Player Matchup

Khepri
Khepri
MrAliens13
Khepri
Level 119
God Stats
0W - 1L
1,484 SR
Queue Stats
12W - 18L
1,480 Elo+
Party 2
Heimdallr
Heimdallr
OptionalFury
Heimdallr
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 165L
1,538 Elo+
Solo
Hera
Hera
Spaids
Hera
Level 141
God Stats
0W - 4L
1,500 SR
Queue Stats
150W - 186L
1,434 Elo+
Solo
Thoth
Thoth
TFsneazy
Thoth
Level 109
God Stats
1W - 1L
1,372 SR
Queue Stats
12W - 18L
1,492 Elo+
Party 2
Sylvanus
Sylvanus
iBC x Jxker
Sylvanus
Level 122
God Stats
1W - 1L
1,714 SR
Queue Stats
6W - 9L
1,441 Elo+
Party 2
Team Averages
Level 128
1,514 SR
1,477 Elo+

VS

Team Averages
Level 110
1,409 SR
1,495 Elo+
Vamana
Vamana
AarBubble
Vamana
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 86L
1,464 Elo+
Party 1
Chang'e
Chang'e
DEMON WARRIOR34
Chang'e
Level 147
God Stats
1W - 0L
1,308 SR
Queue Stats
166W - 163L
1,516 Elo+
Party 1
Merlin
Merlin
DieAvoider
Merlin
Level 107
God Stats
3W - 1L
1,527 SR
Queue Stats
113W - 108L
1,528 Elo+
Party 1
King Arthur
King Arthur
HereBeMimix
King Arthur
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 158L
1,515 Elo+
Party 1
Charybdis
Charybdis
heyshaewin
Charybdis
Level 82
God Stats
1W - 3L
1,209 SR
Queue Stats
50W - 53L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
MrAliens13
Khepri
16
3 / 2 / 6
8,941
894
6,235
18,892
14,116
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
OptionalFury
Heimdallr
1
0 / 0 / 0
2,908
291
0
0
0
Hera
Spaids
Hera
15
4 / 4 / 7
8,622
862
13,195
10,586
6,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thoth
TFsneazy
Thoth
15
2 / 2 / 10
8,062
806
18,269
5,950
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
iBC x Jxker
Sylvanus
15
2 / 3 / 8
8,538
854
7,947
16,879
20,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AarBubble
Vamana
16
1 / 2 / 9
8,565
857
8,751
12,730
16,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 3 / 3
8,997
900
10,724
13,268
7,105
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Merlin
DieAvoider
Merlin
15
1 / 4 / 9
8,426
843
11,956
12,501
7,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
HereBeMimix
King Arthur
15
2 / 2 / 6
8,434
843
7,276
14,256
19,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
heyshaewin
Charybdis
16
4 / 2 / 3
9,067
907
8,689
10,945
6,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
41
11
Kills
11
11
Deaths
13
31
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Vamana
AarBubble
Vamana
1
2
9
2.75
W
3
3
3
1.5
W
Merlin
DieAvoider
Merlin
1
4
9
1.38
W
King Arthur
HereBeMimix
King Arthur
2
2
6
2.5
L
Khepri
MrAliens13
Khepri
3
2
6
3
L
Heimdallr
OptionalFury
Heimdallr
0
0
0
0
L
Hera
Spaids
Hera
4
4
7
1.88
L
Thoth
TFsneazy
Thoth
2
2
10
3.5
W
Charybdis
heyshaewin
Charybdis
4
2
3
2.75
L
Sylvanus
iBC x Jxker
Sylvanus
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,646
Damage
47,396
52,307
Taken
63,700
43,947
Mitigated
56,350
23,494
Healing
32,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
AarBubble
Vamana
8,751
3,707
2,073
2,635
12,730
16,017
850
7,151
5,579
0
14,100
W
10,724
1,026
7,869
6,206
13,268
7,105
130
11,543
1,725
24,355
0
W
Merlin
DieAvoider
Merlin
11,956
362
1,175
1,756
12,501
7,371
934
10,034
2,467
27,109
0
W
King Arthur
HereBeMimix
King Arthur
7,276
398
3,252
3,200
14,256
19,352
195
8,379
5,877
0
15,751
L
Khepri
MrAliens13
Khepri
6,235
299
868
6,171
18,892
14,116
415
8,335
10,301
12,892
0
L
Heimdallr
OptionalFury
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Hera
Spaids
Hera
13,195
2,395
1,158
1,969
10,586
6,115
387
4,250
6,110
34,756
0
L
Thoth
TFsneazy
Thoth
18,269
266
1,159
1,228
5,950
2,844
504
1,627
4,179
26,383
0
W
Charybdis
heyshaewin
Charybdis
8,689
4,371
899
3,031
10,945
6,505
3,279
8,539
2,406
0
23,408
L
Sylvanus
iBC x Jxker
Sylvanus
7,947
1,868
4,667
6,274
16,879
20,872
419
8,468
8,064
11,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,071
Gold Earned
43,489
88
Minions Killed
137
0
Camps Cleared
0
719,553
Distance Traveled
1,018,634
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,565
857
16
2
0
214,305
0
W
Chang'e
8,997
900
51
5
0
214,761
0
W
Merlin
8,426
843
24
2
0
194,277
0
W
King Arthur
8,434
843
10
1
0
223,042
0
L
Khepri
8,941
894
20
2
0
194,326
0
L
Heimdallr
2,908
291
0
0
0
0
0
L
Hera
8,622
862
37
4
0
165,407
0
L
Thoth
8,062
806
17
2
0
193,002
0
W
Charybdis
9,067
907
36
4
0
172,249
0
L
Sylvanus
8,538
854
14
1
0
166,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role