Player Matchup

Jormungandr
Jormungandr
BaikensRightArm
Jormungandr
Level 26
God Stats
5W - 6L
1,500 SR
Queue Stats
13W - 8L
1,737 Elo+
Party 2
Fenrir
Fenrir
Done5766
Fenrir
Level 96
God Stats
8W - 7L
1,776 SR
Queue Stats
133W - 138L
1,455 Elo+
Solo
Charybdis
Charybdis
Senor1toDimsdeil
Charybdis
Level 106
God Stats
1W - 3L
1,400 SR
Queue Stats
23W - 27L
1,334 Elo+
Party 2
Vulcan
Vulcan
aliteralbacteria
Vulcan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 152L
1,435 Elo+
Party 2
Osiris
Osiris
t1bur0ncin_uJAJA
Osiris
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 43L
1,401 Elo+
Party 2
Team Averages
Level 85
1,535 SR
1,472 Elo+

VS

Team Averages
Level 82
1,548 SR
1,446 Elo+
Anubis
Anubis
Aidanmainn_TTV
Anubis
Level 66
God Stats
76W - 58L
1,669 SR
Queue Stats
498W - 519L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
JohnnyWeinerson
Gilgamesh
Level 69
God Stats
21W - 18L
1,621 SR
Queue Stats
173W - 157L
1,388 Elo+
Party 1
Yu Huang
Yu Huang
OffXDeadMan
Yu Huang
Level 121
God Stats
1W - 9L
1,429 SR
Queue Stats
79W - 78L
1,510 Elo+
Solo
King Arthur
King Arthur
RocketBoi99
King Arthur
Level 69
God Stats
4W - 3L
1,178 SR
Queue Stats
68W - 65L
1,402 Elo+
Party 1
Skadi
Skadi
servampeds
Skadi
Level 84
God Stats
42W - 21L
1,846 SR
Queue Stats
146W - 124L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BaikensRightArm
Jormungandr
9
3 / 3 / 0
6,450
430
6,297
11,377
5,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
Done5766
Fenrir
11
2 / 3 / 2
6,875
458
3,688
9,441
3,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charybdis
11
0 / 4 / 2
6,809
454
4,245
9,675
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 5 / 2
7,478
499
9,077
11,123
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
2 / 4 / 1
7,474
498
6,570
16,536
12,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 3
8,796
586
10,973
12,529
6,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
JohnnyWeinerson
Gilgamesh
12
0 / 1 / 3
7,176
478
6,774
12,093
10,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
OffXDeadMan
Yu Huang
15
6 / 0 / 4
8,891
593
9,330
6,502
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

King Arthur
RocketBoi99
King Arthur
11
1 / 2 / 6
6,408
427
8,273
13,206
9,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
13
5 / 3 / 2
7,843
523
6,833
6,996
2,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
8
Kills
19
19
Deaths
8
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
2
3
4.25
L
Jormungandr
BaikensRightArm
Jormungandr
3
3
0
1
L
Fenrir
Done5766
Fenrir
2
3
2
1
W
Gilgamesh
JohnnyWeinerson
Gilgamesh
0
1
3
1.5
W
Yu Huang
OffXDeadMan
Yu Huang
6
0
4
8
W
King Arthur
RocketBoi99
King Arthur
1
2
6
2
L
Charybdis
0
4
2
0.25
L
1
5
2
0.4
W
Skadi
5
3
2
2
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,877
Damage
42,183
58,152
Taken
51,326
27,810
Mitigated
31,830
15,881
Healing
13,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,973
909
0
6,206
12,529
6,264
644
5,018
7,401
70,470
0
L
Jormungandr
BaikensRightArm
Jormungandr
6,297
1,569
340
2,777
11,377
5,419
232
3,449
7,879
20,971
0
L
Fenrir
Done5766
Fenrir
3,688
878
0
2,018
9,441
3,473
71
2,484
6,957
0
28,972
W
Gilgamesh
JohnnyWeinerson
Gilgamesh
6,774
1,878
0
3,638
12,093
10,556
248
387
11,706
137
40,216
W
Yu Huang
OffXDeadMan
Yu Huang
9,330
391
0
625
6,502
2,745
0
3,254
3,194
67,644
0
W
King Arthur
RocketBoi99
King Arthur
8,273
1,057
569
2,451
13,206
9,848
0
4,518
8,634
0
29,179
L
Charybdis
4,245
1,162
0
3,062
9,675
3,373
996
1,465
8,168
0
42,174
L
9,077
2,472
0
2,070
11,123
3,079
637
7,608
3,485
53,695
0
W
Skadi
6,833
2,319
146
352
6,996
2,417
1,045
1,979
5,017
0
54,216
L
6,570
2,140
0
5,614
16,536
12,466
0
5,120
11,280
0
42,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,086
Gold Earned
39,114
298
Minions Killed
376
0
Camps Cleared
0
1,412,402
Distance Traveled
1,446,173
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,796
586
99
7
0
261,258
0
L
Jormungandr
6,450
430
30
2
0
248,281
3
L
Fenrir
6,875
458
51
3
0
310,094
2
W
Gilgamesh
7,176
478
60
4
0
271,056
0
W
Yu Huang
8,891
593
105
7
0
296,252
2
W
King Arthur
6,408
427
32
2
0
323,631
0
L
Charybdis
6,809
454
80
5
0
277,605
4
L
Vulcan
7,478
499
77
5
0
288,332
1
W
Skadi
7,843
523
80
5
0
293,976
7
L
Osiris
7,474
498
60
4
0
288,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role