkan
Kukulkan
TheHighMatt
Kukulkan
Level 39
God Stats
3W - 1L
1,566 SR
Queue Stats
35W - 35L
1,428 Elo+
Solo
Bacchus
Bacchus
somedaygreat
Bacchus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 95L
1,243 Elo+
Party 2
Amaterasu
Amaterasu
wesnip
Amaterasu
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 104L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ReReRisus
Olorun
15
4 / 2 / 4
10,282
791
14,254
10,171
4,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 7
9,529
733
6,365
14,609
11,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
yukagrah
Neith
16
8 / 1 / 5
10,710
824
17,862
9,710
4,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
TheHighMatt
Kukulkan
15
2 / 3 / 4
9,034
695
12,625
8,321
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
somedaygreat
Bacchus
13
2 / 4 / 3
8,859
681
7,072
16,419
25,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
wesnip
Amaterasu
12
2 / 6 / 3
8,233
633
7,265
18,914
18,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
13
Kills
6
6
Deaths
13
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
ReReRisus
Olorun
4
2
4
3
L
Kukulkan
TheHighMatt
Kukulkan
2
3
4
1.33
W
1
3
7
1.5
L
Bacchus
somedaygreat
Bacchus
2
4
3
0.88
L
Amaterasu
wesnip
Amaterasu
2
6
3
0.58
W
Neith
yukagrah
Neith
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,481
Damage
26,962
34,490
Taken
43,654
20,829
Mitigated
47,293
9,271
Healing
7,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
ReReRisus
Olorun
14,254
7,266
400
3,092
10,171
4,391
588
6,486
3,395
53,046
0
L
Kukulkan
TheHighMatt
Kukulkan
12,625
1,260
0
1,265
8,321
3,776
164
4,979
3,342
55,223
0
W
6,365
1,180
1,858
1,729
14,609
11,759
476
8,257
5,926
19,161
0
L
Bacchus
somedaygreat
Bacchus
7,072
1,092
0
3,286
16,419
25,080
0
7,819
8,600
13,783
0
L
Amaterasu
wesnip
Amaterasu
7,265
2,731
0
3,047
18,914
18,437
0
8,639
10,275
0
12,323
W
Neith
yukagrah
Neith
17,862
9,218
0
2,192
9,710
4,679
2,139
4,985
4,556
0
49,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,521
Gold Earned
26,126
171
Minions Killed
113
0
Camps Cleared
0
673,115
Distance Traveled
663,610
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,282
791
87
7
0
221,165
0
L
Kukulkan
9,034
695
91
7
0
213,057
0
W
Geb
9,529
733
23
2
0
229,322
0
L
Bacchus
8,859
681
9
1
0
225,523
0
L
Amaterasu
8,233
633
13
1
0
225,030
0
W
Neith
10,710
824
61
5
0
222,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role