Player Matchup

Ishtar
Ishtar
NeonSmoke422
Ishtar
Level 127
God Stats
2W - 5L
1,493 SR
Queue Stats
30W - 36L
1,392 Elo+
Party 3
Scylla
Scylla
elmosgotaknife
Scylla
Level 126
God Stats
3W - 2L
1,690 SR
Queue Stats
12W - 13L
1,410 Elo+
Party 3
Mercury
Mercury
k1000osilva
Mercury
Level 121
God Stats
19W - 15L
1,529 SR
Queue Stats
449W - 445L
1,505 Elo+
Solo
Ymir
Ymir
mack015
Ymir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,375 Elo+
Party 3
Nike
Nike
nerdynewport
Nike
Level 102
God Stats
8W - 6L
1,609 SR
Queue Stats
45W - 37L
1,485 Elo+
Solo
Team Averages
Level 120
1,564 SR
1,433 Elo+

VS

Team Averages
Level 134
1,552 SR
1,511 Elo+
Surtr
Surtr
 
Surtr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Bewhizzy
Chiron
Level 153
God Stats
4W - 3L
1,742 SR
Queue Stats
399W - 389L
1,529 Elo+
Party 1
Fenrir
Fenrir
KillerOwl01
Fenrir
Level 41
God Stats
1W - 0L
1,478 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Yemoja
Yemoja
Pichu Uchiha
Yemoja
Level 210
God Stats
2W - 0L
1,739 SR
Queue Stats
857W - 849L
1,497 Elo+
Party 1
Ah Puch
Ah Puch
SirDinoRawRs
Ah Puch
Level 150
God Stats
8W - 4L
1,301 SR
Queue Stats
468W - 449L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
0 / 7 / 1
5,568
464
5,507
11,282
3,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 3 / 1
7,170
598
9,004
7,896
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
k1000osilva
Mercury
12
1 / 1 / 2
7,470
623
2,038
6,191
2,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
mack015
Ymir
8
0 / 5 / 1
5,872
489
3,162
13,960
9,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
5 / 1 / 0
7,973
664
8,624
9,397
10,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
3 / 3 / 6
6,912
576
8,373
12,353
5,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
Bewhizzy
Chiron
13
12 / 1 / 1
8,115
676
12,323
11,431
4,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
9
0 / 3 / 0
5,111
426
1,510
7,080
2,451
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
10
0 / 0 / 11
6,698
558
4,138
6,589
6,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
SirDinoRawRs
Ah Puch
13
2 / 1 / 5
7,423
619
4,748
8,393
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
8
Kills
17
17
Deaths
8
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
3
6
2
W
Chiron
Bewhizzy
Chiron
12
1
1
12.5
W
Fenrir
0
3
0
0
L
Ishtar
0
7
1
0.07
W
Yemoja
0
0
11
5.5
W
Ah Puch
SirDinoRawRs
Ah Puch
2
1
5
4.5
L
2
3
1
0.83
L
Mercury
k1000osilva
Mercury
1
1
2
2
L
Ymir
mack015
Ymir
0
5
1
0.1
L
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,335
Damage
31,092
48,726
Taken
45,846
28,704
Mitigated
23,064
11,301
Healing
15,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
8,373
3,004
0
2,366
12,353
5,709
17
1,694
10,190
840
47,371
W
Chiron
Bewhizzy
Chiron
12,323
5,282
244
4,313
11,431
4,983
608
2,684
8,559
0
46,203
W
Fenrir
1,510
212
0
480
7,080
2,451
0
0
6,628
0
16,314
L
Ishtar
5,507
4,016
0
2,384
11,282
3,773
0
2,069
9,213
0
34,784
W
Yemoja
4,138
1,128
938
2,648
6,589
6,508
0
2,606
3,853
23,682
0
W
Ah Puch
SirDinoRawRs
Ah Puch
4,748
218
0
4,577
8,393
3,413
0
4,511
3,469
51,432
0
L
9,004
620
0
2,009
7,896
2,651
0
3,592
4,304
47,667
0
L
Mercury
k1000osilva
Mercury
2,038
437
0
275
6,191
2,288
0
760
5,431
0
51,569
L
Ymir
mack015
Ymir
3,162
889
311
2,859
13,960
9,551
0
2,591
11,369
17,182
0
L
8,624
601
0
3,463
9,397
10,441
405
140
9,257
0
59,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,053
Gold Earned
34,259
354
Minions Killed
282
0
Camps Cleared
0
1,151,087
Distance Traveled
1,231,016
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,912
576
61
5
0
283,234
0
W
Chiron
8,115
676
75
6
0
218,136
0
W
Fenrir
5,111
426
28
2
0
289,418
0
L
Ishtar
5,568
464
59
5
0
193,099
0
W
Yemoja
6,698
558
20
2
0
209,652
0
W
Ah Puch
7,423
619
98
8
0
230,576
0
L
Scylla
7,170
598
99
8
0
225,606
3
L
Mercury
7,470
623
76
6
0
284,171
0
L
Ymir
5,872
489
23
2
0
228,533
1
L
Nike
7,973
664
97
8
0
219,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role